29a3062b02
This looks a little better and more like FLTK 1.3
586 lines
19 KiB
C++
586 lines
19 KiB
C++
//
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// Label drawing code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2020 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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// Implementation of fl_draw(const char*,int,int,int,int,Fl_Align)
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// Used to draw all the labels and text, this routine:
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// Word wraps the labels to fit into their bounding box.
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// Breaks them into lines at the newlines.
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// Expands all unprintable characters to ^X or \nnn notation
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// Aligns them against the inside of the box.
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#include <FL/fl_utf8.h>
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Image.H>
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#include <FL/platform.H> // fl_open_display()
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#include "flstring.h"
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#include <ctype.h>
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#include <math.h>
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#include <stdlib.h>
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char fl_draw_shortcut; // set by fl_labeltypes.cxx
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static char* underline_at;
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/* If called with maxbuf==0, use an internally allocated buffer and enlarge it as needed.
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Otherwise, use buf as buffer but don't go beyond its length of maxbuf.
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*/
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static const char* expand_text_(const char* from, char*& buf, int maxbuf, double maxw, int& n,
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double &width, int wrap, int draw_symbols) {
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char* e = buf+(maxbuf-4);
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underline_at = 0;
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double w = 0;
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static int l_local_buff = 500;
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static char *local_buf = (char*)malloc(l_local_buff); // initial buffer allocation
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if (maxbuf == 0) {
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buf = local_buf;
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e = buf + l_local_buff - 4;
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}
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char* o = buf;
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char* word_end = o;
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const char* word_start = from;
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const char* p = from;
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for (;; p++) {
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int c = *p & 255;
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if (!c || c == ' ' || c == '\n') {
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// test for word-wrap:
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if (word_start < p && wrap) {
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double newwidth = w + fl_width(word_end, (int) (o-word_end) );
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if (word_end > buf && int(newwidth) > maxw) { // break before this word
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o = word_end;
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p = word_start;
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break;
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}
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word_end = o;
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w = newwidth;
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}
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if (!c) break;
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else if (c == '\n') {p++; break;}
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word_start = p+1;
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}
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if (o > e) {
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if (maxbuf) break; // don't overflow buffer
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l_local_buff += int(o - e) + 200; // enlarge buffer
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buf = (char*)realloc(local_buf, l_local_buff);
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e = buf + l_local_buff - 4; // update pointers to buffer content
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o = buf + (o - local_buf);
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word_end = buf + (word_end - local_buf);
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local_buf = buf;
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}
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if (c == '\t') {
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for (c = fl_utf_nb_char((uchar*)buf, (int) (o-buf) )%8; c<8 && o<e; c++)
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*o++ = ' ';
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} else if (c == '&' && fl_draw_shortcut && *(p+1)) {
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if (*(p+1) == '&') {p++; *o++ = '&';}
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else if (fl_draw_shortcut != 2) underline_at = o;
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} else if (c < ' ' || c == 127) { // ^X
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*o++ = '^';
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*o++ = c ^ 0x40;
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} else if (c == '@' && draw_symbols) { // Symbol???
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if (p[1] && p[1] != '@') break;
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*o++ = c;
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if (p[1]) p++;
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} else {
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*o++ = c;
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}
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}
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width = w + fl_width(word_end, (int) (o-word_end));
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*o = 0;
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n = (int) (o-buf);
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return p;
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}
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/**
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Copy \p from to \p buf, replacing control characters with ^X.
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Stop at a newline or if \p maxbuf characters written to buffer.
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Also word-wrap if width exceeds maxw.
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Returns a pointer to the start of the next line of characters.
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Sets n to the number of characters put into the buffer.
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Sets width to the width of the string in the \ref drawing_fl_font "current font".
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*/
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const char*
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fl_expand_text(const char* from, char* buf, int maxbuf, double maxw, int& n,
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double &width, int wrap, int draw_symbols) {
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return expand_text_(from, buf, maxbuf, maxw, n, width, wrap, draw_symbols);
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}
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/**
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The same as fl_draw(const char*,int,int,int,int,Fl_Align,Fl_Image*,int) with
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the addition of the \p callthis parameter, which is a pointer to a text drawing
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function such as fl_draw(const char*, int, int, int) to do the real work
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*/
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void fl_draw(
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const char* str, // the (multi-line) string
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int x, int y, int w, int h, // bounding box
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Fl_Align align,
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void (*callthis)(const char*,int,int,int),
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Fl_Image* img, int draw_symbols)
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{
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char *linebuf = NULL;
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const char* p;
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const char* e;
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int buflen;
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char symbol[2][255], *symptr;
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int symwidth[2], symoffset, symtotal, imgtotal;
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// count how many lines and put the last one into the buffer:
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int lines;
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double width;
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// if the image is set as a backdrop, ignore it here
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if (img && (align & FL_ALIGN_IMAGE_BACKDROP)) img = 0;
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symbol[0][0] = '\0';
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symwidth[0] = 0;
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symbol[1][0] = '\0';
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symwidth[1] = 0;
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if (draw_symbols) {
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if (str && str[0] == '@' && str[1] && str[1] != '@') {
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// Start with a symbol...
