Fix vsnprintf() implementation to properly handle long and long long ints.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5845 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
it...
Drop +DAportable from default HP-UX optimizations.
Move HP-UX C++ compiler warning options to CXXFLAGS.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5274 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
different WIN32 message for threading under Windows.
(didn't include the cleanup or release changes)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2336 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Some more anti-warning stuff...
Added --disable-gl option to disable OpenGL support + check.
Added code to stop the configuration if X11 could not be found.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1441 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
a system yet that this doesn't work on, and you get smaller executables...
FLUID source needs Windows headers for GetTempPath and MAX_PATH definitions.
Visual C++ complained about the "char **/*argv*/" in CubeMain; added a space
so that */ is not seen.
Include <stdlib.h> to get argc/argv definitions rather than hardcoding
the declarations. This seems to work in all modes.
Add can_do_overlay() method for WIN32 (seems to work on my TNT card at least)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1416 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
each new version of fltk for use at Digital Domain. These were found by
running a diff between 1.0.6 and our inhouse version.
1. WinMain is moved to the fl_call_main.c file so that it can easily be
conditionally-compiled out (code copied from fltk 2.0, not tested!)
2. Fl_win32 ignores the value of window->xclass(). This seemed to cause
problems when windows had different xclass() in the same app and did not
have any useful effect on windows. This value is changed to set the icon
of the app on X.
3. sgi pragmas added to x.H to turn off warnings from their broken xlib
header files. Please tell me if this causes any sgi compilers to complain,
we should add more stuff to the #ifdef to stop that.
4. Fl_Gl_Window::ortho() changed so that text and images are not erased
if the origin is off the left/bottom of the window.
5. Small change to Fl_Input so that a click that gives it the focus also
selects all the text. This is more windoze-like and it seems the users
really like it.
Note also that we had to set USE_XDBE to zero to get things to work on
the newest Irix machines. I give up, Xdbe has been nothing but an impossible
and confusing mess and it is obvious that the X servers are not testing it
and thus it is suffering from software rot so it is unlikely to work anywhere
in the future. Not sure if we want to switch it off in the official version,
though.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@774 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
fl_call_main() and WinMain are now only compiled in for non-GNU compilers
under WIN32 (not needed for Cygwin and friends).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@593 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
compiled this on BC++ 5.0 upgraded to 5.0B via the two monster patches.
I didn't turn on optimization because my version of BC++ doesn't seem to
do much in the way of optimization (FLUID was only 1k smaller when
optimized for size). VC++ generates smaller code.
The examples that use OpenGL don't work because Borland's linker can't find
"wglShareLists". I'm sure this is a simple problem, but I don't know how
to fix it.
Borland's C++ compiler won't allow you to call main() from C++, so I had
to add a c function in "fl_call_main.c" to call it so that you don't have
to do that WinMain crap. However, when I added this file to the Visual C++
project it converted the whole thing from 5.0 format to 6.0 format. The
files look the nearly identical so I don't think this should be a problem
for 5.0 users, but if it is then you can revert them back to the previous
version and just add this one source file.
Borland really doesn't suck that bad. It doesn't look as polished as VC++
and it refused to supress some warnings for no reason, but I forgot how
much I liked the feel of Borlands compilers... Much more intuitive then
MS VC++.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@475 ea41ed52-d2ee-0310-a9c1-e6b18d33e121