Internals, TreeNode: indent all render block into its own scope (aim is to add a is_visible test there later)

This commit is contained in:
ocornut 2024-07-24 13:40:23 +02:00
parent fe09ebbe0a
commit 4d8c56c813
2 changed files with 51 additions and 49 deletions

View File

@ -12048,6 +12048,7 @@ void ImGui::NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavM
{
ImGuiContext& g = *GImGui;
IM_ASSERT(g.NavWindow != NULL);
//IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequestSubmit: dir %c, window \"%s\"\n", "-WENS"[move_dir + 1], g.NavWindow->Name);
if (move_flags & ImGuiNavMoveFlags_IsTabbing)
move_flags |= ImGuiNavMoveFlags_AllowCurrentNavId;

View File

@ -6410,6 +6410,9 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
if ((flags & (ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_SpanTextWidth | ImGuiTreeNodeFlags_SpanAllColumns)) == 0)
interact_bb.Max.x = frame_bb.Min.x + text_width + (label_size.x > 0.0f ? style.ItemSpacing.x * 2.0f : 0.0f);
// Compute open and multi-select states before ItemAdd() as it clear NextItem data.
bool is_open = TreeNodeUpdateNextOpen(storage_id, flags);
// Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable..
const float backup_clip_rect_min_x = window->ClipRect.Min.x;
const float backup_clip_rect_max_x = window->ClipRect.Max.x;
@ -6418,18 +6421,14 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
window->ClipRect.Min.x = window->ParentWorkRect.Min.x;
window->ClipRect.Max.x = window->ParentWorkRect.Max.x;
}
// Compute open and multi-select states before ItemAdd() as it clear NextItem data.
bool is_open = TreeNodeUpdateNextOpen(storage_id, flags);
bool item_add = ItemAdd(interact_bb, id);
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect;
g.LastItemData.DisplayRect = frame_bb;
const bool is_visible = ItemAdd(interact_bb, id);
if (span_all_columns)
{
window->ClipRect.Min.x = backup_clip_rect_min_x;
window->ClipRect.Max.x = backup_clip_rect_max_x;
}
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect;
g.LastItemData.DisplayRect = frame_bb;
// If a NavLeft request is happening and ImGuiTreeNodeFlags_NavLeftJumpsBackHere enabled:
// Store data for the current depth to allow returning to this node from any child item.
@ -6444,7 +6443,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
}
const bool is_leaf = (flags & ImGuiTreeNodeFlags_Leaf) != 0;
if (!item_add)
if (!is_visible)
{
if (store_tree_node_stack_data && is_open)
TreeNodeStoreStackData(flags); // Call before TreePushOverrideID()
@ -6566,53 +6565,55 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
// Render
const ImU32 text_col = GetColorU32(ImGuiCol_Text);
ImGuiNavHighlightFlags nav_highlight_flags = ImGuiNavHighlightFlags_Compact;
if (is_multi_select)
nav_highlight_flags |= ImGuiNavHighlightFlags_AlwaysDraw; // Always show the nav rectangle
if (display_frame)
{
// Framed type
const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, true, style.FrameRounding);
RenderNavHighlight(frame_bb, id, nav_highlight_flags);
if (flags & ImGuiTreeNodeFlags_Bullet)
RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.60f, text_pos.y + g.FontSize * 0.5f), text_col);
else if (!is_leaf)
RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 1.0f);
else // Leaf without bullet, left-adjusted text
text_pos.x -= text_offset_x -padding.x;
if (flags & ImGuiTreeNodeFlags_ClipLabelForTrailingButton)
frame_bb.Max.x -= g.FontSize + style.FramePadding.x;
if (g.LogEnabled)
LogSetNextTextDecoration("###", "###");
}
else
{
// Unframed typed for tree nodes
if (hovered || selected)
const ImU32 text_col = GetColorU32(ImGuiCol_Text);
ImGuiNavHighlightFlags nav_highlight_flags = ImGuiNavHighlightFlags_Compact;
if (is_multi_select)
nav_highlight_flags |= ImGuiNavHighlightFlags_AlwaysDraw; // Always show the nav rectangle
if (display_frame)
{
// Framed type
const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, false);
RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, true, style.FrameRounding);
RenderNavHighlight(frame_bb, id, nav_highlight_flags);
if (flags & ImGuiTreeNodeFlags_Bullet)
RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.60f, text_pos.y + g.FontSize * 0.5f), text_col);
else if (!is_leaf)
RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 1.0f);
else // Leaf without bullet, left-adjusted text
text_pos.x -= text_offset_x - padding.x;
if (flags & ImGuiTreeNodeFlags_ClipLabelForTrailingButton)
frame_bb.Max.x -= g.FontSize + style.FramePadding.x;
if (g.LogEnabled)
LogSetNextTextDecoration("###", "###");
}
RenderNavHighlight(frame_bb, id, nav_highlight_flags);
if (flags & ImGuiTreeNodeFlags_Bullet)
RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col);
else if (!is_leaf)
RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 0.70f);
if (g.LogEnabled)
LogSetNextTextDecoration(">", NULL);
else
{
// Unframed typed for tree nodes
if (hovered || selected)
{
const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, false);
}
RenderNavHighlight(frame_bb, id, nav_highlight_flags);
if (flags & ImGuiTreeNodeFlags_Bullet)
RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col);
else if (!is_leaf)
RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 0.70f);
if (g.LogEnabled)
LogSetNextTextDecoration(">", NULL);
}
if (span_all_columns)
TablePopBackgroundChannel();
// Label
if (display_frame)
RenderTextClipped(text_pos, frame_bb.Max, label, label_end, &label_size);
else
RenderText(text_pos, label, label_end, false);
}
if (span_all_columns)
TablePopBackgroundChannel();
// Label
if (display_frame)
RenderTextClipped(text_pos, frame_bb.Max, label, label_end, &label_size);
else
RenderText(text_pos, label, label_end, false);
if (store_tree_node_stack_data && is_open)
TreeNodeStoreStackData(flags); // Call before TreePushOverrideID()
if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))