Backends: Vulkan: Amends, fix miscast on 32-bit systems with the right ImTextureID=ImU64. (#914)
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@ -543,14 +543,12 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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// Bind DescriptorSet with font or user texture
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VkDescriptorSet desc_set[1] = { (VkDescriptorSet)pcmd->TextureId };
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#if UINTPTR_MAX == 0xffffffff
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if (sizeof(ImTextureID) < sizeof(ImU64))
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{
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// We don't support texture switches if ImTextureID hasn't been redefined to be 64-bit. Do a flaky check that other textures haven't been used.
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IM_ASSERT(pcmd->TextureId == (ImTextureID)bd->FontDescriptorSet);
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desc_set[0] = bd->FontDescriptorSet;
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}
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#endif
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vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, bd->PipelineLayout, 0, 1, desc_set, 0, NULL);
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// Draw
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@ -708,7 +706,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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}
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// Store our identifier
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io.Fonts->SetTexID((ImTextureID)(intptr_t)bd->FontDescriptorSet);
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io.Fonts->SetTexID((ImTextureID)bd->FontDescriptorSet);
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return true;
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}
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