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for (symptr = symbol[0];
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*str && !isspace(*str) && symptr < (symbol[0] + sizeof(symbol[0]) - 1);
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*symptr++ = *str++) {/*empty*/}
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*symptr = '\0';
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if (isspace(*str)) str++;
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symwidth[0] = (w < h ? w : h);
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}
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if (str && (p = strrchr(str, '@')) != NULL && p > (str + 1) && p[-1] != '@') {
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strlcpy(symbol[1], p, sizeof(symbol[1]));
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symwidth[1] = (w < h ? w : h);
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}
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}
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symtotal = symwidth[0] + symwidth[1];
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imgtotal = (img && (align&FL_ALIGN_IMAGE_NEXT_TO_TEXT)) ? img->w() : 0;
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int strw = 0;
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int strh;
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if (str) {
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for (p = str, lines=0; p;) {
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e = expand_text_(p, linebuf, 0, w - symtotal - imgtotal, buflen, width,
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align&FL_ALIGN_WRAP, draw_symbols);
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if (strw<width) strw = (int)width;
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lines++;
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if (!*e || (*e == '@' && e[1] != '@' && draw_symbols)) break;
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p = e;
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}
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} else lines = 0;
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if ((symwidth[0] || symwidth[1]) && lines) {
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if (symwidth[0]) symwidth[0] = lines * fl_height();
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if (symwidth[1]) symwidth[1] = lines * fl_height();
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}
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symtotal = symwidth[0] + symwidth[1];
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strh = lines * fl_height();
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// figure out vertical position of the first line:
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int xpos;
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int ypos;
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int height = fl_height();
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int imgvert = ((align&FL_ALIGN_IMAGE_NEXT_TO_TEXT)==0);
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int imgh = img && imgvert ? img->h() : 0;
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int imgw[2] = {0, 0};
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symoffset = 0;
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if (align & FL_ALIGN_BOTTOM) ypos = y+h-(lines-1)*height-imgh;
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else if (align & FL_ALIGN_TOP) ypos = y+height;
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else ypos = y+(h-lines*height-imgh)/2+height;
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// draw the image unless the "text over image" alignment flag is set...
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if (img && imgvert && !(align & FL_ALIGN_TEXT_OVER_IMAGE)) {
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if (img->w() > symoffset) symoffset = img->w();
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if (align & FL_ALIGN_LEFT) xpos = x + symwidth[0];
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else if (align & FL_ALIGN_RIGHT) xpos = x + w - img->w() - symwidth[1];
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else xpos = x + (w - img->w() - symtotal) / 2 + symwidth[0];
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img->draw(xpos, ypos - height);
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ypos += img->h();
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}
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// draw the image to the side of the text
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if (img && !imgvert /* && (align & !FL_ALIGN_TEXT_NEXT_TO_IMAGE)*/ ) {
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if (align & FL_ALIGN_TEXT_OVER_IMAGE) { // image is right of text
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imgw[1] = img->w();
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if (align & FL_ALIGN_LEFT) xpos = x + symwidth[0] + strw + 1;
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else if (align & FL_ALIGN_RIGHT) xpos = x + w - symwidth[1] - imgw[1] + 1;
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else xpos = x + (w - strw - symtotal - imgw[1]) / 2 + symwidth[0] + strw + 1;
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} else { // image is to the left of the text
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imgw[0] = img->w();
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if (align & FL_ALIGN_LEFT) xpos = x + symwidth[0] - 1;
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else if (align & FL_ALIGN_RIGHT) xpos = x + w - symwidth[1] - strw - imgw[0] - 1;
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else xpos = x + (w - strw - symtotal - imgw[0]) / 2 - 1;
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}
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int yimg = ypos - height;
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if (align & FL_ALIGN_TOP) ;
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else if (align & FL_ALIGN_BOTTOM) yimg += strh - img->h() - 1;
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else yimg += (strh - img->h() - 1) / 2;
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img->draw(xpos, yimg);
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}
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// now draw all the lines:
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if (str) {
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int desc = fl_descent();
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for (p=str; ; ypos += height) {
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if (lines>1) e = expand_text_(p, linebuf, 0, w - symtotal - imgtotal, buflen,
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width, align&FL_ALIGN_WRAP, draw_symbols);
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else e = "";
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if (width > symoffset) symoffset = (int)(width + 0.5);
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if (align & FL_ALIGN_LEFT) xpos = x + symwidth[0] + imgw[0];
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else if (align & FL_ALIGN_RIGHT) xpos = x + w - (int)(width + .5) - symwidth[1] - imgw[1];
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else xpos = x + (w - (int)(width + .5) - symtotal - imgw[0] - imgw[1]) / 2 + symwidth[0] + imgw[0];
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callthis(linebuf,buflen,xpos,ypos-desc);
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if (underline_at && underline_at >= linebuf && underline_at < (linebuf + buflen))
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callthis("_",1,xpos+int(fl_width(linebuf,(int) (underline_at-linebuf))),ypos-desc);
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if (!*e || (*e == '@' && e[1] != '@')) break;
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p = e;
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}
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}
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// draw the image if the "text over image" alignment flag is set...
