Martin Ejdestig
a18fb406ac
Backends: Vulkan: Remove Volk/ from volk.h #include directives ( #7722 , #6582 , #4854 )
2024-06-24 13:09:00 -07:00
ocornut
7538ca6f40
Examples: SDL+Vulkan: handle swap chain resize even without Vulkan returning VK_SUBOPTIMAL_KHR ( #7671 )
2024-06-10 15:04:40 +02:00
ocornut
b720c0f541
Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define. ( #6582 , #4854 )
2024-04-19 15:47:26 +02:00
Shawn Hatori
f80e65a406
Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. ( #7308 )
2024-02-14 13:56:46 +01:00
ocornut
5ddfbb80d8
Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. ( #7236 )
2024-01-19 14:52:33 +01:00
ocornut
2f48337335
Examples: Vulkan: Rename compile-time defies for the examples to remove misleading IMGUI_ prefixes.
2024-01-19 14:50:38 +01:00
ocornut
55073aa7a3
Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. ( #7147 )
2023-12-19 11:22:43 +01:00
ocornut
79a9e2fdfb
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). ( #6943 , #6715 , #6327 , #3743 , #4618 )
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See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
2023-11-10 14:53:34 +01:00
ocornut
6e7b43b6c7
Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. ( #6943 , #6715 , #6327 , #3743 , #4618 )
2023-11-10 14:53:06 +01:00
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
2023-09-11 14:01:40 +02:00
Sascha Willems
fa2f1bfbb0
Examples: Vulkan: Fixed Vulkan descriptor pools. ( #6642 )
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Only use required no. of types and sets
2023-07-29 17:01:27 +02:00
ocornut
513af1efc9
Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.
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(Not to misake with "Character Set" "Use Unicode Character Set" "Use Multi-Byte Character Set" which is a VS/Windows SDK thing but not a compiler-encoding thing.)
2023-05-10 12:34:11 +02:00
kimidaisuki22
565aa0b763
Examples: Vulkan: pick integrated GPU if nothing else is available. ( #6359 )
2023-04-24 12:17:49 +02:00
ocornut
ba98667c65
Examples: Vulkan: further work for device extensions + tentative use o fVK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME. ( #6109 , #6172 , #6101 )
2023-04-13 16:08:51 +02:00
ocornut
6324280432
Examples: Vulkan: rework extensions setup + enable some to avoid validation layer errors. ( #6109 , #6172 , #6101 )
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Enable VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME, VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR
2023-04-13 15:48:19 +02:00
Michael Martz
506f7e0074
Using nullptr in locations where warning disable is not convenient. ( #6313 , #4537 )
2023-04-11 11:33:50 +02:00
ocornut
301c956039
Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. ( #3038 )
2023-03-15 17:09:09 +01:00
ocornut
bb224c8aa1
Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
2023-03-10 18:35:52 +01:00
ocornut
fac19e1883
Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). ( #6071 , #1953 ) + fix SDL3 setting PlatformHandleRaw. ( #6146 )
2023-02-07 19:29:44 +01:00
ocornut
1b27ac982f
Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. ( #6146 )
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+ CI: Update Windows CI to update SDL 2.26.3 instead of 2.0.10
2023-02-07 12:04:38 +01:00