Commit Graph

41 Commits

Author SHA1 Message Date
Orestis Floros ba1f40f45f
i3bar: Add protocol for workspace buttons
Closes #3818 (parent issue)
Fixes #1808
Fixes #2333
Fixes #2617
Fixes #3548
2023-01-22 18:59:58 +01:00
Orestis Floros c52f13900d
Add focus workspace command 2023-01-22 18:33:23 +01:00
Orestis Floros fa25afedd2
Do not canonicalize "nonprimary" output for i3bar
Fixes #5346
2023-01-06 22:30:56 +01:00
Michael Stapelberg 7d3a3ae0fb clean up old release notes 2023-01-02 09:49:20 +01:00
Orestis Floros d5c8319b6c
Add "mode" field in binding event
This does *not* go in the binding object to reflect the same hierarchy
of the config file: a mode is a collection of bindings.

Fixes #5323
2022-12-14 13:23:12 +01:00
Orestis Floros 30131ed697
Support nonprimary output keyword (#5273)
Fixes #4878
2022-11-19 18:11:26 +01:00
Michael Stapelberg 1ba0eaca22
Make floating_from and tiling_from criterion work in commands, too (#5278)
Fixes https://github.com/i3/i3/issues/5258
2022-11-12 16:44:08 +01:00
Michael Stapelberg 804bca3a9a
gaps: make workspace gap assignments order-independent (#5259)
This commit moves subtracting the global gaps from the workspace gaps:
previously, this calculation was done while parsing the configuration
(order dependent), now it’s done at workspace assignment evaluation time.

related to https://github.com/i3/i3/issues/3724

fixes https://github.com/i3/i3/issues/5253
2022-11-07 19:02:57 +01:00
Michael Stapelberg 69e13d7821
Revert "gaps: use logical_px() to work correctly on hi-dpi monitors" (#5251)
This reverts commit 6b658f88be.

The commit was misguided: the pixel values are already run through logical_px()
when parsing the configuration directive or command, so they should not be run
through another logical_px() pass at rendering time.
2022-11-06 19:42:30 +01:00
Orestis Floros 9dcf37b428 Fix motif behavior according to spec
See https://linux.die.net/man/3/vendorshell
The important part is:
> MWM_DECOR_ALL
> All decorations *except* those specified by other flag bits that are set
2022-11-06 18:18:23 +01:00
Michael Stapelberg 9e3a9e8225
Allow text drawing to use the alpha channel. (#5246)
This is the last remaining diff from the i3-gaps tree.

related to https://github.com/i3/i3/issues/3724

Tested using the following config with picom:

bar {
	i3bar_command i3bar -t
	status_command i3status
	colors {
		# fully	transparent text on opaque background:
		statusline #ffffff00
		background #000000ff
	}
}
2022-11-06 12:43:37 +01:00
Michael Stapelberg 6b658f88be gaps: use logical_px() to work correctly on hi-dpi monitors 2022-11-01 17:55:46 +01:00
Michael Stapelberg 0b89d4b2a7 implement bar { padding } config directive
related to https://github.com/i3/i3/issues/3724
related to https://github.com/i3/i3/pull/4288
fixes https://github.com/i3/i3/issues/3721
2022-10-30 22:22:08 +01:00
Michael Stapelberg a68eb3a71e delete old release notes 2022-10-30 22:22:08 +01:00
Michael Stapelberg 5e759ed424
tiling drag: only start when there are drop targets (#5213)
This prevents potentially confusing drag & drop on fullscreen containers and
only-containers on workspaces.

fixes https://github.com/i3/i3/issues/5184
2022-10-18 22:10:03 +02:00
Michael Stapelberg 941229ee62
tiling drag: ignore scratchpad windows when locating drop targets (#5211)
fixes https://github.com/i3/i3/issues/5170
2022-10-16 22:12:45 +02:00
Michael Stapelberg 55d400b17d make tiling drag configurable
fixes https://github.com/i3/i3/issues/5155
2022-10-16 18:21:08 +02:00
Michael Stapelberg 8128774386
tiling drag: fix cursor (wrong argument passed) (#5207)
Currently, the cursor is XCURSOR_CURSOR_TOP_RIGHT_CORNER (== BORDER_TOP),
but the intended cursor was XCURSOR_CURSOR_MOVE.

noticed this as part of https://github.com/i3/i3/issues/5198
2022-10-16 16:53:15 +02:00
Michael Stapelberg a6c86fd794
tiling drag: allow click immediately, to focus on decoration click (#5206)
With the introduction of tiling drag, i3’s click behavior in window decorations
changed: before tiling drag, in a tabbed or stacked container, a window would be
focused/raised on mouse down. After tiling drag, on mouse up.

