Solve Fl_Tree issues w/ STR#2714 (shadow variable issue for apps)
by moving code implementations from Fl_Tree.H -> Fl_Tree.cxx. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9085 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/Fl_Tree.H
826
FL/Fl_Tree.H
@ -200,17 +200,9 @@ class FL_EXPORT Fl_Tree : public Fl_Group {
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int _scrollbar_size; // size of scrollbar trough
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protected:
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/// Vertical scrollbar
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Fl_Scrollbar *_vscroll;
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protected:
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Fl_Scrollbar *_vscroll; /// Vertical scrollbar
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void item_clicked(Fl_Tree_Item* val);
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/// Do the callback for the item, setting the item and reason
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void do_callback_for_item(Fl_Tree_Item* item, Fl_Tree_Reason reason) {
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callback_reason(reason);
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callback_item(item);
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do_callback((Fl_Widget*)this, user_data());
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}
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void do_callback_for_item(Fl_Tree_Item* item, Fl_Tree_Reason reason);
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Fl_Tree_Item *next_visible_item(Fl_Tree_Item *start, int dir);
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public:
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@ -218,24 +210,14 @@ public:
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~Fl_Tree();
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int handle(int e);
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void draw();
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void show_self();
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///////////////////////
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// root methods
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///////////////////////
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/// Set the label for the root item.
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///
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/// Makes an internally managed copy of 'new_label'.
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///
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void root_label(const char *new_label) {
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if ( ! _root ) return;
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_root->label(new_label);
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}
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/// Returns the root item.
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Fl_Tree_Item* root() {
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return(_root);
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}
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void root_label(const char *new_label);
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Fl_Tree_Item* root();
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////////////////////////////////
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// Item creation/removal methods
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////////////////////////////////
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@ -243,61 +225,18 @@ public:
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Fl_Tree_Item* add(Fl_Tree_Item *item, const char *name);
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Fl_Tree_Item *insert_above(Fl_Tree_Item *above, const char *name);
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Fl_Tree_Item* insert(Fl_Tree_Item *item, const char *name, int pos);
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/// Remove the specified \p item from the tree.
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/// \p item may not be NULL.
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/// If it has children, all those are removed too.
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/// \returns 0 if done, -1 if 'item' not found.
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///
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int remove(Fl_Tree_Item *item) {
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if ( item == _root ) {
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clear();
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} else {
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Fl_Tree_Item *parent = item->parent(); // find item's parent
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if ( ! parent ) return(-1);
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parent->remove_child(item); // remove child + children
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}
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return(0);
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}
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/// Clear all children from the tree.
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/// The tree will be left completely empty.
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///
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void clear() {
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if ( ! _root ) return;
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_root->clear_children();
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delete _root; _root = 0;
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}
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/// Clear all the children of a particular node in the tree specified by \p item.
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/// Item may not be NULL.
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///
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void clear_children(Fl_Tree_Item *item) {
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if ( item->has_children() ) {
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item->clear_children();
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redraw(); // redraw only if there were children to clear
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}
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}
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int remove(Fl_Tree_Item *item);
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void clear();
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void clear_children(Fl_Tree_Item *item);
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////////////////////////
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// Item lookup methods
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////////////////////////
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Fl_Tree_Item *find_item(const char *path);
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const Fl_Tree_Item *find_item(const char *path) const;
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int item_pathname(char *pathname, int pathnamelen, const Fl_Tree_Item *item) const;
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const Fl_Tree_Item *find_clicked() const;
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/// Return the item that was last clicked.
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///
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/// Valid only from within the callback().
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///
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/// Deprecated: use callback_item() instead.
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///
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/// \returns the item clicked, or 0 if none.
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/// 0 may also be used to indicate several items were clicked/changed.
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///
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Fl_Tree_Item *item_clicked() {
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return(_callback_item);
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}
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Fl_Tree_Item *item_clicked();
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Fl_Tree_Item *first();
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Fl_Tree_Item *next(Fl_Tree_Item *item=0);
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Fl_Tree_Item *prev(Fl_Tree_Item *item=0);
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@ -308,697 +247,92 @@ public:
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//////////////////////////
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// Item open/close methods
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//////////////////////////
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/// Open the specified 'item'.
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/// This causes the item's children (if any) to be shown.