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if (img && imgvert && (align & FL_ALIGN_TEXT_OVER_IMAGE)) {
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if (img->w() > symoffset) symoffset = img->w();
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if (align & FL_ALIGN_LEFT) xpos = x + symwidth[0];
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else if (align & FL_ALIGN_RIGHT) xpos = x + w - img->w() - symwidth[1];
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else xpos = x + (w - img->w() - symtotal) / 2 + symwidth[0];
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img->draw(xpos, ypos);
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}
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// draw the symbols, if any...
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if (symwidth[0]) {
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// draw to the left
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if (align & FL_ALIGN_LEFT) xpos = x;
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else if (align & FL_ALIGN_RIGHT) xpos = x + w - symtotal - symoffset;
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else xpos = x + (w - symoffset - symtotal) / 2;
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if (align & FL_ALIGN_BOTTOM) ypos = y + h - symwidth[0];
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else if (align & FL_ALIGN_TOP) ypos = y;
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else ypos = y + (h - symwidth[0]) / 2;
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fl_draw_symbol(symbol[0], xpos, ypos, symwidth[0], symwidth[0], fl_color());
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}
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if (symwidth[1]) {
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// draw to the right
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if (align & FL_ALIGN_LEFT) xpos = x + symoffset + symwidth[0];
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else if (align & FL_ALIGN_RIGHT) xpos = x + w - symwidth[1];
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else xpos = x + (w - symoffset - symtotal) / 2 + symoffset + symwidth[0];
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if (align & FL_ALIGN_BOTTOM) ypos = y + h - symwidth[1];
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else if (align & FL_ALIGN_TOP) ypos = y;
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else ypos = y + (h - symwidth[1]) / 2;
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fl_draw_symbol(symbol[1], xpos, ypos, symwidth[1], symwidth[1], fl_color());
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}
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}
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/**
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Fancy string drawing function which is used to draw all the labels.
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The string is formatted and aligned inside the passed box.
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Handles '\\t' and '\\n', expands all other control characters to '^X',
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and aligns inside or against the edges of the box.
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See Fl_Widget::align() for values of \p align. The value FL_ALIGN_INSIDE
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is ignored, as this function always prints inside the box.
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If \p img is provided and is not \p NULL, the image is drawn above or
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below the text as specified by the \p align value.
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The \p draw_symbols argument specifies whether or not to look for symbol
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names starting with the '\@' character'
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*/
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void fl_draw(
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const char* str,
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int x, int y, int w, int h,
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Fl_Align align,
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Fl_Image* img,
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int draw_symbols)
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{
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if ((!str || !*str) && !img) return;
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if (w && h && !fl_not_clipped(x, y, w, h) && (align & FL_ALIGN_INSIDE)) return;
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if (align & FL_ALIGN_CLIP)
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fl_push_clip(x, y, w, h);
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fl_draw(str, x, y, w, h, align, fl_draw, img, draw_symbols);
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if (align & FL_ALIGN_CLIP)
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fl_pop_clip();
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}
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/**
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Measure how wide and tall the string will be when printed by the
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fl_draw() function with \p align parameter. If the incoming \p w
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is non-zero it will wrap to that width.
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The \ref drawing_fl_font "current font" is used to do the width/height
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calculations, so unless its value is known at the time fl_measure() is
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called, it is advised to first set the current font with fl_font().
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With event-driven GUI programming you can never be sure which
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widget was exposed and redrawn last, nor which font it used.
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If you have not called fl_font() explicitly in your own code,
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the width and height may be set to unexpected values, even zero!
