Greg Ercolano c9c51dbc48 Fix issue #29: Updated buggy/ugly checkers piece icons
OP noticed our one-bit xbm images demonstrated an X11 driver bug
on certain hardware. While it's good that our test programs show the bug
(e.g. test/bitmap), it's bad that our games do.

Removed the 16 xbm files used by checkers which simulated transparency
with dithered images, and replaced with 4 "hexdump" png files that are
cleaner/simpler looking for such lores pieces (46x46 pixels).

Will follow up with a separate commit for the source .png and gimp .xcf
file I used for making the pieces.
2019-06-22 09:02:06 -07:00
..
2018-07-02 15:21:57 +00:00
2019-03-25 13:16:05 +01:00
2018-02-17 13:58:47 +00:00
2018-12-20 19:42:17 +01:00
2018-05-01 10:58:16 +00:00
2018-05-01 10:58:16 +00:00

test/README.txt - 20 Oct 1998
-----------------------------

This directory contains tests and demos of FL.  In most cases you can
learn a lot about how to program FL by looking at the source code.

Type "make" to compile them all.

The program "demo" is a graphical interface to run all the demos. (you
may recognize this as a rewrite of an XForms program).

Some of the more interesting programs:

fractals:	A GLUT program with FL controls added to it

glpuzzle:	A GLUT program with no modifications

fullscreen:	Demo of how to make your window toggle to fill screen

list_visuals:	necessary to debug X visual stuff

mandelbrot:	A true application, using panels built in Fluid

menubar:	Demo of how FL's menus work

shiny:		Demo of drawing FL's controls using OpenGL

forms:		An XForms program to demonstrate emulation

colbrowser:	Another XForms program that is actually useful


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Note: this file is outdated and incomplete. (*FIXME*)
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