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] item -- the item to be opened. Must not be NULL.
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - callback() is not invoked
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/// - 1 - callback() is invoked if item changed,
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/// callback_reason() will be FL_TREE_REASON_OPENED
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/// \returns
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/// - 1 -- item was opened
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/// - 0 -- item was already open, no change
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///
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/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
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///
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int open(Fl_Tree_Item *item, int docallback=1) {
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if ( item->is_open() ) return(0);
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item->open();
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redraw();
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if ( docallback ) {
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do_callback_for_item(item, FL_TREE_REASON_OPENED);
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}
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return(1);
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}
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/// Opens the item specified by \p path (eg: "Parent/child/item").
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/// This causes the item's children (if any) to be shown.
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// Items or submenus that themselves contain slashes ('/' or '\')
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/// should be escaped, e.g. open("Holidays/12\\/25\//2010").
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - callback() is not invoked
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/// - 1 - callback() is invoked if item changed,
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/// callback_reason() will be FL_TREE_REASON_OPENED
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/// \returns
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/// - 1 -- OK: item opened
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/// - 0 -- OK: item was already open, no change
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/// - -1 -- ERROR: item was not found
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///
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/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
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///
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int open(const char *path, int docallback=1) {
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Fl_Tree_Item *item = find_item(path);
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if ( ! item ) return(-1);
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return(open(item, docallback));
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}
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/// Toggle the open state of \p item.
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] item -- the item whose open state is to be toggled. Must not be NULL.
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - callback() is not invoked
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/// - 1 - callback() is invoked, callback_reason() will be either
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/// FL_TREE_REASON_OPENED or FL_TREE_REASON_CLOSED
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///
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/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
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///
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void open_toggle(Fl_Tree_Item *item, int docallback=1) {
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if ( item->is_open() ) {
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close(item, docallback);
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} else {
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open(item, docallback);
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}
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}
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/// Closes the specified \p item.
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] item -- the item to be closed. Must not be NULL.
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - callback() is not invoked
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/// - 1 - callback() is invoked if item changed,
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/// callback_reason() will be FL_TREE_REASON_CLOSED
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/// \returns
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/// - 1 -- item was closed
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/// - 0 -- item was already closed, no change
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///
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/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
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///
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int close(Fl_Tree_Item *item, int docallback=1) {
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if ( item->is_close() ) return(0);
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item->close();
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redraw();
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if ( docallback ) {
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do_callback_for_item(item, FL_TREE_REASON_CLOSED);
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}
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return(1);
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}
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/// Closes the item specified by \p path, eg: "Parent/child/item".
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// Items or submenus that themselves contain slashes ('/' or '\')
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/// should be escaped, e.g. close("Holidays/12\\/25\//2010").
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - callback() is not invoked
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/// - 1 - callback() is invoked if item changed,
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/// callback_reason() will be FL_TREE_REASON_CLOSED
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/// \returns
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/// - 1 -- OK: item closed
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/// - 0 -- OK: item was already closed, no change
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/// - -1 -- ERROR: item was not found
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///
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/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
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///
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int close(const char *path, int docallback=1) {
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Fl_Tree_Item *item = find_item(path);
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if ( ! item ) return(-1);
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return(close(item, docallback));
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}
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/// See if \p item is open.
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///
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/// Items that are 'open' are themselves not necessarily visible;
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/// one of the item's parents might be closed.
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///
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/// \param[in] item -- the item to be tested. Must not be NULL.
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/// \returns
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/// - 1 : item is open
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/// - 0 : item is closed
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///
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int is_open(Fl_Tree_Item *item) const {
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return(item->is_open()?1:0);
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}
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/// See if item specified by \p path (eg: "Parent/child/item") is open.
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///
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/// Items or submenus that themselves contain slashes ('/' or '\')
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/// should be escaped, e.g. is_open("Holidays/12\\/25\//2010").
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///
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/// Items that are 'open' are themselves not necessarily visible;
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/// one of the item's parents might be closed.
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///
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/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
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/// \returns
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/// - 1 - OK: item is open
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/// - 0 - OK: item is closed
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/// - -1 - ERROR: item was not found
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///
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int is_open(const char *path) const {
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const Fl_Tree_Item *item = find_item(path);
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if ( ! item ) return(-1);
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return(item->is_open()?1:0);
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}
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/// See if the specified \p item is closed.
