fltk/src/Fl_grab.cxx
Manolo Gouy 08ce2e07d3 Fix STR#2641: true fullscreen windows that cover all their screen including menu bar, task bar, dock.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9299 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2012-03-23 16:47:53 +00:00

109 lines
2.8 KiB
C++

//
// "$Id$"
//
// Grab/release code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <config.h>
#include <FL/Fl.H>
#include <FL/x.H>
////////////////////////////////////////////////////////////////
// "Grab" is done while menu systems are up. This has several effects:
// Events are all sent to the "grab window", which does not even
// have to be displayed (and in the case of Fl_Menu.cxx it isn't).
// The system is also told to "grab" events and send them to this app.
// This also modifies how Fl_Window::show() works, on X it turns on
// override_redirect, it does similar things on WIN32.
extern void fl_fix_focus(); // in Fl.cxx
#ifdef WIN32
// We have to keep track of whether we have captured the mouse, since
// MSWindows shows little respect for this... Grep for fl_capture to
// see where and how this is used.
extern HWND fl_capture;
#endif
#ifdef __APPLE__
extern void *fl_capture;
#endif
void Fl::grab(Fl_Window* win) {
#if USE_X11
Fl_Window *fullscreen_win = NULL;
for (Fl_Window *W = Fl::first_window(); W; W = Fl::next_window(W)) {
if (W->fullscreen_active()) {
fullscreen_win = W;
break;
}
}
#endif
if (win) {
if (!grab_) {
#ifdef WIN32
SetActiveWindow(fl_capture = fl_xid(first_window()));
SetCapture(fl_capture);
#elif defined(__APPLE__)
fl_capture = Fl_X::i(first_window())->xid;
Fl_X::i(first_window())->set_key_window();
#else
Window xid = fullscreen_win ? fl_xid(fullscreen_win) : fl_xid(first_window());
XGrabPointer(fl_display,
xid,
1,
ButtonPressMask|ButtonReleaseMask|
ButtonMotionMask|PointerMotionMask,
GrabModeAsync,
GrabModeAsync,
None,
0,
fl_event_time);
XGrabKeyboard(fl_display,
xid,
1,
GrabModeAsync,
GrabModeAsync,
fl_event_time);
#endif
}
grab_ = win;
} else {
if (grab_) {
#ifdef WIN32
fl_capture = 0;
ReleaseCapture();
#elif defined(__APPLE__)
fl_capture = 0;
#else
// We must keep the grab in the non-EWMH fullscreen case
if (!fullscreen_win || Fl_X::ewmh_supported()) {
XUngrabKeyboard(fl_display, fl_event_time);
}
XUngrabPointer(fl_display, fl_event_time);
// this flush is done in case the picked menu item goes into
// an infinite loop, so we don't leave the X server locked up:
XFlush(fl_display);
#endif
grab_ = 0;
fl_fix_focus();
}
}
}
//
// End of "$Id$".
//