Internals, TreeNode, Selectable: tweak span_all_columns paths for clarity.

This commit is contained in:
ocornut 2024-07-24 14:11:26 +02:00
parent 4d8c56c813
commit 1230b4410c

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@ -6413,20 +6413,22 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
// Compute open and multi-select states before ItemAdd() as it clear NextItem data. // Compute open and multi-select states before ItemAdd() as it clear NextItem data.
bool is_open = TreeNodeUpdateNextOpen(storage_id, flags); bool is_open = TreeNodeUpdateNextOpen(storage_id, flags);
// Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. bool is_visible;
const float backup_clip_rect_min_x = window->ClipRect.Min.x;
const float backup_clip_rect_max_x = window->ClipRect.Max.x;
if (span_all_columns) if (span_all_columns)
{ {
// Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable..
const float backup_clip_rect_min_x = window->ClipRect.Min.x;
const float backup_clip_rect_max_x = window->ClipRect.Max.x;
window->ClipRect.Min.x = window->ParentWorkRect.Min.x; window->ClipRect.Min.x = window->ParentWorkRect.Min.x;
window->ClipRect.Max.x = window->ParentWorkRect.Max.x; window->ClipRect.Max.x = window->ParentWorkRect.Max.x;
} is_visible = ItemAdd(interact_bb, id);
const bool is_visible = ItemAdd(interact_bb, id);
if (span_all_columns)
{
window->ClipRect.Min.x = backup_clip_rect_min_x; window->ClipRect.Min.x = backup_clip_rect_min_x;
window->ClipRect.Max.x = backup_clip_rect_max_x; window->ClipRect.Max.x = backup_clip_rect_max_x;
} }
else
{
is_visible = ItemAdd(interact_bb, id);
}
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect; g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect;
g.LastItemData.DisplayRect = frame_bb; g.LastItemData.DisplayRect = frame_bb;
@ -6796,23 +6798,24 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
} }
//if (g.IO.KeyCtrl) { GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(0, 255, 0, 255)); } //if (g.IO.KeyCtrl) { GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(0, 255, 0, 255)); }
// Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0;
const float backup_clip_rect_min_x = window->ClipRect.Min.x; const ImGuiItemFlags extra_item_flags = disabled_item ? (ImGuiItemFlags)ImGuiItemFlags_Disabled : ImGuiItemFlags_None;
const float backup_clip_rect_max_x = window->ClipRect.Max.x; bool is_visible;
if (span_all_columns) if (span_all_columns)
{ {
// Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable..
const float backup_clip_rect_min_x = window->ClipRect.Min.x;
const float backup_clip_rect_max_x = window->ClipRect.Max.x;
window->ClipRect.Min.x = window->ParentWorkRect.Min.x; window->ClipRect.Min.x = window->ParentWorkRect.Min.x;
window->ClipRect.Max.x = window->ParentWorkRect.Max.x; window->ClipRect.Max.x = window->ParentWorkRect.Max.x;
} is_visible = ItemAdd(bb, id, NULL, extra_item_flags);
const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0;
const bool is_visible = ItemAdd(bb, id, NULL, disabled_item ? (ImGuiItemFlags)ImGuiItemFlags_Disabled : ImGuiItemFlags_None);
if (span_all_columns)
{
window->ClipRect.Min.x = backup_clip_rect_min_x; window->ClipRect.Min.x = backup_clip_rect_min_x;
window->ClipRect.Max.x = backup_clip_rect_max_x; window->ClipRect.Max.x = backup_clip_rect_max_x;
} }
else
{
is_visible = ItemAdd(bb, id, NULL, extra_item_flags);
}
const bool is_multi_select = (g.LastItemData.InFlags & ImGuiItemFlags_IsMultiSelect) != 0; const bool is_multi_select = (g.LastItemData.InFlags & ImGuiItemFlags_IsMultiSelect) != 0;
if (!is_visible) if (!is_visible)