fltk/ide
Matthias Melcher eb8207ff1b Trying to create a more detaild way to configure the library, added runtime information, added an OpenGL graphics driver that renders a button on top of an OpenGL window (see test/cube).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11006 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-17 00:44:07 +00:00
..
VisualC6 Add copyright comments, improve comments, don't set FL_ABI_VERSION. 2015-07-13 18:17:33 +00:00
VisualC2008 Add copyright comments, improve comments, don't set FL_ABI_VERSION. 2015-07-13 18:17:33 +00:00
VisualC2010 Add copyright comments, improve comments, don't set FL_ABI_VERSION. 2015-07-13 18:17:33 +00:00
Xcode4 Trying to create a more detaild way to configure the library, added runtime information, added an OpenGL graphics driver that renders a button on top of an OpenGL window (see test/cube). 2016-01-17 00:44:07 +00:00
README.IDE Changed Xcode-related date. 2015-03-22 07:38:05 +00:00

README.IDE

-------------------------------------------
   HOW TO USE THE FLTK IDE ENVIRONMENTS
-------------------------------------------

As for today, FLTK 1.3 officially supports 
the following integrated environments (1):

------------------------------------------------------------------------
distrib subdir 	|   supported products
------------------------------------------------------------------------
ide/VisualC6	|   Microsoft Visual C++ 6 and 2005 (2)
ide/VisualC2008	|   Microsoft Visual C++ 2008
ide/VisualC2010	|   Microsoft Visual C++ 2010 and later (3)
ide/Xcode4 	|   Apple Xcode 3.x and up (see ../README.OSX.txt)

Notes :
-------
(1) For *nix platforms based on the autoconf/configure/make toolchain,
    simply run autoconf, then the configure script on the root dir.
    Read the ./README file for more info.
(2) When first using the project file (ide/VisualC6/fltk.dsw) with
    VC++ 2005, you will be asked to convert the project to the newer
    format.
(3) When first using the project file (ide/VisualC2010/fltk.sln) with
    a later version of Visual C++ you may be asked to convert the project
    to the newer format.


Further notes about Microsoft IDE project files (December 2010):
------------------------------------------------------------------------

The FLTK team limits support to the last two releases of any major IDE.
For Visual Studio, this is currently VisualC 2008 and VisualC 2010. 
Earlier versions of Visual Studio can import the VisualC6 Project file
to generate a working Solution.

VisualC2008 and VisualC2010 Solutions were generated with the free 
Visual Studio Express edition of the corresponding version.


Further notes about Xcode IDE project files (March 2015):
------------------------------------------------------------------------

The FLTK Xcode project, FLTK.xcodeproj, is usable with versions 3 and 
upward of Xcode (even if it's in a directory called Xcode4 for 
historical reason). The Xcode developer environment is currently 
available at no cost from the App store.


Other IDE's and Platforms
------------------------------------------------------------------------

Code::Blocks supports FLTK project natively. Please compile and install 
FLTK using the Makefile system. Once installed, new FLTK projects 
can be generated using the Code::Blocks IDE.

Further IDE's can only be supported if a volunteer maintainer is found.
If you feel that your favourite IDE is missing from our list, we will
happily add your IDE files and ask you to keep them up to date.


Using CMake to generate IDE project files
------------------------------------------------------------------------

Other IDE files can likely be created using CMake and the provided
CMake files. However, as of Mar 2015 (FLTK 1.3.4) this is not yet fully
supported. The FLTK team can't guarantee the usability of any generated
IDE files.