Commit Graph

4 Commits

Author SHA1 Message Date
Michael R Sweet
936b75f917 C++ comments are not valid ANSI C source!!!!!!!!!!!!!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@796 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1999-10-25 20:32:49 +00:00
Bill Spitzak
ce249490d4 These are some (hopefully minor) changes we keep needing to edit into
each new version of fltk for use at Digital Domain.  These were found by
running a diff between 1.0.6 and our inhouse version.

1. WinMain is moved to the fl_call_main.c file so that it can easily be
conditionally-compiled out (code copied from fltk 2.0, not tested!)

2. Fl_win32 ignores the value of window->xclass().  This seemed to cause
problems when windows had different xclass() in the same app and did not
have any useful effect on windows.  This value is changed to set the icon
of the app on X.

3. sgi pragmas added to x.H to turn off warnings from their broken xlib
header files.  Please tell me if this causes any sgi compilers to complain,
we should add more stuff to the #ifdef to stop that.

4. Fl_Gl_Window::ortho() changed so that text and images are not erased
if the origin is off the left/bottom of the window.

5. Small change to Fl_Input so that a click that gives it the focus also
selects all the text.  This is more windoze-like and it seems the users
really like it.

Note also that we had to set USE_XDBE to zero to get things to work on
the newest Irix machines.  I give up, Xdbe has been nothing but an impossible
and confusing mess and it is obvious that the X servers are not testing it
and thus it is suffering from software rot so it is unlikely to work anywhere
in the future.  Not sure if we want to switch it off in the official version,
though.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@774 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1999-10-14 04:56:09 +00:00
Michael R Sweet
4b341bc95a Added Rick's hack for initializing fl_display.
fl_call_main() and WinMain are now only compiled in for non-GNU compilers
under WIN32 (not needed for Cygwin and friends).


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@593 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1999-05-24 14:03:47 +00:00
Carl E. Thompson
81c7d9b215 Changes needed to get FLTK to compile on Borland C++ 5 under Windows. I
compiled this on BC++ 5.0 upgraded to 5.0B via the two monster patches.
I didn't turn on optimization because my version of BC++ doesn't seem to
do much in the way of optimization (FLUID was only 1k smaller when
optimized for size).  VC++ generates smaller code.

The examples that use OpenGL don't work because Borland's linker can't find
"wglShareLists".  I'm sure this is a simple problem, but I don't know how
to fix it.

Borland's C++ compiler won't allow you to call main() from C++, so I had
to add a c function in "fl_call_main.c" to call it so that you don't have
to do that WinMain crap.  However, when I added this file to the Visual C++
project it converted the whole thing from 5.0 format to 6.0 format.  The
files look the nearly identical so I don't think this should be a problem
for 5.0 users, but if it is then you can revert them back to the previous
version and just add this one source file.

Borland really doesn't suck that bad.  It doesn't look as polished as VC++
and it refused to supress some warnings for no reason, but I forgot how
much I liked the feel of Borlands compilers...  Much more intuitive then
MS VC++.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@475 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1999-03-29 17:39:46 +00:00