This commit sends XCB_ALLOW_REPLAY_POINTER before running the tiling drag code,
thereby restoring the focus/raise-on-mouse-down behavior without affecting the
tiling drag operation.

fixes https://github.com/i3/i3/issues/5169
2022-10-16 15:21:22 +02:00
Orestis Floros f6097d4a37 Motif hints: Respect maximum border style configuration set by user
Context:
Motif hints [1] allow applications to request specific window manager
frame decorations. Most applications like alacritty, chromium, and
godot, use the hints as a binary flag, setting or un-setting
`MWM_DECOR_ALL`.
Previously [2], we had disallowed applications to set the "normal"
border style through motif hints. This effectively meant that users that
had set `default_border pixel` would not see applications spawning with
normal decorations [3].
However, that meant that applications like godot [4] could not toggle
their border between none and normal so the behaviour changed with
v4.21 [5].
That change however also allowed applications to override the default
none/pixel border style the user set. For example, alacritty can be
configured to either have all or no decorations [6] and they always set
the motif hint on startup, completely overriding i3 user's preference:
1. If decorations are disabled with alacritty's config then they will
   override `default_border normal` and no title will be used.
2. If decorations are enabled (also the default behavior) with
   alacritty's config then they will override `default_border pixel` and
   a title will be used.

This patch redefines how we interpret motif hints. When a client sets
`MWM_DECOR_ALL`, we interpret it as "the maximum decoration the user has
allowed for this window". I.e., if a client was all decorations and the
user expects the window to not have a title, we don't include the title
in "all" decorations.

The user's preference is determined by these:
1. For new tiling windows, as set by `default_border`
2. For new floating windows, as set by `default_floating_border`
3. For all windows that the user runs the `border` command, whatever is
   the result of that command for that window.
Example:
- User opens new tiling window with `default_border pixel` => maximum
  decoration = PIXEL
- Window requests all/title decorations => i3 enforces the user maximum
  decoration, PIXEL (no change)
- Window requests no decorations => i3 accepts it and sets border to
  NONE, maximum decoration remains PIXEL
- User toggles the border, next style is NORMAL => maximum decoration is
  now NORMAL
- Window requests no decorations => i3 accepts it and sets border to
  NONE
- Window requests all/title decorations => i3 accepts it and sets the
  maximum border, NORMAL
- User toggles the border, next style is NONE => maximum decoration is
  now NONE
- Window requests all/title decorations => i3 enforces the user maximum
  decoration, NONE (no change)

With this, we will still allow behaviour where windows can toggle their
border style with motif hints [4][7].

Reference/footnotes:
[1]: https://linux.die.net/man/3/vendorshell
[2]: https://github.com/i3/i3/pull/2386
[3]: Notice how there is apparently a gap because `default border none`
settings would not be respected if an application wanted just "border"
decorations but this was never reported, probably because of the rare
conjunction of applications requesting that and users defaulting to none
borders.
[4]: https://github.com/godotengine/godot/issues/40037
[5]: https://github.com/i3/i3/pull/5135
[6]: Set by an underlying library here:
fafdedfb7d/src/platform_impl/linux/x11/util/hint.rs (L113-L142)
called by alactitty here:
4ddb608563/alacritty/src/display/window.rs (L341)
[7]: https://github.com/i3/i3/issues/3678

Closes #3678
Fixes #5149
2022-09-24 20:46:47 +02:00
Orestis Floros 016d0b5f07
Clean up 4.21 release notes 2022-09-22 15:28:53 +02:00
Orestis Floros 227c1538be
Add some release notes (#5138) 2022-09-20 09:13:34 +02:00
viri 8252144cc3
motif: restore `BS_NORMAL` correctly (#5135)
motif hints: restore BS_NORMAL correctly
2022-09-19 20:12:15 +02:00
zhrvn 5ce8e3241b
Fix crash in parse_file() when parsing nested variables (#5003)
Count extra_bytes correctly

If there is a variable with the same name as the rest of another
variable after removing $, then it will be counted twice. Therefore,
we need to completely replace it with spaces (variable names cannot
contain spaces) in order to correctly calculate the length of a new
string.

fixes https://github.com/i3/i3/pull/5002

Co-authored-by: Ivan Zharov <zhiv.email@gmail.com>
Co-authored-by: Michael Stapelberg <stapelberg@users.noreply.github.com>
2022-09-12 09:03:50 +02:00
zhrvn e48b9aa284
Fix segfault with mode "default" key bindings (#5007)
ignore bindings when not in a valid mode

Co-authored-by: Ivan Zharov <zhiv.email@gmail.com>
Co-authored-by: Michael Stapelberg <stapelberg@users.noreply.github.com>
2022-09-11 15:22:01 +02:00
Orestis Floros ebcd1d43ea
Allow dragging tiled windows with the mouse. (#3085)
Fixes #2643

Inner drop region behaves like move to mark.
The outer region is close to the edge (currently 30px from the edge).
This will place the container as a sibling in the given direction within
the parent container. If the move direction goes against the orientation
of the parent container, tree_move() is called.

