mirror of https://github.com/fltk/fltk
Quartz:
- made multiple contexts for windows, popups and menus work - still missing: double buffer handling git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3793 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
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93798e2f83
commit
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10
FL/mac.H
10
FL/mac.H
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@ -1,5 +1,5 @@
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//
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// "$Id: mac.H,v 1.1.2.12 2004/08/26 00:18:41 matthiaswm Exp $"
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// "$Id: mac.H,v 1.1.2.13 2004/08/27 20:02:43 matthiaswm Exp $"
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//
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// Mac header file for the Fast Light Tool Kit (FLTK).
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//
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@ -65,7 +65,6 @@ class Fl_X
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public:
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Window xid; // Mac WindowPtr
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GWorldPtr other_xid; // pointer for offscreen bitmaps (doublebuffer)
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CGContextRef gc; // Quartz: graphics context (NULL when using QD)
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Fl_Window *w; // FLTK window for
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Fl_Region region;
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Fl_Region subRegion; // region for this specific subwindow
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@ -78,6 +77,11 @@ public:
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static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
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static void make(Fl_Window*);
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void flush();
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// Quartz additions:
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CGContextRef gc; // graphics context (NULL when using QD)
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static void q_fill_context(); // fill a Quartz context with current FLTK state
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static void q_clear_clipping(); // remove all clipping from a Quartz context
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static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc
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};
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inline Window fl_xid(const Fl_Window*w)
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@ -120,6 +124,6 @@ extern void fl_open_callback(void (*cb)(const char *));
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extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
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//
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// End of "$Id: mac.H,v 1.1.2.12 2004/08/26 00:18:41 matthiaswm Exp $".
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// End of "$Id: mac.H,v 1.1.2.13 2004/08/27 20:02:43 matthiaswm Exp $".
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//
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl.cxx,v 1.24.2.41.2.64 2004/08/26 00:18:42 matthiaswm Exp $"
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// "$Id: Fl.cxx,v 1.24.2.41.2.65 2004/08/27 20:02:44 matthiaswm Exp $"
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//
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// Main event handling code for the Fast Light Tool Kit (FLTK).
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//
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@ -798,6 +798,7 @@ void Fl_Window::hide() {
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fl_window = 0;
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#elif defined(__APPLE_QUARTZ__)
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# warning quartz
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Fl_X::q_release_context(ip);
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if ( ip->xid == fl_window )
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fl_window = 0;
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#else
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@ -1027,5 +1028,5 @@ void Fl_Window::flush() {
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}
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//
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// End of "$Id: Fl.cxx,v 1.24.2.41.2.64 2004/08/26 00:18:42 matthiaswm Exp $".
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// End of "$Id: Fl.cxx,v 1.24.2.41.2.65 2004/08/27 20:02:44 matthiaswm Exp $".
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//
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_mac.cxx,v 1.1.2.60 2004/08/26 22:24:23 matthiaswm Exp $"
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// "$Id: Fl_mac.cxx,v 1.1.2.61 2004/08/27 20:02:44 matthiaswm Exp $"
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//
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// MacOS specific code for the Fast Light Tool Kit (FLTK).
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//
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@ -1820,6 +1820,9 @@ void Fl_Window::resize(int X,int Y,int W,int H) {
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*/
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void Fl_Window::make_current()
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{
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#ifdef __APPLE_QUARTZ__
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Fl_X::q_release_context();
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#endif
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if ( !fl_window_region )
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fl_window_region = NewRgn();
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fl_window = i->xid;
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@ -1857,14 +1860,13 @@ void Fl_Window::make_current()
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#ifdef __APPLE_QUARTZ__
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#warning : bracket all the QD stuff above with ifdefs!
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#warning : verbose copy of patch; please check code
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#if 0
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Rect portRect;
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GetPortBounds(GetWindowPort(i->xid), &portRect);
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short port_height = portRect.bottom - portRect.top;
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if (!i->gc) {
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//CreateCGContextForPort(GetWindowPort(i->xid), &i->gc);
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QDBeginCGContext(GetWindowPort(i->xid), &i->gc);
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#warning : line capping should not be set. Check AA settings to make this work
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CGContextSetLineCap(i->gc, kCGLineCapSquare);
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// save the unclipped state for later
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CGContextSaveGState(i->gc);
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// translate coordinate system to coorespond with fltk's.
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@ -1874,10 +1876,55 @@ void Fl_Window::make_current()
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CGContextSetTextMatrix(i->gc, font_mx);
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}
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fl_gc = i->gc;
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#else
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QDBeginCGContext(GetWindowPort(i->xid), &i->gc);
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fl_gc = i->gc;
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CGContextSaveGState(fl_gc);
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Fl_X::q_fill_context();
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#endif
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#endif
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return;
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}
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// helper function to manage the current CGContext fl_gc
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#ifdef __APPLE_QUARTZ__
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extern Fl_Color fl_color_;
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extern class Fl_FontSize *fl_fontsize;
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extern void fl_font(class Fl_FontSize*);
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// FLTK has only on global graphics state. This function copies the FLTK state into the
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// current Quartz context
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void Fl_X::q_fill_context() {
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if (!fl_gc) return;
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Rect portRect;
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GetPortBounds(GetWindowPort( fl_window ), &portRect);
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CGContextTranslateCTM(fl_gc, 0.5, portRect.bottom-portRect.top-0.5f);
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CGContextScaleCTM(fl_gc, 1.0f, -1.0f);
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static CGAffineTransform font_mx = { 1, 0, 0, -1, 0, 0 };
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CGContextSetTextMatrix(fl_gc, font_mx);
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fl_font(fl_fontsize);
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fl_color(fl_color_);
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}
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// The only way to reste clipping to its original state is to pop the current graphics
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// state and restore the global state.
