// // "$Id$" // // File_Input header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2009 by Bill Spitzak and others. // Original version Copyright 1998 by Curtis Edwards. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /* \file Fl_File_Input widget . */ #ifndef Fl_File_Input_H # define Fl_File_Input_H # include /** \class Fl_File_Input \brief This widget displays a pathname in a text input field. A navigation bar located above the input field allows the user to navigate upward in the directory tree. You may want to handle FL_WHEN_CHANGED events for tracking text changes and also FL_WHEN_RELEASE for button release when changing to parent dir. FL_WHEN_RELEASE callback won't be called if the directory clicked is the same that the current one.

\image html Fl_File_Input.gif

\image latex Fl_File_Input.eps "Fl_File_Input" width=6cm \note As all Fl_Input derived objects, Fl_File_Input may call its callback when loosing focus (see FL_UNFOCUS) to update its state like its cursor shape. One resulting side effect is that you should call clear_changed() early in your callback to avoid reentrant calls if you plan to show another window or dialog box in the callback. */ class FL_EXPORT Fl_File_Input : public Fl_Input { Fl_Color errorcolor_; char ok_entry_; uchar down_box_; short buttons_[200]; short pressed_; void draw_buttons(); int handle_button(int event); void update_buttons(); public: Fl_File_Input(int X, int Y, int W, int H, const char *L=0); virtual int handle(int event); protected: virtual void draw(); public: /** Gets the box type used for the navigation bar. */ Fl_Boxtype down_box() const { return (Fl_Boxtype)down_box_; } /** Sets the box type to use for the navigation bar. */ void down_box(Fl_Boxtype b) { down_box_ = b; } /** Gets the current error color. \todo Better docs for Fl_File_Input::errorcolor() - is it even used? */ Fl_Color errorcolor() const { return errorcolor_; } /** Sets the current error color to \p c */ void errorcolor(Fl_Color c) { errorcolor_ = c; } int value(const char *str); int value(const char *str, int len); /** Returns the current value, which is a pointer to an internal buffer and is valid only until the next event is handled. */ const char *value() { return Fl_Input_::value(); } }; #endif // !Fl_File_Input_H // // End of "$Id$". //