Contributors:
Co-authored-by: Orestis Floros <orestisflo@gmail.com>
See #3085
- Inner drop region behaves like move to mark
- Handle workspaces
- Fix crash when target closes
- Initiate tiling drag from titlebar
- Hide indicator until container is dragged outside of original position
- Calculate outer_threshold using percentages instead of fixed pixel
values
- Emit 'move' event properly
- Don't focus previously unfocused containers
- Use tree_split() on different orientation
- Fix redundant split containers
- DT_PARENT
- Readability & optimizations
- Limit parent threshold by render_deco_height()
- Tests
- Fullscreen container handling
- Initiate drag from title bar
- Fix issue of EnterNotify events still triggering after drag_callback
  is called
- Include decorations for drop target calculation

Co-authored-by: Michael Forster <email@michael-forster.de>
See #2178
- Original implementation of tiling drag + indicator window
> A container can be dragged by the title bar to one of the four sides
> of another container. That container will then be split either
> horizontally or vertically.

Co-authored-by: Tony Crisci <tony@dubstepdish.com>
See #2653
- Original implementation of outer/inner drop region indicator:
> There are two drop regions per direction.
>
> The inner region is closer to the center of the window. Dropping on
> this region will split the target container and put the container
> within the split at the given direction beside the target container.
>
> The outer region is close to the edge (currently 30px from the edge).
> This will place the container as a sibling in the given direction within
> the parent container.
>
> Dropping into the outer region moves the con beside the target. If the
> move direction goes against the orientation of the parent container, the
> con moves out of the row.
- Fix crash: Ignore containers without a managed window (eg i3bar)
2022-07-28 12:03:16 +02:00
Jay Ta'ala ddc587933d
Split container parents should be redrawn when swapping child containers (within parent) (#4765)
Redraw split container parents when swapping child containers

Split container parents should be redrawn when swapping child containers  so they show the correct window ordering (note without this higher level split parent container titles will only update when changing layout or moving child cons in/out.
2022-06-30 20:21:14 +02:00
zhiv-git ce2665ca96
Fix segfault when bindsym command is empty (#5001)
Remove end token from BINDCOMMAND

fixes i3/i3#5000: bindsym command cannot be empty, because NULL string
causes i3 to segfault when copied in configure_binding()
2022-06-08 22:38:21 +02:00
André Silva dba30fc987
clear surface on x_push_node (#4577) 2022-03-28 10:18:55 +02:00
Gergely Risko bd5cbbb010
Use proper WM_Sx registration for i3 (#4843)
i3's WM ownership is registered with the X Atom WM_S_S0 (for screen0),
instead of the correct WM_S0.  The relevant xcb-util API didn't
change, this is simply a bug in i3 that has always been there:
https://gitlab.freedesktop.org/xorg/lib/libxcb-util/-/blob/0.4.0/src/atoms.c#L65
2022-02-07 17:43:55 +01:00
Peder Stray 813336e068
Implement title_window_icon toggle
A feature described in i3/i3#4709
2021-12-11 14:20:07 +01:00
Orestis Floros 854616ed2e
user_output_names_find_next: Always initialize target_output
This way, if the user has provided a valid, existing output in the list
of outputs, the focus & move workspace to output commands will not
report a misleading failure.

Side-effect is that the command code will try to execute a no-op e.g. by
moving the workspace to the output it already is on. But that's what the
user is actually requesting in this case and it shouldn't be a problem.

Fixes #4691
2021-11-27 22:52:48 +01:00
Ingo Bürk 46bdd537a8
Merge pull request #4622 from orestisfl/focus-output-next
Focus output next
2021-11-18 22:33:13 +01:00
Orestis Floros e1d3e6b2f6
Fix transient_for endless loop
Other approaches would be:
- Slow/fast pointer technique.
- Using a set/associative map to save 'seen' nodes. i3 does not have
  such data structure.

Counting the total amount of windows is the simpler to implement.

I've also extracted the logic in a function and re-used it in render.c.

Fixes #4404
2021-11-11 20:29:02 +01:00
Orestis Floros 7f3316269d
Release notes script fixes (#4652)
* release-notes: Sort filenames

* release-notes: Fix print-urls
2021-11-06 14:13:18 +01:00
Orestis Floros 93b2b44893
cmd_focus_output: Multiple outputs 2021-11-05 18:34:54 +01:00
Ingo Bürk 20d0591e77
Merge pull request #4604 from orestisfl/fix-focus-warp
Fix focus issue when moving windows across outputs
2021-11-05 15:32:07 +01:00
Anton Älgmyr 863a9eada4
Fix focus issue when moving windows across outputs
Fixes #3518

This fix avoids the issue of consuming our own warp events by never
calling warp on the wrong container.

Tried to add a test but it also succeeds with version before patch,
see #4604 for discussion

Co-Authored-By: Orestis <orestisflo@gmail.com>
2021-11-05 15:21:59 +01:00
Orestis Floros f36050b303
Add title tab color
Fixes #4575
2021-11-05 15:19:18 +01:00
Orestis Floros 38cf8a21ef
Update release notes
https://github.com/i3/i3/pull/4638
https://github.com/i3/i3/pull/4647
2021-11-05 10:13:30 +01:00
Orestis Floros c083e023b6
Keep each release note in a single file
To avoid annoying merge conflicts.

Perl script is provided for convenience and simple format checking in
PRs.
2021-11-05 10:13:22 +01:00