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///
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/// \param[in] item -- the item to be tested. Must not be NULL.
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/// \returns
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/// - 1 : item is open
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/// - 0 : item is closed
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///
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int is_close(Fl_Tree_Item *item) const {
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return(item->is_close());
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}
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/// See if item specified by \p path (eg: "Parent/child/item") is closed.
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///
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/// Items or submenus that themselves contain slashes ('/' or '\')
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/// should be escaped, e.g. is_close("Holidays/12\\/25\//2010").
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///
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/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
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/// \returns
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/// - 1 - OK: item is closed
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/// - 0 - OK: item is open
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/// - -1 - ERROR: item was not found
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///
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int is_close(const char *path) const {
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const Fl_Tree_Item *item = find_item(path);
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if ( ! item ) return(-1);
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return(item->is_close()?1:0);
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}
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/// Select the specified \p item. Use 'deselect()' to de-select it.
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] item -- the item to be selected. Must not be NULL.
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - the callback() is not invoked
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/// - 1 - the callback() is invoked if item changed state,
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/// callback_reason() will be FL_TREE_REASON_SELECTED
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/// \returns
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/// - 1 - item's state was changed
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/// - 0 - item was already selected, no change was made
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///
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int select(Fl_Tree_Item *item, int docallback=1) {
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if ( ! item->is_selected() ) {
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item->select();
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set_changed();
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if ( docallback ) {
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do_callback_for_item(item, FL_TREE_REASON_SELECTED);
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}
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redraw();
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return(1);
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}
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return(0);
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}
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/// Select the item specified by \p path (eg: "Parent/child/item").
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// Items or submenus that themselves contain slashes ('/' or '\')
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/// should be escaped, e.g. select("Holidays/12\\/25\//2010").
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - the callback() is not invoked
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/// - 1 - the callback() is invoked if item changed state,
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/// callback_reason() will be FL_TREE_REASON_SELECTED
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/// \returns
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/// - 1 : OK: item's state was changed
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/// - 0 : OK: item was already selected, no change was made
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/// - -1 : ERROR: item was not found
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///
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int select(const char *path, int docallback=1) {
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Fl_Tree_Item *item = find_item(path);
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if ( ! item ) return(-1);
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return(select(item, docallback));
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}
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/// Toggle the select state of the specified \p item.
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] item -- the item to be selected. Must not be NULL.
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - the callback() is not invoked
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/// - 1 - the callback() is invoked, callback_reason() will be
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/// either FL_TREE_REASON_SELECTED or FL_TREE_REASON_DESELECTED
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///
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void select_toggle(Fl_Tree_Item *item, int docallback=1) {
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item->select_toggle();
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set_changed();
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if ( docallback ) {
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do_callback_for_item(item, item->is_selected() ? FL_TREE_REASON_SELECTED
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: FL_TREE_REASON_DESELECTED);
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}
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redraw();
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}
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/// De-select the specified \p item.
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] item -- the item to be selected. Must not be NULL.
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - the callback() is not invoked
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/// - 1 - the callback() is invoked if item changed state,
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/// callback_reason() will be FL_TREE_REASON_DESELECTED
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/// \returns
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/// - 0 - item was already deselected, no change was made
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/// - 1 - item's state was changed
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///
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int deselect(Fl_Tree_Item *item, int docallback=1) {
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if ( item->is_selected() ) {
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item->deselect();
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set_changed();
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if ( docallback ) {
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do_callback_for_item(item, FL_TREE_REASON_DESELECTED);
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}
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redraw();
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return(1);
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}
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return(0);
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}
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/// Deselect an item specified by \p path (eg: "Parent/child/item").
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/// Handles redrawing if anything was actually changed.
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/// Invokes the callback depending on the value of optional parameter \p docallback.
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///
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/// Items or submenus that themselves contain slashes ('/' or '\')
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/// should be escaped, e.g. deselect("Holidays/12\\/25\//2010").
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///
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/// The callback can use callback_item() and callback_reason() respectively to determine
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/// the item changed and the reason the callback was called.
