// // "$Id$" // // Grab/release code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include #include //////////////////////////////////////////////////////////////// // "Grab" is done while menu systems are up. This has several effects: // Events are all sent to the "grab window", which does not even // have to be displayed (and in the case of Fl_Menu.cxx it isn't). // The system is also told to "grab" events and send them to this app. // This also modifies how Fl_Window::show() works, on X it turns on // override_redirect, it does similar things on WIN32. extern void fl_fix_focus(); // in Fl.cxx #ifdef WIN32 // We have to keep track of whether we have captured the mouse, since // MSWindows shows little respect for this... Grep for fl_capture to // see where and how this is used. extern HWND fl_capture; #endif #ifdef __APPLE__ extern void *fl_capture; #endif void Fl::grab(Fl_Window* win) { #if USE_X11 Fl_Window *fullscreen_win = NULL; for (Fl_Window *W = Fl::first_window(); W; W = Fl::next_window(W)) { if (W->fullscreen_active()) { fullscreen_win = W; break; } } #endif if (win) { if (!grab_) { #ifdef WIN32 SetActiveWindow(fl_capture = fl_xid(first_window())); SetCapture(fl_capture); #elif defined(__APPLE__) fl_capture = Fl_X::i(first_window())->xid; Fl_X::i(first_window())->set_key_window(); #else Window xid = fullscreen_win ? fl_xid(fullscreen_win) : fl_xid(first_window()); XGrabPointer(fl_display, xid, 1, ButtonPressMask|ButtonReleaseMask| ButtonMotionMask|PointerMotionMask, GrabModeAsync, GrabModeAsync, None, 0, fl_event_time); XGrabKeyboard(fl_display, xid, 1, GrabModeAsync, GrabModeAsync, fl_event_time); #endif } grab_ = win; } else { if (grab_) { #ifdef WIN32 fl_capture = 0; ReleaseCapture(); #elif defined(__APPLE__) fl_capture = 0; #else // We must keep the grab in the non-EWMH fullscreen case if (!fullscreen_win || Fl_X::ewmh_supported()) { XUngrabKeyboard(fl_display, fl_event_time); } XUngrabPointer(fl_display, fl_event_time); // this flush is done in case the picked menu item goes into // an infinite loop, so we don't leave the X server locked up: XFlush(fl_display); #endif grab_ = 0; fl_fix_focus(); } } } // // End of "$Id$". //