Fix an error and improve documentation of Fl_Tiled_Image.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10602 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -27,13 +27,11 @@
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Use a width and height of 0 to tile the whole window/widget.
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\note Due to implementation constraints in FLTK 1.3.3 and later width
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and height of 0 may not work as expected when used as background image
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in widgets other than windows.
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You may need to center and clip the image (label) and set the label type
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to FL_NORMAL_LABEL. Doing so will let the tiled image fill the whole
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widget as its background image. Other combinations of label flags may
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or may not work.
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and height of 0 may not work as expected when used as background image
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in widgets other than windows. You may need to center and clip the
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image (label) and set the label type to FL_NORMAL_LABEL. Doing so will
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let the tiled image fill the whole widget as its background image.
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Other combinations of label flags may or may not work.
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\code
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#include "bg.xpm"
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@ -48,13 +46,13 @@
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\endcode
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\note Setting an image (label) for a window may not work as expected due
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to implementation constraints in FLTK 1.3.x and maybe later. The reason
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is the way Fl::scheme() is initializing the window's label type and image.
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A workaround is to use another Fl_Group as the only child widget and set
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the background image for this group as described above.
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to implementation constraints in FLTK 1.3.x and maybe later. The reason
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is the way Fl::scheme() initializes the window's label type and image.
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A possible workaround is to use another Fl_Group as the only child widget
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and to set the background image for this group as described above.
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\todo Fix Fl_Tiled_Image as background image for widgets and windows,
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and fix the implementation of Fl::scheme(const char *).
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\todo Fix Fl_Tiled_Image as background image for widgets and windows
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and fix the implementation of Fl::scheme(const char *).
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*/
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Fl_Tiled_Image::Fl_Tiled_Image(Fl_Image *i, // I - Image to tile
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int W, // I - Width of tiled area
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@ -127,7 +125,7 @@ Fl_Tiled_Image::desaturate() {
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Draws a tiled image.
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Tiled images can be used as background images for widgets and windows.
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However, due to some implementation constraints, you must take care when
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However, due to implementation constraints, you must take care when
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setting label types and alignment flags. Only certain combinations work as
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expected, others may yield unexpected results and undefined behavior.
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@ -137,15 +135,15 @@ Fl_Tiled_Image::desaturate() {
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The optional arguments \p cx and \p cy can be used to crop the image
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starting at offsets (cx, cy). \p cx and \p cy must be \>= 0 (negative values
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are ignored). If one of the values is greater than the image width or height
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resp. (\b cx \>= image()->w() or \p cy \>= image()->h()) nothing is drawn,
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resp. (\p cx \>= image()->w() or \p cy \>= image()->h()) nothing is drawn,
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because the resulting image would be empty.
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After calculating the resulting image size the image is drawn as often
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as necessary to fill the given area, starting at the top left corner.
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If both \p X and \p Y are 0 the image is repeated as often as necessary
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If both \p W and \p H are 0 the image is repeated as often as necessary
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to fill the entire window, unless there is a valid clip region. If you
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want to fill only one particular widget's background, make sure that you
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want to fill only one particular widget's background, then you should
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either set a clip region in your draw() method or use the label alignment
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flags \p FL_ALIGN_INSIDE|FL_ALIGN_CLIP to make sure the image is clipped.
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