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///
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/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
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/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
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/// - 0 - the callback() is not invoked
|
||||
/// - 1 - the callback() is invoked if item changed state,
|
||||
/// callback_reason() will be FL_TREE_REASON_DESELECTED
|
||||
/// \returns
|
||||
/// - 1 - OK: item's state was changed
|
||||
/// - 0 - OK: item was already deselected, no change was made
|
||||
/// - -1 - ERROR: item was not found
|
||||
///
|
||||
int deselect(const char *path, int docallback=1) {
|
||||
Fl_Tree_Item *item = find_item(path);
|
||||
if ( ! item ) return(-1);
|
||||
return(deselect(item, docallback));
|
||||
}
|
||||
|
||||
int open(Fl_Tree_Item *item, int docallback=1);
|
||||
int open(const char *path, int docallback=1);
|
||||
void open_toggle(Fl_Tree_Item *item, int docallback=1);
|
||||
int close(Fl_Tree_Item *item, int docallback=1);
|
||||
int close(const char *path, int docallback=1);
|
||||
int is_open(Fl_Tree_Item *item) const;
|
||||
int is_open(const char *path) const;
|
||||
int is_close(Fl_Tree_Item *item) const;
|
||||
int is_close(const char *path) const;
|
||||
|
||||
/////////////////////////
|
||||
// Item selection methods
|
||||
/////////////////////////
|
||||
int select(Fl_Tree_Item *item, int docallback=1);
|
||||
int select(const char *path, int docallback=1);
|
||||
void select_toggle(Fl_Tree_Item *item, int docallback=1);
|
||||
int deselect(Fl_Tree_Item *item, int docallback=1);
|
||||
int deselect(const char *path, int docallback=1);
|
||||
int deselect_all(Fl_Tree_Item *item=0, int docallback=1);
|
||||
int select_only(Fl_Tree_Item *selitem, int docallback=1);
|
||||
int select_all(Fl_Tree_Item *item=0, int docallback=1);
|
||||
void set_item_focus(Fl_Tree_Item *o);
|
||||
|
||||
/// See if the specified \p item is selected.
|
||||
///
|
||||
/// \param[in] item -- the item to be tested. Must not be NULL.
|
||||
///
|
||||
/// \return
|
||||
/// - 1 : item selected
|
||||
/// - 0 : item deselected
|
||||
///
|
||||
int is_selected(Fl_Tree_Item *item) const {
|
||||
return(item->is_selected()?1:0);
|
||||
}
|
||||
/// See if item specified by \p path (eg: "Parent/child/item") is selected.
|
||||
///
|
||||
/// Items or submenus that themselves contain slashes ('/' or '\')
|
||||
/// should be escaped, e.g. is_selected("Holidays/12\\/25\//2010").
|
||||
///
|
||||
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
|
||||
/// \returns
|
||||
/// - 1 : item selected
|
||||
/// - 0 : item deselected
|
||||
/// - -1 : item was not found
|
||||
///
|
||||
int is_selected(const char *path) {
|
||||
Fl_Tree_Item *item = find_item(path);
|
||||
if ( ! item ) return(-1);
|
||||
return(is_selected(item));
|
||||
}
|
||||
/// Print the tree as 'ascii art' to stdout.
|
||||
/// Used mainly for debugging.
|
||||
///
|
||||
void show_self() {
|
||||
if ( ! _root ) return;
|
||||
_root->show_self();
|
||||
}
|
||||
|
||||
void set_item_focus(Fl_Tree_Item *item);
|
||||
int is_selected(Fl_Tree_Item *item) const;
|
||||
int is_selected(const char *path);
|
||||
|
||||
/////////////////////////////////
|
||||
// Item attribute related methods
|
||||
/////////////////////////////////
|
||||
|
||||
/// Get the default label fontsize used for creating new items.
|
||||
Fl_Fontsize item_labelsize() const {
|
||||
return(_prefs.labelsize());
|
||||
}
|
||||
/// Set the default label font size used for creating new items.
|
||||
/// To change the font size on a per-item basis, use Fl_Tree_Item::labelsize(Fl_Fontsize)
|
||||
///
|
||||
void item_labelsize(Fl_Fontsize val) {
|
||||
_prefs.labelsize(val);
|
||||
}
|
||||
/// Get the default font face used for creating new items.
|
||||
Fl_Font item_labelfont() const {
|
||||
return(_prefs.labelfont());
|
||||
}
|
||||
/// Set the default font face used for creating new items.
