fltk/FL/win32.H
Albrecht Schlosser 1d97f94e56 Fix broken Windows and macOS builds.
The check whether mac.H or win32.H were included directly was wrong
after the recent rename of x.H to platform.H.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12642 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-01-31 22:34:48 +00:00

78 lines
2.4 KiB
C

//
// "$Id$"
//
// WIN32 header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Do not directly include this file, instead use <FL/platform.H>. It will
// include this file if WIN32 is defined. This is to encourage
// portability of even the system-specific code...
#ifndef FL_DOXYGEN
#ifndef FL_PLATFORM_H
# error "Never use <FL/win32.H> directly; include <FL/platform.H> instead."
#endif // !FL_PLATFORM_H
#include <windows.h>
typedef HWND Window;
// this part is included only when compiling the FLTK library or if requested explicitly
#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
// In some of the distributions, the gcc header files are missing some stuff:
#ifndef LPMINMAXINFO
#define LPMINMAXINFO MINMAXINFO*
#endif
#ifndef VK_LWIN
#define VK_LWIN 0x5B
#define VK_RWIN 0x5C
#define VK_APPS 0x5D
#endif
extern FL_EXPORT UINT fl_wake_msg;
extern FL_EXPORT char fl_override_redirect; // hack into Fl_Window::make_xid()
extern FL_EXPORT int fl_background_pixel; // hack into Fl_Window::make_xid()
extern FL_EXPORT HPALETTE fl_palette; // non-zero only on 8-bit displays!
extern void fl_release_dc(HWND w, HDC dc);
extern FL_EXPORT void fl_save_dc( HWND w, HDC dc);
#endif // FL_LIBRARY || FL_INTERNALS
// most recent fl_color() or fl_rgbcolor() points at one of these:
extern FL_EXPORT struct Fl_XMap {
COLORREF rgb; // this should be the type the RGB() macro returns
HPEN pen; // pen, 0 if none created yet
int brush; // ref to solid brush, 0 if none created yet
#ifdef FLTK_HIDPI_SUPPORT
int pwidth; // the width of the pen, if present
#endif
} *fl_current_xmap;
inline COLORREF fl_RGB() {return fl_current_xmap->rgb;}
inline HPEN fl_pen() {return fl_current_xmap->pen;}
FL_EXPORT HBRUSH fl_brush(); // allocates a brush if necessary
FL_EXPORT HBRUSH fl_brush_action(int); // now does the real work
extern FL_EXPORT HINSTANCE fl_display;
extern FL_EXPORT HDC fl_gc;
extern FL_EXPORT MSG fl_msg;
extern FL_EXPORT HDC fl_GetDC(Window);
extern FL_EXPORT HDC fl_makeDC(HBITMAP);
#endif // FL_DOXYGEN
//
// End of "$Id$".
//