ocornut
d885fe4dd0
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. ( #2517 , #2009 )
2024-10-14 15:29:24 +02:00
ocornut
98d52b7b26
DrawList: AddCallback() added an optional size parameter allowing to copy and store any amount of user data for usage by callbacks: ( #6969 , #4770 , #7665 )
2024-10-11 13:29:13 +02:00
ocornut
f3d242a90d
Tables: fixed initial auto-sizing issue with synched-instances. ( #8045 , #7218 )
2024-10-08 19:45:58 +02:00
ocornut
92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* ( #1641 )
2024-10-08 14:21:44 +02:00
ocornut
e94f95d82b
Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. ( #6969 , #5834 , #7468 , #3590 )
2024-10-07 21:45:19 +02:00
ocornut
1dde20ff4a
Version 1.91.4 WIP
2024-10-07 17:39:28 +02:00
ocornut
cb16568fca
Version 1.91.3
2024-10-04 15:42:45 +02:00
ocornut
b3c87475a5
Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. ( #7968 , #3361 , #76 )
2024-10-03 16:26:44 +02:00
ocornut
014b722963
Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. ( #8036 )
2024-10-03 11:18:59 +02:00
ocornut
03f007d4cd
Comments ( #1651 )
2024-09-30 14:31:51 +02:00
ocornut
30c29d291f
Error Handling: enabled experimental recovery systems. ( #1651 , #5654 )
...
Setup a couple of features to configure them, including ways to display error tooltips instead of assserting.
2024-09-27 19:00:56 +02:00
ocornut
797101a882
Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. ( #1710 , #8020 )
2024-09-26 14:58:56 +02:00
ocornut
44a73be6ea
TestEngine: log calls don't need testing hook active.
...
Docs: tweak comments on BeginDisabled(false)/EndDisabled() pairs.
2024-09-24 20:22:53 +02:00
ocornut
fb410463e6
Scrollbar: added io.ConfigScrollbarScrollByPage setting. ( #8002 , #7328 )
2024-09-20 18:40:32 +02:00
ocornut
faca859043
Version 1.91.3 WIP
2024-09-19 15:51:06 +02:00
ocornut
a9f72ab681
Version 1.91.2
2024-09-19 14:47:13 +02:00
ocornut
71714eab53
Tables: fixed assertion related to inconsistent outer clipping when sizes are not rounded. ( #7957 )
2024-09-17 18:09:02 +02:00
ocornut
d1b7817959
InputText: amends: renames, coding style. ( #7925 )
2024-09-11 14:46:29 +02:00
ocornut
67cd4ead65
Added io.ConfigDebugHighlightIdConflicts debug feature! ( #7961 , #7669 )
...
Also #74 , #96 , #480 , #501 , #647 , #654 , #719 , #843 , #894 , #1057 , #1173 , #1390 , #1414 , #1556 , #1768 , #2041 , #2116 , #2330 , #2475 , #2562 , #2667 , #2807 , #2885 , #3102 , #3375 , #3526 , #3964 , #4008 , #4070 , #4158 , #4172 , #4199 , #4375 , #4395 , #4471 , #4548 , #4612 , #4631 , #4657 , #4796 , #5210 , #5303 , #5360 , #5393 , #5533 , #5692 , #5707 , #5729 , #5773 , #5787 , #5884 , #6046 , #6093 , #6186 , #6223 , #6364 , #6387 , #6567 , #6692 , #6724 , #6939 , #6984 , #7246 , #7270 , #7375 , #7421 , #7434 , #7472 , #7581 , #7724 , #7926 , #7937 and probably more.. Tagging to increase visibility!
2024-09-10 15:40:37 +02:00
ocornut
ca5701d458
InputText: moved all ImGuiInputTextState functions to not be inline.
2024-09-09 16:29:47 +02:00
ocornut
a2366f9022
TextLinkOpenURL: display a verb in front the link. Update Gallery & other links. ( #7885 , #7660 )
2024-09-06 11:45:32 +02:00
ocornut
193c1e2366
Version 1.91.2 WIP
2024-09-05 20:03:23 +02:00
ocornut
1dfbb100d6
Version 1.91.1
2024-09-04 16:53:43 +02:00
ocornut
722a2a12fb
Tables: comments. ( #7937 )
2024-09-04 14:42:00 +02:00
ocornut
f99febfd6f
Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID using Pos only. ( #7945 , #1485 , #143 )
...
Perhaps a better approach would be to: store last non-zero ID + count successive zero ID and combine then.
2024-09-03 21:19:25 +02:00
ocornut
a93f7db875
Misc merge/small stuff from docking to reduce drift.
...
Among other things:
- merged cfd23957
(#7940 , #7823 ), also see ac64b6563
(#6716 ): moved above on 2023/08/14 in both branches.