|
||||
/// To change the font face on a per-item basis, use Fl_Tree_Item::labelfont(Fl_Font)
|
||||
///
|
||||
void item_labelfont(Fl_Font val) {
|
||||
_prefs.labelfont(val);
|
||||
}
|
||||
/// Get the default label foreground color used for creating new items.
|
||||
Fl_Color item_labelfgcolor(void) const {
|
||||
return(_prefs.labelfgcolor());
|
||||
}
|
||||
/// Set the default label foreground color used for creating new items.
|
||||
/// To change the foreground color on a per-item basis, use Fl_Tree_Item::labelfgcolor(Fl_Color)
|
||||
///
|
||||
void item_labelfgcolor(Fl_Color val) {
|
||||
_prefs.labelfgcolor(val);
|
||||
}
|
||||
/// Get the default label background color used for creating new items.
|
||||
Fl_Color item_labelbgcolor(void) const {
|
||||
return(_prefs.labelbgcolor());
|
||||
}
|
||||
/// Set the default label background color used for creating new items.
|
||||
/// To change the background color on a per-item basis, use Fl_Tree_Item::labelbgcolor(Fl_Color)
|
||||
///
|
||||
void item_labelbgcolor(Fl_Color val) {
|
||||
_prefs.labelbgcolor(val);
|
||||
}
|
||||
/// Get the connector color used for tree connection lines.
|
||||
Fl_Color connectorcolor() const {
|
||||
return(_prefs.connectorcolor());
|
||||
}
|
||||
/// Set the connector color used for tree connection lines.
|
||||
void connectorcolor(Fl_Color val) {
|
||||
_prefs.connectorcolor(val);
|
||||
}
|
||||
/// Get the amount of white space (in pixels) that should appear
|
||||
/// between the widget's left border and the tree's contents.
|
||||
///
|
||||
int marginleft() const {
|
||||
return(_prefs.marginleft());
|
||||
}
|
||||
/// Set the amount of white space (in pixels) that should appear
|
||||
/// between the widget's left border and the left side of the tree's contents.
|
||||
///
|
||||
void marginleft(int val) {
|
||||
_prefs.marginleft(val);
|
||||
redraw();
|
||||
}
|
||||
/// Get the amount of white space (in pixels) that should appear
|
||||
/// between the widget's top border and the top of the tree's contents.
|
||||
///
|
||||
int margintop() const {
|
||||
return(_prefs.margintop());
|
||||
}
|
||||
/// Sets the amount of white space (in pixels) that should appear
|
||||
/// between the widget's top border and the top of the tree's contents.
|
||||
///
|
||||
void margintop(int val) {
|
||||
_prefs.margintop(val);
|
||||
redraw();
|
||||
}
|
||||
/// Get the amount of white space (in pixels) that should appear
|
||||
/// below an open child tree's contents.
|
||||
///
|
||||
int openchild_marginbottom() const {
|
||||
return(_prefs.openchild_marginbottom());
|
||||
}
|
||||
/// Set the amount of white space (in pixels) that should appear
|
||||
/// below an open child tree's contents.
|
||||
///
|
||||
void openchild_marginbottom(int val) {
|
||||
_prefs.openchild_marginbottom(val);
|
||||
redraw();
|
||||
}
|
||||
/// Gets the width of the horizontal connection lines (in pixels)
|
||||
/// that appear to the left of each tree item's label.
|
||||
///
|
||||
int connectorwidth() const {
|
||||
return(_prefs.connectorwidth());
|
||||
}
|
||||
/// Sets the width of the horizontal connection lines (in pixels)
|
||||
/// that appear to the left of each tree item's label.
|
||||
///
|
||||
void connectorwidth(int val) {
|
||||
_prefs.connectorwidth(val);
|
||||
redraw();
|
||||
}
|
||||
/// Returns the Fl_Image being used as the default user icon for all
|
||||
/// newly created items.
|
||||
/// Returns zero if no icon has been set, which is the default.
|
||||
///
|
||||
Fl_Image *usericon() const {
|
||||
return(_prefs.usericon());
|
||||
}
|
||||
/// Sets the Fl_Image to be used as the default user icon for all
|
||||
/// newly created items.
