tiling drag: only start when there are drop targets (#5213)
This prevents potentially confusing drag & drop on fullscreen containers and only-containers on workspaces. fixes https://github.com/i3/i3/issues/5184
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@ -9,6 +9,8 @@
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*/
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#pragma once
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#include "all.h"
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/**
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* Tiling drag initiation modes.
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*/
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@ -19,6 +21,13 @@ typedef enum {
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TILING_DRAG_MODIFIER_OR_TITLEBAR = 3
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} tiling_drag_t;
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/**
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* Returns whether there currently are any drop targets.
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* Used to only initiate a drag when there is something to drop onto.
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*
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*/
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bool has_drop_targets(void);
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/**
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* Initiates a mouse drag operation on a tiled window.
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*
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1
release-notes/changes/2-tiling-drag-targets
Normal file
1
release-notes/changes/2-tiling-drag-targets
Normal file
@ -0,0 +1 @@
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tiling drag: only initiate when there are drop targets
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@ -230,7 +230,8 @@ static void route_click(Con *con, xcb_button_press_event_t *event, const bool mo
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/* 2: floating modifier pressed, initiate a drag */
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if (mod_pressed && is_left_click && !floatingcon &&
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(config.tiling_drag == TILING_DRAG_MODIFIER ||
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config.tiling_drag == TILING_DRAG_MODIFIER_OR_TITLEBAR)) {
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config.tiling_drag == TILING_DRAG_MODIFIER_OR_TITLEBAR) &&
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has_drop_targets()) {
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const bool use_threshold = !mod_pressed;
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tiling_drag(con, event, use_threshold);
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allow_replay_pointer(event->time);
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@ -311,7 +312,8 @@ static void route_click(Con *con, xcb_button_press_event_t *event, const bool mo
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if (is_left_click &&
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((config.tiling_drag == TILING_DRAG_TITLEBAR && dest == CLICK_DECORATION) ||
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(config.tiling_drag == TILING_DRAG_MODIFIER_OR_TITLEBAR &&
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(mod_pressed || dest == CLICK_DECORATION)))) {
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(mod_pressed || dest == CLICK_DECORATION))) &&
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has_drop_targets()) {
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allow_replay_pointer(event->time);
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const bool use_threshold = !mod_pressed;
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tiling_drag(con, event, use_threshold);
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@ -27,6 +27,62 @@ static Rect con_rect_plus_deco_height(Con *con) {
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return rect;
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}
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static bool is_tiling_drop_target(Con *con) {
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if (!con_has_managed_window(con) ||
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con_is_floating(con) ||
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con_is_hidden(con)) {
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return false;
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}
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Con *ws = con_get_workspace(con);
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if (con_is_internal(ws)) {
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/* Skip containers on i3-internal containers like the scratchpad, which are
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technically visible on their pseudo-output. */
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return false;
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}
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if (!workspace_is_visible(ws)) {
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return false;
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}
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Con *fs = con_get_fullscreen_covering_ws(ws);
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if (fs != NULL && fs != con) {
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/* Workspace is visible, but con is not visible because some other
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container is in fullscreen. */
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return false;
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}
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return true;
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}
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/*
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* Returns whether there currently are any drop targets.
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* Used to only initiate a drag when there is something to drop onto.
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*
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*/
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bool has_drop_targets(void) {
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int drop_targets = 0;
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Con *con;
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TAILQ_FOREACH (con, &all_cons, all_cons) {
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if (!is_tiling_drop_target(con)) {
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continue;
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}
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drop_targets++;
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}
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/* In addition to tiling containers themselves, an visible but empty
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* workspace (in a multi-monitor scenario) also is a drop target. */
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Con *output;
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TAILQ_FOREACH (output, &(croot->focus_head), focused) {
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if (con_is_internal(output)) {
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continue;
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}
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Con *visible_ws = NULL;
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GREP_FIRST(visible_ws, output_get_content(output), workspace_is_visible(child));
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if (visible_ws != NULL && con_num_children(visible_ws) == 0) {
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drop_targets++;
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}
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}
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return drop_targets > 1;
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}
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/*
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* Return an appropriate target at given coordinates.
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*
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@ -35,23 +91,13 @@ static Con *find_drop_target(uint32_t x, uint32_t y) {
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Con *con;
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TAILQ_FOREACH (con, &all_cons, all_cons) {
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Rect rect = con_rect_plus_deco_height(con);
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if (rect_contains(rect, x, y) &&
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con_has_managed_window(con) &&
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!con_is_floating(con) &&
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!con_is_hidden(con)) {
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Con *ws = con_get_workspace(con);
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if (strcmp(ws->name, "__i3_scratch") == 0) {
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/* Skip containers on the scratchpad, which are technically
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visible on their pseudo-output. */
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continue;
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}
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if (!workspace_is_visible(ws)) {
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continue;
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}
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Con *fs = con_get_fullscreen_covering_ws(ws);
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return fs ? fs : con;
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if (!rect_contains(rect, x, y) ||
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!is_tiling_drop_target(con)) {
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continue;
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}
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Con *ws = con_get_workspace(con);
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Con *fs = con_get_fullscreen_covering_ws(ws);
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return fs ? fs : con;
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}
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/* Couldn't find leaf container, get a workspace. */
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