omar
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e1ed27aeaa
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(Breaking change) Reorganized Viewports advanced flags, moved into new io.ConfigViewportsXXX flags. Pay attention that ImGuiConfigFlags_ViewportsDecoration became ConfigViewportsNoDecoeration, so the value is inverted! (#1542)
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2019-01-03 21:33:33 +01:00 |
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omar
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c8349d3305
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Viewport: Added ConfigViewportsNoParent to parent viewport default to NULL and not main viewport. Fix eg.. popups appearing erroneously focusing parent window.
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2019-01-03 21:28:54 +01:00 |
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omar
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606175b98f
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Viewport: Fix for minimization of individual viewports (the current back-end forcing a parent/child relationship between secondary viewports and the main viewport have hidden this issue). Follows d8ab2c1ac .
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2019-01-03 21:27:47 +01:00 |
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omar
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05bc323be0
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Viewport: Fixed minimization of main viewport leading to it being omitted from platform_io.Viewport list where the users assume it is at index 0. Fix d8ab2c1ac . It wasn't a problem when other viewports were child of the main viewport because they would all be minimized together. (#1542)
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2019-01-03 21:27:39 +01:00 |
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omar
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599a52629a
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Viewport: Added minimum viable information in the Changelog.
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2019-01-03 17:46:23 +01:00 |
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omar
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a0c2e55e8c
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2019-01-02 23:11:52 +01:00 |
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omar
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237109caa5
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Internals: Extracted code out of EndFrame() into UpdateMouseMovingWindowEndFrame()
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2019-01-02 23:08:32 +01:00 |
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omar
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b3469fa94b
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Alternative fix for bug introduced in d845135 (#1651), fix CTRL+Tab and fallback tooltip.
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2019-01-02 23:08:32 +01:00 |
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omar
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3e30bfd6c9
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Revert "Fixes crash/assert bug introduced in d845135 (#1651): would assert when showing the CTRL+Tab list and or fallback "...." tooltip."
This reverts commit 1b0e38df47 .
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2019-01-02 22:56:17 +01:00 |
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omar
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1b0e38df47
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Fixes crash/assert bug introduced in d845135 (#1651): would assert when showing the CTRL+Tab list and or fallback "...." tooltip.
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2019-01-02 22:14:28 +01:00 |
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omar
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0cabe4dedf
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Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542)
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2019-01-02 21:33:23 +01:00 |
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omar
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4a6f95acc8
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Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
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2019-01-02 19:03:36 +01:00 |
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omar
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5305c32242
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Viewport: Reorder flags. Set owned viewport common decoration flags in Begin(). Moved code in UpdateViewportsEndFrame() before we introduce family/class based overrides.
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2019-01-02 19:03:11 +01:00 |
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omar
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951c9dd68b
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2019-01-02 19:00:31 +01:00 |
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omar
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6b97ded438
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Happy new year! & comments
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2019-01-02 10:57:57 +01:00 |
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omar
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e21bc44684
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Comments: fixed missing line in the "how a simple rendering function may look like" section (#2258)
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2019-01-02 09:57:25 +01:00 |
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omar
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d845135273
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Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. (#1651).
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2018-12-23 18:00:37 +01:00 |
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omar
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a9a60a24c1
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Tweaked asserts
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2018-12-23 17:51:50 +01:00 |
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omar
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a71d3c8cb3
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Viewport: Misc comments following user feedbacks..
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2018-12-21 18:40:16 +01:00 |
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omar
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ee5560a958
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Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
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2018-12-20 23:04:40 +01:00 |
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omar
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d9fda22763
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Viewport: Fixed not clearing request flags in main viewport, which led some back-end (SDL) to break on resize as PlatformRequestResize would stay true forever and inhibit new sizes passed to AddUpdateViewport(). (#1542)
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2018-12-20 22:33:51 +01:00 |
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omar
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b471813f54
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Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
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2018-12-20 20:01:02 +01:00 |
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omar
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02501f07c3
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
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2018-12-20 16:54:32 +01:00 |
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omar
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a0e5bb9532
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Viewport: Corrected/clarified comments. Moved RenderPlatformWindowsDefault() next to UpdatePlatformWindow(). Removed unnecessary flag check.
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2018-12-20 16:49:31 +01:00 |
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omar
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5691385a33
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IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. (#2004 + for cimgui)
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2018-12-20 11:41:24 +01:00 |
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omar
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6890e08bc5
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Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
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2018-12-19 15:19:31 +01:00 |
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omar
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89ac0ea7c1
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Various user-facing comments
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2018-12-19 11:19:55 +01:00 |
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omar
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84d1ce3958
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Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title.
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2018-12-18 16:17:27 +01:00 |
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omar
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ca953f0fee
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Fix merge issue on master.
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2018-12-18 15:11:11 +01:00 |
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omar
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9c916cdaf9
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-12-18 15:02:35 +01:00 |
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omar
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ae76a1fda7
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Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
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2018-12-18 15:01:15 +01:00 |
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omar
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510ca373a2
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Moved setting up NavHideHighlightOneFrame from lower-level ClosePopupToLevel() to CloseCurrentPopup() with an explanation. (Followup on 68d3e139a7 )
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2018-12-18 14:59:22 +01:00 |
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omar
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65dac02171
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Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous.
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2018-12-14 18:44:17 +01:00 |
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omar
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f1c7596409
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Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo.
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2018-12-14 18:42:22 +01:00 |
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omar
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5d20da1b36
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Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
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2018-12-14 12:12:26 +01:00 |
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omar
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587506dd57
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Tests: Changed prototype of ImGuiTestEngineHook_ItemAdd to match functions called in same spot. Made ButtonBehavior submit fallback item info if ItemAdd() was not called (for resize grips, resize borders, scrollbar, columns, etc.)
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2018-12-14 11:27:02 +01:00 |
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omar
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2a1e903f43
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Merge branch 'master' into viewport
# Conflicts:
# imgui.h
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2018-12-13 19:20:34 +01:00 |
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omar
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8497948ba0
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Comments, minor tweaks.
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2018-12-13 19:17:36 +01:00 |
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omar
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e50894c95e
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Metrics: Fixed crash when viewports are disabled (g.MouseLastHoveredViewport is never set).
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2018-12-13 19:16:44 +01:00 |
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omar
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febc3e6aa1
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Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
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2018-12-11 19:19:12 +01:00 |
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omar
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d9a84de9d9
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Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
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2018-12-11 19:08:06 +01:00 |
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omar
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c40feabe4d
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-11 12:41:40 +01:00 |
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omar
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54a60aaa40
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Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
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2018-12-11 12:36:47 +01:00 |
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omar
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cc1283fb78
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Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
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2018-12-11 12:20:48 +01:00 |
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omar
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15447f5b7b
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Using named flags instead of 0 + shallow formatting tweaks from other branches.
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2018-12-11 12:14:27 +01:00 |
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omar
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26b9e2d0a5
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
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2018-12-10 16:14:31 +01:00 |
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omar
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9476e07d5a
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Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
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2018-12-10 16:05:30 +01:00 |
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omar
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59f3c4fc20
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Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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2018-12-10 15:41:01 +01:00 |
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omar
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d20e3ee710
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Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system.
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2018-12-10 14:30:41 +01:00 |
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omar
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a03846bd9e
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-06 16:33:39 +01:00 |
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