This introduces 3 new functions
static void Fl::screen_work_area(X,Y,W,H)
static void Fl::screen_work_area(X,Y,W,H,mx,my)
static void Fl::screen_work_area(X,Y,W,H,screen_no)
that compute screen work areas and are used by FLTK to position menu windows.
The Fl::x(),y(),w(),h() functions are made consistent across platforms: they return
the origin/size of the work area of the main screen (as far as possible, see below).
On the Mac OS platform, all screen functions reflect changes in screen number and
positions without requiring the application to restart.
On the X11 platform, I did not find an API to compute the main screen work area
in all conditions. What's used does compute the correct work area when there's
a single screen, but not when there are several, because it returns an area that
encompasses all screens. The implemented workaround is that Fl::x(),y(),w(),h()
and Fl::screen_work_area(X,Y,W,H,0) return the exact work area when there's
a single screen, and return the full screen area when there are several.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9084 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
with or without declaring the FL_INTERNALS preprocessor variable.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9035 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Useful when deleting a window because subwindows share their xid with their parent
window (unlike under MSWIn or Xlib), so subwindows should not delete their xid.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8540 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
displays correctly that #include <x.H> is needed for this class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8381 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Applied Manolo's patch, modified to use FL_INTERNALS for
explicit request in user code to expose class Fl_X.
Also changed X11 and Mac OS to use FL_INTERNALS.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8289 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
client applications without including Mac OS system headers, with a gain in speed of
compilation and portability. The source files of all FLTK libraries must now be compiled with
-DFL_LIBRARY under Mac OS X. Make, CMake and Xcode project support files
have been modified accordingly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
(1) adding Fl_Device class (and more) for device abstraction
(2) adding Fl_Pinter class (and more) for printing support.
Todo: Code cleanup, update dependencies, remove/replace test print window.
I'm looking into converting the test window popup in a global shortcut
that would pop up the print dialog now...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
contains the correct way to transform x,y,w,h into
a CGRect adequate for clipping
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7035 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- correct window resize in mandelbrot demo
- clip to 1-pixel and 0-pixel width now work
- modifier key presses are now correctly reported
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7029 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- listing fonts using ATS instead of QD
- made bold and italic fonts work
- returning correct font metrics
One problem came up though: Quartz renders fonts at subpixel positions,
which is great for the overall look, but unfortunatly 'fl_draw' supports
only integer coordinates for printing. As a result, marking a line of text
makes the rest of the line jump by a fractional pixel. Any suggestions to
solve this problem are greatly appreciated!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3810 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Pixmaps now correctly support transparency/masking
- subimage drawing aligned correctly
- lines with a size over 1 always anti-alias
- fl_begin_points/fl_end_points works
- fixed refresh problem for multiple open windows
Will check Linux compile right after this commit to make sure that
I didn't destroy anything.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3800 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- made multiple contexts for windows, popups and menus work
- still missing: double buffer handling
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3793 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- added very crude font support
- added line drawing support
- added line color support
- added filled shapes support
- added some arc and circle support (no ovals)
- attempt at getting the clipping working, however the stack oriented
design of Quartz is starting to become a real hassle
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3784 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
on OSX (to allow FLUID and other apps to register a callback to open files)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3016 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Implemented Fl_RGB_Image alpha blending for MacOS X - others still
get 1-bit screen-door transparency...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2083 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Almost all test applications run out of the box (->Makefile). See more
information in README.mac .
Changes:
- message handling
- access to opaque port structures
- image, bitmap, pixmap support
- most OpenGL stuff
- window styles
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121