Orestis Floros
e1d3e6b2f6
Fix transient_for endless loop
Other approaches would be: - Slow/fast pointer technique. - Using a set/associative map to save 'seen' nodes. i3 does not have such data structure. Counting the total amount of windows is the simpler to implement. I've also extracted the logic in a function and re-used it in render.c. Fixes #4404
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i3: A tiling window manager
i3 is a tiling window manager for X11.
For more information about i3, please see the project's website and online documentation.
For information about contributing to i3, please see CONTRIBUTING.md.
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