f480ba58c0
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10602 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
203 lines
6.1 KiB
C++
203 lines
6.1 KiB
C++
//
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// "$Id$"
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//
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// Tiled image code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <FL/Fl.H>
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#include <FL/Fl_Tiled_Image.H>
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#include <FL/Fl_Window.H>
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#include <FL/fl_draw.H>
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/**
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The constructors create a new tiled image containing the specified image.
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Use a width and height of 0 to tile the whole window/widget.
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\note Due to implementation constraints in FLTK 1.3.3 and later width
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and height of 0 may not work as expected when used as background image
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in widgets other than windows. You may need to center and clip the
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image (label) and set the label type to FL_NORMAL_LABEL. Doing so will
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let the tiled image fill the whole widget as its background image.
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Other combinations of label flags may or may not work.
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\code
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#include "bg.xpm"
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Fl_Pixmap *bg_xpm = new Fl_Pixmap(bg_xpm);
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Fl_Tiled_Image *bg_tiled = new Fl_Tiled_Image(bg_xpm,0,0);
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Fl_Box *box = new Fl_Box(40,40,300,100,"");
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box->box(FL_UP_BOX);
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box->labeltype(FL_NORMAL_LABEL);
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box->align(FL_ALIGN_INSIDE | FL_ALIGN_CENTER | FL_ALIGN_CLIP);
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box->image(bg_tiled);
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\endcode
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\note Setting an image (label) for a window may not work as expected due
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to implementation constraints in FLTK 1.3.x and maybe later. The reason
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is the way Fl::scheme() initializes the window's label type and image.
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A possible workaround is to use another Fl_Group as the only child widget
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and to set the background image for this group as described above.
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\todo Fix Fl_Tiled_Image as background image for widgets and windows
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and fix the implementation of Fl::scheme(const char *).
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*/
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Fl_Tiled_Image::Fl_Tiled_Image(Fl_Image *i, // I - Image to tile
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int W, // I - Width of tiled area
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int H) : // I - Height of tiled area
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Fl_Image(W,H,0) {
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image_ = i;
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alloc_image_ = 0;
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// giving to the tiled image the screen size may fail with multiscreen
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// configurations, so we leave it with w = h = 0 (STR #3106)
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// if (W == 0) w(Fl::w());
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// if (H == 0) h(Fl::h());
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}
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/**
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The destructor frees all memory and server resources that are used by
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the tiled image.
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*/
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Fl_Tiled_Image::~Fl_Tiled_Image() {
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if (alloc_image_) delete image_;
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}
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//
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// 'Fl_Tiled_Image::copy()' - Copy and resize a tiled image...
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//
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Fl_Image * // O - New image
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Fl_Tiled_Image::copy(int W, // I - New width
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int H) { // I - New height
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if (W == w() && H == h()) return this;
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else return new Fl_Tiled_Image(image_, W, H);
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}
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//
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// 'Fl_Tiled_Image::color_average()' - Blend colors...
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//
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void
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Fl_Tiled_Image::color_average(Fl_Color c, // I - Color to blend with
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float i) { // I - Blend fraction
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if (!alloc_image_) {
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image_ = image_->copy();
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alloc_image_ = 1;
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}
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image_->color_average(c, i);
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}
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//
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// 'Fl_Tiled_Image::desaturate()' - Convert the image to grayscale...
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//
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void
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Fl_Tiled_Image::desaturate() {
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if (!alloc_image_) {
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image_ = image_->copy();
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alloc_image_ = 1;
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}
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image_->desaturate();
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}
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//
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// 'Fl_Tiled_Image::draw()' - Draw a tiled image.
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//
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/**
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Draws a tiled image.
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Tiled images can be used as background images for widgets and windows.
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However, due to implementation constraints, you must take care when
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setting label types and alignment flags. Only certain combinations work as
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expected, others may yield unexpected results and undefined behavior.
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This draw method can draw multiple copies of one image in an area given
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by \p X, \p Y, \p W, \p H.
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The optional arguments \p cx and \p cy can be used to crop the image
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starting at offsets (cx, cy). \p cx and \p cy must be \>= 0 (negative values
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are ignored). If one of the values is greater than the image width or height
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resp. (\p cx \>= image()->w() or \p cy \>= image()->h()) nothing is drawn,
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because the resulting image would be empty.
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After calculating the resulting image size the image is drawn as often
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as necessary to fill the given area, starting at the top left corner.
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If both \p W and \p H are 0 the image is repeated as often as necessary
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to fill the entire window, unless there is a valid clip region. If you
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want to fill only one particular widget's background, then you should
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either set a clip region in your draw() method or use the label alignment
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flags \p FL_ALIGN_INSIDE|FL_ALIGN_CLIP to make sure the image is clipped.
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This may be improved in a later version of the library.
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*/
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void
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Fl_Tiled_Image::draw(int X, // I - Starting X position
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int Y, // I - Starting Y position
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int W, // I - Width of area to be filled
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int H, // I - Height of area to be filled
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int cx, // I - "Source" X position
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int cy) { // I - "Source" Y position
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int iw = image_->w(); // effective image width
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int ih = image_->h(); // effective image height
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if (!iw || !ih) return;
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if (cx >= iw || cy >= ih) return;
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if (cx < 0) cx = 0; // ignore negative values
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if (cy < 0) cy = 0;
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// W and H null means the image is potentially as large as the current window
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// or widget. The latter can not be checked here, hence we use the whole
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// window as well and rely on appropriate clipping. See comments above.
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// This should be fixed! (AlbrechtS, 01 Mar 2015)
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if (W == 0 && H == 0 && Fl_Window::current()) {
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W = Fl_Window::current()->w();
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H = Fl_Window::current()->h();
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X = Y = 0;
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}
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if (W == 0 || H == 0) return;
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fl_push_clip(X, Y, W, H);
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if (cx > 0) iw -= cx; // crop image
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if (cy > 0) ih -= cy;
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for (int yy = Y; yy < H; yy += ih) {
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if (fl_not_clipped(X,yy,W,ih)) {
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for (int xx = X; xx < W; xx += iw) {
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if (fl_not_clipped(xx,yy,iw,ih)) {
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image_->draw(xx,yy,iw,ih,cx,cy);
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}
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}
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}
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}
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fl_pop_clip();
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}
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//
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// End of "$Id$".
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//
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