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vulkan
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imgui_impl_allegro5.cpp
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Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
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2022-02-28 20:51:50 +01:00 |
imgui_impl_allegro5.h
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Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:13:36 +01:00 |
imgui_impl_android.cpp
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Backends: OSX, Android: Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. (#4921, #4858)
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2022-01-27 17:46:48 +01:00 |
imgui_impl_android.h
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Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:15:24 +01:00 |
imgui_impl_dx9.cpp
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imgui_impl_dx9.h
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imgui_impl_dx10.cpp
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imgui_impl_dx10.h
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imgui_impl_dx11.cpp
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imgui_impl_dx11.h
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imgui_impl_dx12.cpp
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imgui_impl_dx12.h
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Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914)
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2022-01-20 15:53:28 +01:00 |
imgui_impl_glfw.cpp
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Backends: GLFW: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks(). (#4981)
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2022-02-07 16:11:05 +01:00 |
imgui_impl_glfw.h
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Backends: GLFW: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks(). (#4981)
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2022-02-07 16:11:05 +01:00 |
imgui_impl_glut.cpp
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Backends: Glut: Fix comparison operator precedence.
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2022-03-01 15:20:40 +01:00 |
imgui_impl_glut.h
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Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:14:01 +01:00 |
imgui_impl_metal.h
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imgui_impl_metal.mm
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Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857)
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2022-01-03 22:14:19 +01:00 |
imgui_impl_opengl2.cpp
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imgui_impl_opengl2.h
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imgui_impl_opengl3_loader.h
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imgui_impl_opengl3.cpp
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Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems.
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2022-02-07 12:26:19 +01:00 |
imgui_impl_opengl3.h
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imgui_impl_osx.h
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Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598)
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2022-01-12 14:37:05 +01:00 |
imgui_impl_osx.mm
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Backends: OSX: Fix typo in scrolling event handler. (#5036)
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2022-02-19 18:57:41 +01:00 |
imgui_impl_sdl.cpp
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Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
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2022-02-28 20:51:50 +01:00 |
imgui_impl_sdl.h
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Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927)
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2022-02-04 16:51:29 +01:00 |
imgui_impl_sdlrenderer.cpp
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Backends: SDL_Renderer: Fix texture atlas format on big-endian hardware (#4927)
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2022-02-04 16:43:05 +01:00 |
imgui_impl_sdlrenderer.h
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imgui_impl_vulkan.cpp
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Backends: Vulkan: Amends, fix miscast on 32-bit systems with the right ImTextureID=ImU64. (#914)
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2022-01-20 16:56:29 +01:00 |
imgui_impl_vulkan.h
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Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914)
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2022-01-20 15:53:28 +01:00 |
imgui_impl_wgpu.cpp
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Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891)
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2022-01-12 14:16:55 +01:00 |
imgui_impl_wgpu.h
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imgui_impl_win32.cpp
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Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
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2022-02-28 20:51:50 +01:00 |
imgui_impl_win32.h
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Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
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2022-02-28 20:51:50 +01:00 |