fltk/FL/Fl_File_Input.H

105 lines
3.2 KiB
C++

//
// "$Id$"
//
// File_Input header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2009 by Bill Spitzak and others.
// Original version Copyright 1998 by Curtis Edwards.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/* \file
Fl_File_Input widget . */
#ifndef Fl_File_Input_H
# define Fl_File_Input_H
# include <FL/Fl_Input.H>
/**
\class Fl_File_Input
\brief This widget displays a pathname in a text input field.
A navigation bar located above the input field allows the user to
navigate upward in the directory tree.
You may want to handle FL_WHEN_CHANGED events for tracking text changes
and also FL_WHEN_RELEASE for button release when changing to parent dir.
FL_WHEN_RELEASE callback won't be called if the directory clicked
is the same that the current one.
<P align=CENTER> \image html Fl_File_Input.gif </P>
\image latex Fl_File_Input.eps "Fl_File_Input" width=6cm
\note As all Fl_Input derived objects, Fl_File_Input may call its callback
when loosing focus (see FL_UNFOCUS) to update its state like its cursor shape.
One resulting side effect is that you should call clear_changed() early in your callback
to avoid reentrant calls if you plan to show another window or dialog box in the callback.
*/
class FL_EXPORT Fl_File_Input : public Fl_Input
{
Fl_Color errorcolor_;
char ok_entry_;
uchar down_box_;
short buttons_[200];
short pressed_;
void draw_buttons();
int handle_button(int event);
void update_buttons();
public:
Fl_File_Input(int X, int Y, int W, int H, const char *L=0);
virtual int handle(int event);
protected:
virtual void draw();
public:
/** Gets the box type used for the navigation bar. */
Fl_Boxtype down_box() const { return (Fl_Boxtype)down_box_; }
/** Sets the box type to use for the navigation bar. */
void down_box(Fl_Boxtype b) { down_box_ = b; }
/**
Gets the current error color.
\todo Better docs for Fl_File_Input::errorcolor() - is it even used?
*/
Fl_Color errorcolor() const { return errorcolor_; }
/** Sets the current error color to \p c */
void errorcolor(Fl_Color c) { errorcolor_ = c; }
int value(const char *str);
int value(const char *str, int len);
/**
Returns the current value, which is a pointer to an internal buffer
and is valid only until the next event is handled.
*/
const char *value() { return Fl_Input_::value(); }
};
#endif // !Fl_File_Input_H
//
// End of "$Id$".
//