|
||||
///
|
||||
/// If you want to specify user icons on a per-item basis,
|
||||
/// use Fl_Tree_Item::usericon() instead.
|
||||
///
|
||||
/// \param[in] val -- The new image to be used, or
|
||||
/// zero to disable user icons.
|
||||
///
|
||||
void usericon(Fl_Image *val) {
|
||||
_prefs.usericon(val);
|
||||
redraw();
|
||||
}
|
||||
/// Returns the icon to be used as the 'open' icon.
|
||||
/// If none was set, the internal default is returned,
|
||||
/// a simple '[+]' icon.
|
||||
///
|
||||
Fl_Image *openicon() const {
|
||||
return(_prefs.openicon());
|
||||
}
|
||||
/// Sets the icon to be used as the 'open' icon.
|
||||
/// This overrides the built in default '[+]' icon.
|
||||
///
|
||||
/// \param[in] val -- The new image, or zero to use the default [+] icon.
|
||||
///
|
||||
void openicon(Fl_Image *val) {
|
||||
_prefs.openicon(val);
|
||||
redraw();
|
||||
}
|
||||
/// Returns the icon to be used as the 'close' icon.
|
||||
/// If none was set, the internal default is returned,
|
||||
/// a simple '[-]' icon.
|
||||
///
|
||||
Fl_Image *closeicon() const {
|
||||
return(_prefs.closeicon());
|
||||
}
|
||||
/// Sets the icon to be used as the 'close' icon.
|
||||
/// This overrides the built in default '[-]' icon.
|
||||
///
|
||||
/// \param[in] val -- The new image, or zero to use the default [-] icon.
|
||||
///
|
||||
void closeicon(Fl_Image *val) {
|
||||
_prefs.closeicon(val);
|
||||
redraw();
|
||||
}
|
||||
/// Returns 1 if the collapse icon is enabled, 0 if not.
|
||||
int showcollapse() const {
|
||||
return(_prefs.showcollapse());
|
||||
}
|
||||
/// Set if we should show the collapse icon or not.
|
||||
/// If collapse icons are disabled, the user will not be able
|
||||
/// to interactively collapse items in the tree, unless the application
|
||||
/// provides some other means via open() and close().
|
||||
///
|
||||
/// \param[in] val 1: shows collapse icons (default),\n
|
||||
/// 0: hides collapse icons.
|
||||
///
|
||||
void showcollapse(int val) {
|
||||
_prefs.showcollapse(val);
|
||||
redraw();
|
||||
}
|
||||
/// Returns 1 if the root item is to be shown, or 0 if not.
|
||||
int showroot() const {
|
||||
return(_prefs.showroot());
|
||||
}
|
||||
/// Set if the root item should be shown or not.
|
||||
/// \param[in] val 1 -- show the root item (default)\n
|
||||
/// 0 -- hide the root item.
|
||||
///
|
||||
void showroot(int val) {
|
||||
_prefs.showroot(val);
|
||||
redraw();
|
||||
}
|
||||
/// Returns the line drawing style for inter-connecting items.
|
||||
Fl_Tree_Connector connectorstyle() const {
|
||||
return(_prefs.connectorstyle());
|
||||
}
|
||||
/// Sets the line drawing style for inter-connecting items.
|
||||
void connectorstyle(Fl_Tree_Connector val) {
|
||||
_prefs.connectorstyle(val);
|
||||
redraw();
|
||||
}
|
||||
/// Set the default sort order used when items are added to the tree.
|
||||
/// See Fl_Tree_Sort for possible values.
|
||||
///
|
||||
Fl_Tree_Sort sortorder() const {
|
||||
return(_prefs.sortorder());
|
||||
}
|
||||
/// Gets the sort order used to add items to the tree.
|
||||
void sortorder(Fl_Tree_Sort val) {
|
||||
_prefs.sortorder(val);
|
||||
// no redraw().. only affects new add()itions
|
||||
}
|
||||
/// Sets the style of box used to draw selected items.
|
||||
/// This is an fltk Fl_Boxtype.
|
||||
/// The default is influenced by FLTK's current Fl::scheme()
|
||||
///
|
||||
Fl_Boxtype selectbox() const {
|
||||
return(_prefs.selectbox());
|
||||
}
|
||||
/// Gets the style of box used to draw selected items.