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\b Note: In the general use case, it's a common error to forget to set
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\p w to 0 before calling fl_measure() when wrap behavior isn't needed.
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\param[in] str nul-terminated string
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\param[out] w,h width and height of string in current font
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\param[in] draw_symbols non-zero to enable @@symbol handling [default=1]
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\code
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// Example: Common use case for fl_measure()
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const char *s = "This is a test";
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int wi=0, hi=0; // initialize to zero before calling fl_measure()
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fl_font(FL_HELVETICA, 14); // set current font face/size to be used for measuring
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fl_measure(s, wi, hi); // returns pixel width/height of string in current font
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\endcode
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*/
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void fl_measure(const char* str, int& w, int& h, int draw_symbols) {
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if (!str || !*str) {w = 0; h = 0; return;}
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h = fl_height();
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char *linebuf = NULL;
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const char* p;
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const char* e;
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int buflen;
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int lines;
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double width=0;
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int W = 0;
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int symwidth[2], symtotal;
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symwidth[0] = 0; // size of symbol at beginning of string (if any)
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symwidth[1] = 0; // size of symbol at end of string (if any)
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if (draw_symbols) {
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// Symbol at beginning of string?
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const char *sym2 = (str[0]=='@' && str[1]=='@') ? str+2 : str; // sym2 check will skip leading @@
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if (str[0] == '@' && str[1] != '@') {
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while (*str && !isspace(*str)) { ++str; } // skip over symbol
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if (isspace(*str)) ++str; // skip over trailing space
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sym2 = str; // sym2 check will skip leading symbol
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symwidth[0] = h;
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}
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// Symbol at end of string?
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if ((p=strchr(sym2,'@')) != NULL && p[1] != '@') {
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symwidth[1] = h;
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}
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}
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symtotal = symwidth[0] + symwidth[1];
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for (p = str, lines=0; p;) {
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// e = expand(p, linebuf, w - symtotal, buflen, width, w != 0, draw_symbols);
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e = expand_text_(p, linebuf, 0, w - symtotal, buflen, width,
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w != 0, draw_symbols);
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if ((int)ceil(width) > W) W = (int)ceil(width);
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lines++;
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if (!*e || (*e == '@' && e[1] != '@' && draw_symbols)) break;
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p = e;
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}
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if ((symwidth[0] || symwidth[1]) && lines) {
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if (symwidth[0]) symwidth[0] = lines * fl_height();
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if (symwidth[1]) symwidth[1] = lines * fl_height();
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}
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symtotal = symwidth[0] + symwidth[1];
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w = W + symtotal;
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h = lines*h;
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}
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/**
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Sets the current font, which is then used in various drawing routines.
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You may call this outside a draw context if necessary to measure text,
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for instance by calling fl_width(), fl_measure(), or fl_text_extents(),
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but on X this will open the display.
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The font is identified by a \p face and a \p size.
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The size of the font is measured in pixels and not "points".
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Lines should be spaced \p size pixels apart or more.
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*/
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void fl_font(Fl_Font face, Fl_Fontsize fsize) {
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if (!fl_graphics_driver)
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fl_open_display();
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fl_graphics_driver->font(face, fsize);
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}
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/**
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This function returns the actual height of the specified \p font
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and \p size. Normally the font height should always be 'size',
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but with the advent of XFT, there are (currently) complexities
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that seem to only be solved by asking the font what its actual
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font height is. (See STR#2115)
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|
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This function was originally undocumented in 1.1.x, and was used
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|
only by Fl_Text_Display. We're now documenting it in 1.3.x so that
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|
apps that need precise height info can get it with this function.
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|
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\returns the height of the font in pixels.
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|
|
|
\todo In the future, when the XFT issues are resolved, this function
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|
should simply return the 'size' value.
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|
*/
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int fl_height(int font, int size) {
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if ( font == fl_font() && size == fl_size() ) return(fl_height());
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int tf = fl_font(), ts = fl_size(); // save
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|
fl_font(font,size);
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|
int height = fl_height();
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fl_font(tf,ts); // restore
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|
return(height);
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|
}
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|
|
|
/** Removes any GUI scaling factor in subsequent drawing operations.
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|
This must be matched by a later call to fl_restore_scale().
|
|
This function can be used to transiently perform drawing operations
|
|
that are not rescaled by the current value of the GUI scaling factor.
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|
The resulting drawing context has no clipping region.
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|
\return The GUI scaling factor value that was in place when the function started.
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|
*/
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|
float fl_override_scale() {
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|
return fl_graphics_driver->override_scale();
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|
}
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|
|
|
/** Restores the GUI scaling factor and the clipping region in subsequent drawing operations.
