[sdf] Add essential structures for the 'bsdf' rasterizer.
* src/sdf/ftbsdf.c (ONE): New macro. (BSDF_TRaster, ED, BSDF_Worker): New structures. (zero_ed): New constant.
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2020-08-20 Anuj Verma <anujv@iitbhilai.ac.in>
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[sdf] Add essential structures for the 'bsdf' rasterizer.
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* src/sdf/ftbsdf.c (ONE): New macro.
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(BSDF_TRaster, ED, BSDF_Worker): New structures.
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(zero_ed): New constant.
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2020-08-20 Anuj Verma <anujv@iitbhilai.ac.in>
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[sdf] Add 'sdf' module to non-gnumake build systems.
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src/sdf/ftbsdf.c
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src/sdf/ftbsdf.c
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#include <freetype/internal/ftobjs.h>
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#include <freetype/internal/ftdebug.h>
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#include <freetype/internal/ftmemory.h>
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#include <freetype/fttrigon.h>
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#include "ftsdf.h"
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#include "ftsdferrs.h"
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#include "ftsdfcommon.h"
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/**************************************************************************
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*
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* useful macros
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*
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*/
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#define ONE 65536 /* 1 in 16.16 */
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/**************************************************************************
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*
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* structs
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*
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*/
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/**************************************************************************
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*
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* @Struct:
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* BSDF_TRaster
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*
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* @Description:
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* This struct is used in place of @FT_Raster and is stored within the
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* internal FreeType renderer struct. While rasterizing this is passed
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* to the @FT_Raster_RenderFunc function, which then can be used however
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* we want.
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*
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* @Fields:
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* memory ::
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* Used internally to allocate intermediate memory while raterizing.
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*
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*/
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typedef struct BSDF_TRaster_
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{
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FT_Memory memory;
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} BSDF_TRaster;
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/**************************************************************************
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*
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* @Struct:
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* ED
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*
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* @Description:
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* Euclidean distance. It gets used for Euclidean distance transforms;
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* it can also be interpreted as an edge distance.
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*
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* @Fields:
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* dist ::
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* Vector length of the `near` parameter. Can be squared or absolute
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* depending on the `USE_SQUARED_DISTANCES` macro defined in file
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* `ftsdfcommon.h`.
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*
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* near ::
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* Vector to the nearest edge. Can also be interpreted as shortest
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* distance of a point.
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*
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* alpha ::
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* Alpha value of the original bitmap from which we generate SDF.
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* Needed for computing the gradient and determining the proper sign
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* of a pixel.
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*
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*/
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typedef struct ED_
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{
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FT_16D16 dist;
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FT_16D16_Vec near;
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FT_Byte alpha;
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} ED;
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/**************************************************************************
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*
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* @Struct:
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* BSDF_Worker
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*
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* @Description:
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* A convenience struct that is passed to functions while generating
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* SDF; most of those functions require the same parameters.
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*
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* @Fields:
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* distance_map ::
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* A one-dimensional array that gets interpreted as two-dimensional
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* one. It contains the Euclidean distances of all points of the
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* bitmap.
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*
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* width ::
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* Width of the above `distance_map`.
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*
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* rows ::
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* Number of rows in the above `distance_map`.
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*
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* params ::
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* Internal parameters and properties required by the rasterizer. See
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* file `ftsdf.h` for more.
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*
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*/
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typedef struct BSDF_Worker_
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{
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ED* distance_map;
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FT_Int width;
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FT_Int rows;
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SDF_Raster_Params params;
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} BSDF_Worker;
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/**************************************************************************
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*
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* initializer
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*
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*/
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static const ED zero_ed = { 0, { 0, 0 }, 0 };
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/* END */
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