|
||||
/// This is an fltk Fl_Boxtype.
|
||||
/// The default is influenced by FLTK's current Fl::scheme()
|
||||
///
|
||||
void selectbox(Fl_Boxtype val) {
|
||||
_prefs.selectbox(val);
|
||||
redraw();
|
||||
}
|
||||
/// Gets the tree's current selection mode.
|
||||
Fl_Tree_Select selectmode() const {
|
||||
return(_prefs.selectmode());
|
||||
}
|
||||
/// Sets the tree's selection mode.
|
||||
void selectmode(Fl_Tree_Select val) {
|
||||
_prefs.selectmode(val);
|
||||
}
|
||||
Fl_Fontsize item_labelsize() const;
|
||||
void item_labelsize(Fl_Fontsize val);
|
||||
Fl_Font item_labelfont() const;
|
||||
void item_labelfont(Fl_Font val);
|
||||
Fl_Color item_labelfgcolor(void) const;
|
||||
void item_labelfgcolor(Fl_Color val);
|
||||
Fl_Color item_labelbgcolor(void) const;
|
||||
void item_labelbgcolor(Fl_Color val);
|
||||
Fl_Color connectorcolor() const;
|
||||
void connectorcolor(Fl_Color val);
|
||||
int marginleft() const;
|
||||
void marginleft(int val);
|
||||
int margintop() const;
|
||||
void margintop(int val);
|
||||
int openchild_marginbottom() const;
|
||||
void openchild_marginbottom(int val);
|
||||
int connectorwidth() const;
|
||||
void connectorwidth(int val);
|
||||
Fl_Image* usericon() const;
|
||||
void usericon(Fl_Image *val);
|
||||
Fl_Image* openicon() const;
|
||||
void openicon(Fl_Image *val);
|
||||
Fl_Image* closeicon() const;
|
||||
void closeicon(Fl_Image *val);
|
||||
int showcollapse() const;
|
||||
void showcollapse(int val);
|
||||
int showroot() const;
|
||||
void showroot(int val);
|
||||
Fl_Tree_Connector connectorstyle() const;
|
||||
void connectorstyle(Fl_Tree_Connector val);
|
||||
Fl_Tree_Sort sortorder() const;
|
||||
void sortorder(Fl_Tree_Sort val);
|
||||
Fl_Boxtype selectbox() const;
|
||||
void selectbox(Fl_Boxtype val);
|
||||
Fl_Tree_Select selectmode() const;
|
||||
void selectmode(Fl_Tree_Select val);
|
||||
|
||||
int displayed(Fl_Tree_Item *item);
|
||||
void show_item(Fl_Tree_Item *item, int yoff);
|
||||
void show_item(Fl_Tree_Item *item);
|
||||
void show_item_bottom(Fl_Tree_Item *item);
|
||||
void show_item_middle(Fl_Tree_Item *item);
|
||||
void show_item_top(Fl_Tree_Item *item);
|
||||
void show_item_middle(Fl_Tree_Item *item);
|
||||
void show_item_bottom(Fl_Tree_Item *item);
|
||||
void display(Fl_Tree_Item *item);
|
||||
int vposition() const;
|
||||
void vposition(int ypos);
|
||||
void vposition(int pos);
|
||||
|
||||
/// See if widget \p w is one of the Fl_Tree widget's scrollbars.
|
||||
/// Use this to skip over the scrollbars when walking the child() array. Example:
|
||||
/// \code
|
||||
/// for ( int i=0; i<tree->children(); i++ ) { // walk children
|
||||
/// Fl_Widget *w= tree->child(i);
|
||||
/// if ( brow->is_scrollbar(w) ) continue; // skip scrollbars
|
||||
/// ..do work here..
|
||||
/// }
|
||||
/// \endcode
|
||||
/// \param[in] w Widget to test
|
||||
/// \returns 1 if \p w is a scrollbar, 0 if not.
|
||||
///
|
||||
int is_scrollbar(Fl_Widget *w) {
|
||||
return( ( w == _vscroll ) ? 1 : 0 );
|
||||
}
|
||||
/// Gets the current size of the scrollbars' troughs, in pixels.
|
||||
///
|
||||
/// If this value is zero (default), this widget will use the global
|
||||
/// Fl::scrollbar_size() value as the scrollbar's width.
