ocornut
|
887478793b
|
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
|
2024-07-31 17:11:13 +02:00 |
|
ocornut
|
c3c90b49e0
|
Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
|
2024-07-11 18:13:42 +02:00 |
|
ocornut
|
67216910fb
|
Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
|
2024-07-01 12:10:54 +02:00 |
|
ocornut
|
af00b182e3
|
Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
|
2024-01-09 16:04:48 +01:00 |
|
ocornut
|
357f752bed
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
|
ocornut
|
216ae7db52
|
Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. (#6386)
|
2023-05-30 19:53:49 +02:00 |
|
Michael Martz
|
506f7e0074
|
Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
|
2023-04-11 11:33:50 +02:00 |
|
ocornut
|
ae4dad09b5
|
Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243)
|
2023-03-15 15:04:07 +01:00 |
|
ocornut
|
bb224c8aa1
|
Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
|
2023-03-10 18:35:52 +01:00 |
|
ocornut
|
fac19e1883
|
Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
|
2023-02-07 19:29:44 +01:00 |
|
ocornut
|
13fbd99491
|
Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146)
More update upcoming in docking branch.
|
2023-02-07 16:07:53 +01:00 |
|