thread "Compilation error on windows VS 2010 (r9300)" of Mar 24, 2012.
Only the "static" attribute had to be fixed now, since the enum access
problem had been fixed before (r 9325).
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used for the pixmap background, and treats this color as transparent. FLTK assigns to this variable
a color unused by the processed pixmap. In theory this variable should be specific to each processed
pixmap. In practice, it's very unlikely that several values are needed. A new member variable is
added to the Fl_Pixmap object to hold this value. This member is made static if FLTK_ABI_VERSION
< 10302 for ABI compatibility. The correct thing, though, is for a non-static member.
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that users and devs can uncomment to enable ABI breaking features/fixes.
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Fl_Paged_Device subclasses at the application level.
This is protected by #if FLTK_ABI_VERSION >= 10302
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do-nothing to ease the construction of specialized Fl_Graphics_Driver subclasses at the application level.
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Added _next_sibling and _prev_sibling to Fl_Tree_Item class to make
next_sibling() and prev_sibling() more efficient during item selection.
Used new FLTK_ABI_VERSION macro (as designed by Greg and Albrecht on fltk.dev) to protect the ABI breaking features.
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The description of Fl_Overlay_Window ::draw_overlay() didn't appear in Doxygen,
and Fl_Overlay_Window::can_do_overlay() wasn't commented.
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Replication: Run 'tree' demo, open '500 items' subtree, change 'connector width' to 100..
the "D2" and "ccc" buttons would overdraw the scrollbar. (Not the regular tree items)
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to honor maximum_size() as number of allowed characters (STR #2747).
This was a hangover from FLTK 1.1, where the number of bytes was equal
to the number of characters.
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A new event FL_SCREEN_CONFIGURATION_CHANGED is introduced.
Fl::add_handler() allows to register a callback for this event.
The unix/X11 implementation is still missing.
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This introduces 3 new functions
static void Fl::screen_work_area(X,Y,W,H)
static void Fl::screen_work_area(X,Y,W,H,mx,my)
static void Fl::screen_work_area(X,Y,W,H,screen_no)
that compute screen work areas and are used by FLTK to position menu windows.
The Fl::x(),y(),w(),h() functions are made consistent across platforms: they return
the origin/size of the work area of the main screen (as far as possible, see below).
On the Mac OS platform, all screen functions reflect changes in screen number and
positions without requiring the application to restart.
On the X11 platform, I did not find an API to compute the main screen work area
in all conditions. What's used does compute the correct work area when there's
a single screen, but not when there are several, because it returns an area that
encompasses all screens. The implemented workaround is that Fl::x(),y(),w(),h()
and Fl::screen_work_area(X,Y,W,H,0) return the exact work area when there's
a single screen, and return the full screen area when there are several.
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with or without declaring the FL_INTERNALS preprocessor variable.
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