ocornut
|
f63c95a076
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
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2024-09-04 16:58:44 +02:00 |
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ocornut
|
4832027eb6
|
Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2024-09-03 19:11:51 +02:00 |
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ocornut
|
d8c98c8c14
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
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2024-08-01 19:07:53 +02:00 |
|
ocornut
|
887478793b
|
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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2024-07-31 17:11:13 +02:00 |
|
ocornut
|
5ea96c15cd
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_win32.cpp
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2024-07-15 11:21:18 +02:00 |
|
ocornut
|
c3c90b49e0
|
Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
|
2024-07-11 18:13:42 +02:00 |
|
ocornut
|
3369cbd277
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
|
2024-07-01 17:10:12 +02:00 |
|
ocornut
|
67216910fb
|
Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
|
2024-07-01 12:10:54 +02:00 |
|
ocornut
|
ebcfcd8da3
|
Merge branch 'master' into docking
|
2024-01-09 22:39:06 +01:00 |
|
ocornut
|
af00b182e3
|
Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
|
2024-01-09 16:04:48 +01:00 |
|
ocornut
|
7e246a7bb9
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2023-09-16 13:51:51 +02:00 |
|
ocornut
|
357f752bed
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
|
ocornut
|
823a1385a2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.h
# docs/CHANGELOG.txt
# imgui.cpp
|
2023-05-31 14:51:56 +02:00 |
|
ocornut
|
216ae7db52
|
Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. (#6386)
|
2023-05-30 19:53:49 +02:00 |
|
ocornut
|
aec062a8a5
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# examples/example_win32_directx9/main.cpp
# imgui_internal.h
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2023-04-11 16:16:17 +02:00 |
|
Michael Martz
|
506f7e0074
|
Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
|
2023-04-11 11:33:50 +02:00 |
|
ocornut
|
6b3435a2db
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
|
2023-03-16 12:01:13 +01:00 |
|
ocornut
|
ae4dad09b5
|
Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243)
|
2023-03-15 15:04:07 +01:00 |
|
ocornut
|
9937660b1c
|
Merge branch 'master' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_apple_metal/main.mm
# examples/example_apple_opengl2/main.mm
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_metal/main.mm
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
|
2023-03-10 18:40:04 +01:00 |
|
ocornut
|
bb224c8aa1
|
Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
|
2023-03-10 18:35:52 +01:00 |
|
ocornut
|
ea4565368e
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# imgui.cpp
|
2023-02-10 17:05:06 +01:00 |
|
ocornut
|
fac19e1883
|
Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
|
2023-02-07 19:29:44 +01:00 |
|
ocornut
|
a526ff8c30
|
Backends: SDL3: Added multi-viewports support. (#6146)
|
2023-02-07 16:30:58 +01:00 |
|
ocornut
|
13fbd99491
|
Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146)
More update upcoming in docking branch.
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2023-02-07 16:07:53 +01:00 |
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