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void Fl_X::q_clear_clipping() {
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if (!fl_gc) return;
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CGContextRestoreGState(fl_gc);
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CGContextSaveGState(fl_gc);
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}
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// Give the Quartz context back to the system
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void Fl_X::q_release_context(Fl_X *x) {
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if (x && x->gc!=fl_gc) return;
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if (!fl_gc) return;
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CGContextRestoreGState(fl_gc);
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QDEndCGContext(GetWindowPort(fl_window), &fl_gc);
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fl_gc = 0;
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}
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#endif
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////////////////////////////////////////////////////////////////
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// Cut & paste.
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@ -1950,6 +1997,6 @@ void Fl::paste(Fl_Widget &receiver, int clipboard) {
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//
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// End of "$Id: Fl_mac.cxx,v 1.1.2.60 2004/08/26 22:24:23 matthiaswm Exp $".
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// End of "$Id: Fl_mac.cxx,v 1.1.2.61 2004/08/27 20:02:44 matthiaswm Exp $".
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//
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//
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// "$Id: fl_color_mac.cxx,v 1.1.2.8 2004/08/26 00:18:43 matthiaswm Exp $"
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// "$Id: fl_color_mac.cxx,v 1.1.2.9 2004/08/27 20:02:44 matthiaswm Exp $"
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//
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// MacOS color functions for the Fast Light Tool Kit (FLTK).
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//
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rgb.blue = (b<<8)|b;
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RGBForeColor(&rgb);
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#elif defined(__APPLE_QUARTZ__)
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if (!fl_gc) return; // no context yet? We will assign the color later.
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float fr = r/255.0f;
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float fg = g/255.0f;
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float fb = b/255.0f;
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}
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//
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// End of "$Id: fl_color_mac.cxx,v 1.1.2.8 2004/08/26 00:18:43 matthiaswm Exp $".
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// End of "$Id: fl_color_mac.cxx,v 1.1.2.9 2004/08/27 20:02:44 matthiaswm Exp $".
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//
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//
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// "$Id: fl_font_mac.cxx,v 1.1.2.18 2004/08/26 06:18:12 matthiaswm Exp $"
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// "$Id: fl_font_mac.cxx,v 1.1.2.19 2004/08/27 20:02:45 matthiaswm Exp $"
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//
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// MacOS font selection routines for the Fast Light Tool Kit (FLTK).
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//
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}
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#elif defined(__APPLE_QUARTZ__)
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if (!s) return;
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if (!fl_gc) return; // no worries, we will assign the font to the context later
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CGContextSelectFont(fl_gc, s->q_name, (float)s->size, kCGEncodingMacRoman);
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#else
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# error : need to defined either Quartz or Quickdraw
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//
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// End of "$Id: fl_font_mac.cxx,v 1.1.2.18 2004/08/26 06:18:12 matthiaswm Exp $".
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// End of "$Id: fl_font_mac.cxx,v 1.1.2.19 2004/08/27 20:02:45 matthiaswm Exp $".
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//
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//
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// "$Id: fl_rect.cxx,v 1.10.2.4.2.15 2004/08/26 22:24:24 matthiaswm Exp $"
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// "$Id: fl_rect.cxx,v 1.10.2.4.2.16 2004/08/27 20:02:45 matthiaswm Exp $"
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//
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// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
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//
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#elif defined(__APPLE_QUARTZ__)
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#warning quartz
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extern Fl_Region fl_window_region;
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extern Fl_Color fl_color_;
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extern class Fl_FontSize *fl_fontsize;
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extern void fl_font(class Fl_FontSize*);
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#endif
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// undo any clobbering of clip done by your program:
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if ( r )
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SectRgn( portClip, r, portClip );
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Rect portRect; GetPortBounds(port, &portRect);
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// remove all clipping
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# warning : Quartz will now destroy all font, color and line settings
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CGContextRestoreGState(fl_gc);
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// get rid of the following call for performance reasons
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Fl_X::q_clear_clipping();
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ClipCGContextToRegion(fl_gc, &portRect, portClip );
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// restore settings lost by "Restore"
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CGContextSaveGState(fl_gc);
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CGContextTranslateCTM(fl_gc, 0.5, portRect.bottom-portRect.top-0.5f);
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CGContextScaleCTM(fl_gc, 1.0f, -1.0f);
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fl_font(fl_fontsize);
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fl_color(fl_color_);
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Fl_X::q_fill_context();
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DisposeRgn( portClip );
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}
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}
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}
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//
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// End of "$Id: fl_rect.cxx,v 1.10.2.4.2.15 2004/08/26 22:24:24 matthiaswm Exp $".
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// End of "$Id: fl_rect.cxx,v 1.10.2.4.2.16 2004/08/27 20:02:45 matthiaswm Exp $".
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//
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