mirror of https://github.com/ocornut/imgui
CollapsingHeader: left-side outer extend matches right-side one (moved left by one pixel)
Amend c3a348aa2
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1230b4410c
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@ -6396,10 +6396,9 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
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frame_bb.Max.y = window->DC.CursorPos.y + frame_height;
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if (display_frame)
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{
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// Framed header expand a little outside the default padding, to the edge of InnerClipRect
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// (FIXME: May remove this at some point and make InnerClipRect align with WindowPadding.x instead of WindowPadding.x*0.5f)
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frame_bb.Min.x -= IM_TRUNC(window->WindowPadding.x * 0.5f - 1.0f);
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frame_bb.Max.x += IM_TRUNC(window->WindowPadding.x * 0.5f);
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const float outer_extend = IM_TRUNC(window->WindowPadding.x * 0.5f); // Framed header expand a little outside of current limits
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frame_bb.Min.x -= outer_extend;
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frame_bb.Max.x += outer_extend;
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}
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ImVec2 text_pos(window->DC.CursorPos.x + text_offset_x, window->DC.CursorPos.y + text_offset_y);
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@ -6783,7 +6782,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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const ImVec2 text_max(min_x + size.x, pos.y + size.y);
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// Selectables are meant to be tightly packed together with no click-gap, so we extend their box to cover spacing between selectable.
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// FIXME: Not part of layout so not included in clipper calculation, but ItemSize currenty doesn't allow offsetting CursorPos.
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// FIXME: Not part of layout so not included in clipper calculation, but ItemSize currently doesn't allow offsetting CursorPos.
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ImRect bb(min_x, pos.y, text_max.x, text_max.y);
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if ((flags & ImGuiSelectableFlags_NoPadWithHalfSpacing) == 0)
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{
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