- moving the RenderDimmedBackgrounds() call, from f422e782
, see 676497fe
intently undoing ac64b65
-> confusing. (#6716 )
2024-09-03 20:55:00 +02:00
James Wrigley
28caa22356
Fix minor typo ( #7943 )
2024-09-03 00:50:20 +02:00
ocornut
0b9adc2c79
BeginChild: (BREAKING) renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders.
...
Amend 7713c2925
+ renamed similar argument in other functions.
2024-08-23 15:28:42 +02:00
ocornut
d474ed7f78
InputText: Internals: store Scroll.y as it seems sane to (internally) expose it in a way that's agnostic of our use of a child window ( #7913 , #383 )
2024-08-23 12:47:40 +02:00
ocornut
5de7f69cbb
(BREAKING) Commented out obsolete ImageButton(). ( #5533 , #4471 , #2464 , #1390 )
2024-08-22 20:12:23 +02:00
ocornut
214977e5fd
IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
2024-08-22 20:12:23 +02:00
ocornut
e54f240ea0
IO: (BREAKING) moved io.PlatformLocaleDecimalPoint to platform_io.Platform_LocaleDecimalPoint. ( #7389 , #6719 , #2278 )
2024-08-22 20:12:12 +02:00
ocornut
9ff60ae31d
IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. ( #7660 )
2024-08-22 20:11:55 +02:00
ocornut
ba2f4a2cd5
IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. ( #7660 )
2024-08-22 20:11:36 +02:00
ocornut
e6460722ea
IO: Added GetPlatformIO(), ImGuiPlatformIO, currently empty.
2024-08-22 18:17:42 +02:00
ocornut
bf75504d7a
Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
...
+ tweak existing function to early out on error.
2024-08-22 13:55:42 +02:00
Pavel Rojtberg
59e69dc6df
ImGuiSelectionBasicStorage constructor needs visibility ( #7906 )
2024-08-21 09:14:52 +02:00
ocornut
eb7201b902
Fonts: Made it possible to use PushFont()/PopFont() calls accross Begin() calls. ( #3224 , #3875 , #6398 , #7903 )
2024-08-20 15:37:12 +02:00
ocornut
092c88dc7b
IO: rework interleaved keys<>char trickling: only trickle for keys known to be likely to input characters. ( #7889 , #4921 , #4858 )
...
Amend fa2b318d
. Refer to regression test "inputs_io_inputqueue" amended for IMGUI_VERSION_NUM >= 19102
2024-08-19 19:02:27 +02:00
ocornut
61313a7589
Docs: better promote IMGUI_DEFINE_MATH_OPERATORS. ( #6164 , #6137 , #5966 , #2832 )
2024-08-19 16:31:49 +02:00
ocornut
1b61d55079
Backends: SDL2, SDL3: ignore events of other SDL windows, amends + wrapping into a function as it'll be convenient for multi-viewport check. ( #7853 )
...
+ Misc typo fix.
2024-08-19 14:43:40 +02:00
ocornut
9f8f5e1145
MultiSelect+TreeNode: default open behavior is OpenOnDoubleClick + OpenOnArrow when used in a multi-select context without any OpenOnXXX flags set. ( #7850 )
2024-08-01 17:28:47 +02:00
ocornut
dcf54782d4
Version 1.91.WIP
2024-07-31 16:34:28 +02:00
ocornut
8199457a7d
Version 1.91.0
2024-07-30 16:56:31 +02:00
ocornut
df38704926
Added SetNextItemStorageID() for tree nodes. ( #7553 , #6990 , #3823 , #1131 )
...
Undo/amend 7c6d4ff
.
2024-07-29 22:31:52 +02:00
Rémi Hérilier
c7b9256097
Selectable: added ImGuiSelectableFlags_Highlight flag to highlight items independently from the hovered state. ( #7820 )
...
Demo: Make the Widget/List boxes show how to use forced highlighting.
2024-07-29 12:05:08 +02:00
ocornut
692bee5f22
Added GetID(int) variant for consistency. ( #7111 )
2024-07-26 15:28:06 +02:00
ocornut
b3ba6b3095
Added io.ConfigNavSwapGamepadButtons to swap Activate/Cancel (A<>B) buttons, to match the typical "Nintendo/Japanese consoles" button layout when using Gamepad navigation. ( #787 , #5723 )
2024-07-26 14:07:29 +02:00
ocornut
b20f62b162
Obsoleted GetContentRegionMax().
2024-07-25 16:20:44 +02:00
ocornut
055b2e80fb
Moved everyone's best friend GetContentRegionAvail() to a more prominent position.
2024-07-25 16:09:46 +02:00