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|
\param s Value returned by a previous call to fl_override_scale(). */
|
|
void fl_restore_scale(float s) {
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|
fl_graphics_driver->restore_scale(s);
|
|
}
|
|
|
|
/**
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|
Draw a check mark inside the given bounding box.
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|
|
|
The check mark is allowed to fill the entire box but the algorithm used
|
|
makes sure that a 1-pixel border is kept free if the box is large enough.
|
|
You need to calculate margins for box borders etc. yourself.
|
|
|
|
The check mark size is limited (minimum and maximum size) and the check
|
|
mark is always centered in the given box.
|
|
|
|
\note If the box is too small (bad GUI design) the check mark will be drawn
|
|
over the box borders. This is intentional for better user experience.
|
|
Otherwise users might not be able to recognize if a box is checked.
|
|
|
|
The size limits are implementation details and may be changed at any time.
|
|
|
|
\param[in] bb rectangle that defines the bounding box
|
|
\param[in] col Fl_Color to draw the check mark
|
|
|
|
\since 1.4.0
|
|
*/
|
|
|
|
void fl_draw_check(Fl_Rect bb, Fl_Color col) {
|
|
|
|
const int md = 6; // max. d1 value: 3 * md + 1 pixels wide
|
|
int tx = bb.x();
|
|
int ty = bb.y();
|
|
int tw = bb.w();
|
|
int th = bb.h();
|
|
int lh = 3; // line height 3 means 4 pixels
|
|
int d1, d2;
|
|
|
|
Fl_Color saved_color = fl_color();
|
|
|
|
// make sure there's a free 1-pixel border if the area is large enough
|
|
if (tw > 10) {
|
|
tx++;
|
|
tw -= 2;
|
|
}
|
|
if (th > 10) {
|
|
ty++;
|
|
th -= 2;
|
|
}
|
|
// calculate d1, the width and height of the left part of the check mark
|
|
d1 = tw / 3;
|
|
d2 = 2 * d1;
|
|
if (d1 > md) {
|
|
d1 = md;
|
|
d2 = 2 * d1;
|
|
}
|
|
// make sure the height fits
|
|
if (d2 + lh + 1 > th) {
|
|
d2 = th - lh - 1;
|
|
d1 = (d2+1) / 2;
|
|
}
|
|
// check minimal size (box too small)
|
|
if (d1 < 2) {
|
|
d1 = 2;
|
|
d2 = 4;
|
|
}
|
|
// reduce line height (width) for small sizes
|
|
if (d1 < 3)
|
|
lh = 2;
|
|
|
|
tw = d1 + d2 + 1; // total width
|
|
th = d2 + lh + 1; // total height
|
|
|
|
tx = bb.x() + (bb.w() - tw + 1) / 2; // x position (centered)
|
|
ty = bb.y() + (bb.h() - th + 1) / 2; // y position (centered)
|
|
|
|
// Set DEBUG_FRAME to 1 - 3 for debugging (0 otherwise)
|
|
// Bit 1 set: draws a green background (the entire given box)
|
|
// Bit 2 set: draws a red frame around the check mark (the bounding box)
|
|
// The background (1) can be used to test correct positioning by the widget code
|
|
|
|
#define DEBUG_FRAME (0)
|
|
#if (DEBUG_FRAME)
|
|
if (DEBUG_FRAME & 1) { // 1 = background
|
|
fl_color(0x88dd8800);
|
|
fl_rectf(bb.x(), bb.y(), bb.w(), bb.h());
|
|
}
|
|
if (DEBUG_FRAME & 2) { // 2 = bounding box
|
|
fl_color(0xff000000);
|
|
fl_rect(tx, ty, tw, th);
|
|
}
|
|
#endif
|
|
|
|
// draw the check mark
|
|
|
|
fl_color(col);
|
|
|
|
fl_begin_complex_polygon();
|
|
|
|
ty += d2 - d1; // upper border of check mark: left to right
|
|
fl_vertex(tx, ty);
|
|
fl_vertex(tx + d1, ty + d1);
|
|
fl_vertex(tx + d1 + d2, ty + d1 - d2);
|
|
ty += lh; // lower border of check mark: right to left
|
|
fl_vertex(tx + d1 + d2, ty + d1 - d2);
|
|
fl_vertex(tx + d1, ty + d1);
|
|
fl_vertex(tx, ty);
|
|
|
|
fl_end_complex_polygon();
|
|
|
|
fl_color(saved_color);
|
|
|
|
} // fl_draw_check()
|