|
||||
///
|
||||
/// \returns Scrollbar size in pixels, or 0 if the global Fl::scrollsize() is being used.
|
||||
/// \see Fl::scrollbar_size(int)
|
||||
///
|
||||
int scrollbar_size() const {
|
||||
return(_scrollbar_size);
|
||||
}
|
||||
/// Sets the pixel size of the scrollbars' troughs to the \p size, in pixels.
|
||||
///
|
||||
/// Normally you should not need this method, and should use the global
|
||||
/// Fl::scrollbar_size(int) instead to manage the size of ALL
|
||||
/// your widgets' scrollbars. This ensures your application
|
||||
/// has a consistent UI, is the default behavior, and is normally
|
||||
/// what you want.
|
||||
///
|
||||
/// Only use THIS method if you really need to override the global
|
||||
/// scrollbar size. The need for this should be rare.
|
||||
///
|
||||
/// Setting \p size to the special value of 0 causes the widget to
|
||||
/// track the global Fl::scrollbar_size(), which is the default.
|
||||
///
|
||||
/// \param[in] size Sets the scrollbar size in pixels.\n
|
||||
/// If 0 (default), scrollbar size tracks the global Fl::scrollbar_size()
|
||||
/// \see Fl::scrollbar_size()
|
||||
///
|
||||
void scrollbar_size(int size) {
|
||||
_scrollbar_size = size;
|
||||
int scrollsize = _scrollbar_size ? _scrollbar_size : Fl::scrollbar_size();
|
||||
if ( _vscroll->w() != scrollsize ) {
|
||||
_vscroll->resize(x()+w()-scrollsize, h(), scrollsize, _vscroll->h());
|
||||
}
|
||||
}
|
||||
int is_scrollbar(Fl_Widget *w);
|
||||
int scrollbar_size() const;
|
||||
void scrollbar_size(int size);
|
||||
|
||||
///////////////////////
|
||||
// callback related
|
||||
///////////////////////
|
||||
|
||||
/// Sets the item that was changed for this callback.
|
||||
/// Used internally to pass the item that invoked the callback.
|
||||
///
|
||||
void callback_item(Fl_Tree_Item* item) {
|
||||
_callback_item = item;
|
||||
}
|
||||
/// Gets the item that caused the callback.
|
||||
/// The callback() can use this value to see which item changed.
|
||||
///
|
||||
Fl_Tree_Item* callback_item() {
|
||||
return(_callback_item);
|
||||
}
|
||||
/// Sets the reason for this callback.
|
||||
/// Used internally to pass the reason the callback was invoked.
|
||||
///
|
||||
void callback_reason(Fl_Tree_Reason reason) {
|
||||
_callback_reason = reason;
|
||||
}
|
||||
/// Gets the reason for this callback.
|
||||
///
|
||||
/// The callback() can use this value to see why it was called. Example:
|
||||
/// \code
|
||||
/// void MyTreeCallback(Fl_Widget *w, void *userdata) {
|
||||
/// Fl_Tree *tree = (Fl_Tree*)w;
|
||||
/// Fl_Tree_Item *item = tree->callback_item(); // the item changed (can be NULL if more than one item was changed!)
|
||||
/// switch ( tree->callback_reason() ) { // reason callback was invoked
|
||||
/// case FL_TREE_REASON_OPENED: ..item was opened..
|
||||
/// case FL_TREE_REASON_CLOSED: ..item was closed..
|
||||
/// case FL_TREE_REASON_SELECTED: ..item was selected..
|
||||
/// case FL_TREE_REASON_DESELECTED: ..item was deselected..
|
||||
/// }
|
||||
/// }
|
||||
/// \endcode
|
||||
///
|
||||
Fl_Tree_Reason callback_reason() const {
|
||||
return(_callback_reason);
|
||||
}
|
||||
void callback_item(Fl_Tree_Item* item);
|
||||
Fl_Tree_Item* callback_item();
|
||||
void callback_reason(Fl_Tree_Reason reason);
|
||||
Fl_Tree_Reason callback_reason() const;
|
||||
|
||||
/// Load FLTK preferences
|
||||
void load(class Fl_Preferences&);
|
||||
|
1649
src/Fl_Tree.cxx
1649
src/Fl_Tree.cxx
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