fltk/FL/Fl_Window_Driver.H
Manolo Gouy 28f24b1b6f Remove a few #include <FL/x.H> from public FLTK headers.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11347 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-03-11 09:28:56 +00:00

78 lines
2.1 KiB
C++

//
// "$Id$"
//
// A base class for platform specific window handling code
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/** \file Fl_Window_Driver.H
\brief declaration of classe Fl_Window_Driver.
*/
#ifndef FL_WINDOW_DRIVER_H
#define FL_WINDOW_DRIVER_H
#include <FL/Fl_Export.H>
#include <stdlib.h>
class Fl_Window;
class Fl_X;
class Fl_Image;
class Fl_Shared_Image;
class Fl_RGB_Image;
/**
\brief A base class for platform specific window handling code.
*/
class FL_EXPORT Fl_Window_Driver {
friend class Fl_Window;
friend class Fl_X;
protected:
Fl_Window *pWindow;
struct icon_data;
icon_data *icon_;
struct shape_data_type;
shape_data_type *shape_data_; ///< non-null means the window has a non-rectangular shape
public:
Fl_Window_Driver(Fl_Window *);
virtual ~Fl_Window_Driver();
static Fl_Window_Driver *newWindowDriver(Fl_Window *);
virtual Fl_X *makeWindow() { /* FIXME: move Fl_X::make(Fl_Window*) here for OSX, MSWin, and X11 */ return 0; }
virtual void flush() { /* FIXME: move Fl_X::flush() here for OSX, MSWin, and X11 */ }
virtual void take_focus() { }
virtual int double_flush(int eraseoverlay);
virtual void destroy_double_buffer();
virtual void draw();
void shape_pixmap_(Fl_Image* pixmap);
virtual void shape(const Fl_Image* img) {}
virtual void shape_alpha_(Fl_Image* img, int offset) {}
virtual void icons(const Fl_RGB_Image *icons[], int count) {}
virtual const void *icon() const {return NULL;}
virtual void icon(const void * ic) {}
virtual void free_icons() {}
virtual void capture_titlebar_and_borders(Fl_Shared_Image*& top, Fl_Shared_Image*& left, Fl_Shared_Image*& bottom, Fl_Shared_Image*& right);
virtual void wait_for_expose() {}
};
#endif // FL_WINDOW_DRIVER_H
//
// End of "$Id$".
//