- add true unittest and Fl_String testing
- interface and printout are similar to gtest
without requiring external linkage.
just run `unittest --core`.
- new Fl_String API
- extended API to fl_input_str and fl_password_str
- co-authored-by: Albrecht Schlosser <albrechts.fltk@online.de>
Move git exclusions from the main .gitignore file to the respective
directories to simplify the main file.
Note to devs: some file types are ignored "everywhere" (e.g. *.exe),
there's no need to add these files to the subdirs.
Removing all globals in file writer (#653 )
Fix some static analyser complaints
Valgrind: handle width==0 in GfxDrivers on Wayland and X11
Don't use `Fl_Input_::static_value`, it accesses previous
buffer that may be deleted
Project file write encapsulated, removing globals
Encapsulating project file reader, removing states in glbals
Project i/o increased source code readability
This widget offers the selection of all known FLTK schemes as a simple
widget based on Fl_Choice.
Some test and demo programs use Fl_Scheme_Choice to enable the developer
or user to switch schemes quickly for comparison.
Todo:
- add features to add new schemes during runtime (partially done)
- update status when the scheme is changed by Fl::scheme("...")
Add close buttons for Fl_Tabs
Introducing callback reasons
FLUID shows all FL_WHEN_... options
Adding Fl_Tabs overflow types
Improved test/tabs to show new features
This commit removes the unused variable as suggested in the discussion
of issue #445: "type issue in fluid/ExternalCodeEditor_WIN32.cxx"
... although the compiler would remove it anyway. ;-)
FL_OVERRIDE is defined as `override` for C++11 and higher
FL_OVERRIDE is defined as `override` for VisualC 2015 and newer
Don't interfere with Fl_Widget::override()
SVG is now decompressed in memory
Bitmap invalid array length handling to return an error
RGB Image data reader to return error if image data is too short
FLUID: Add size argument to bitmap and JPEG data
Change some method names to comply with FLTK style as discussed
in fltk.coredev, thread "Fl_Flex method name question".
* Rename Fl_Flex::margins(...) to Fl_Flex::margin(...)
(use singular form for all margin related methods)
* Remove Fl_Flex::setSize() and isSetSize() "backwards compatibility" methods
* Rename Fl_Flex::set_size(...) to fixed(...)
Note: the latter affects existing (pre-release) fluid (.fl) files: you may
want to edit and replace "set_size_tuples" with "fixed_size_tuples"
* Full support o when()
* Making undo suspend nesting
* Finally correct undo handling for Label: input
* Documentation.
* Adding more undo checkpoints for the Widget Panel
* Quick selection of default user_data types
* Pulldown menu for system colors
* Make sure that partially typed text fields are propagated before saving
Fl_Flex would not change type when it had no children.
Function evaluation could read past string end.
Fl_Window_Type would not initialise all member variables.
* Adding strings and design file to source view panel
* Fluid: Fixed source dir recursion, fixed relative image reading path.
* Renaming source_dir to designfile_dir in some functions.
On Windows fluid.exe is a "GUI" program and does not allow console
output which can be a problem in automated builds. In Visual Studio
the fluid GUI program would pop up console windows when generating
.cxx and .h files from .fl files.
The new (additional) fluid-cmd.exe is built as console application
for users that need it and it is used in the FLTK build process on
Windows to convert the .fl files.
* Size and position widgets can evaluate basic math.
* Allowing x, y, w, and h as variables for formulas.
Also supporting 'i' as a counting index when selecting multiple
widgets, so setting Y: to i*25+10 arranges all selected widgets
vertically.
* Additional variables cx, etc. for children box
cx, cy, cw, ch
Before, Functions could only be "static" (keyword static is added)
or "global" (prototype is added). This is harmful if the function or
method was declared elsewhere. "local" solves that.
* Added filename function to Fl_Preferences
Static function to get filename before opening.
Member to get filename after opening.
Bug fixes for memory mapped preferences.
* ERROR is a macro on Windows, don't use it
* Added Fl_Preferences::dirty().
User can now check if the database will be written
when flushed or destroyed.
Flush returns a crude error code.
* Fl_Preferences::get binary data returns # of bytes read.
* Verified group deletion code
* Fl_Preferences ignores locale.
This will make .prefs files interchangeable
between different computers.
* Updating the Preferences Mode to ignore locale.
* Fixes in docs.
Reading an .fl file rebuilds a menu item arrays with every item read.
If a menu is only partially read, the end marker (label==NULL) is
not set, so that deleting the menu will run beyond the missing marker.
This bug was exposed by adding images to menu items, which
requires additional deletes.
... as discussed in fltk.coredev in thread "RFC: introduce public
config header <FL/fl_config.h>", see:
https://groups.google.com/g/fltkcoredev/c/xLCs1AIXMVo/m/MHZpQggzAQAJ
- Rename abi-version.h to fl_config.h, rename input files,
update dependencies, .gitignore, CMake, configure and Makefiles.
- Include Cairo options in FL/fl_config.h
- Rename FLTK_USE_CAIRO to FLTK_HAVE_CAIROEXT for consistency.
- Include <FL/fl_config.h> in config.h and wherever necessary,
fix include order (move FL/Fl.H to the top) and more.
- Move USE_X11 to fl_config.h and rename to FLTK_USE_X11
- Do not include <config.h> in Cairo demo program which is no
longer required in Cairo programs since FLTK 1.4.0
In Fluid, selecting a menu button, and selecting it again to make it
movable would also grab the text input focus, which would prevent
the enclosing window from using arrow key events to manipulate
the selected widget.
Code now convinces browser to rebuild when the tree changes by UI.
When widgets are move, the current widget should always be visible.
It's the responsibility of the UI callback to update the browser.
Fluid would add pasted widgets as the last child of the
current group, even if they were cut at the beginning
of the group. This patch adds a 'startegy' to adding
widgets to allow merging closer to the 'current' widget.
Also added d'n'd for the widget bin and some other
UI improvements.
STR 3442: some preparation, variable renaming
STR 3442: unifying functions to add widgets.
Adding widgets interactively is merged into one function,
making undo/redo work as expected and removing
unexpected differences between adding by menu or bin.
STR 3442: adding drag'n'drop for windows from bin.
Just drag the window symbol out of the tree and drop it anywhere
on the desktop.
Visual representation of dragged Window.
STR 3442: insert individual nodes after 'current'
STR 3442: adding new widget at expected positions.
The widget bin can finally do drag'n'drop.
Widgets appear in the tree close to the last selection.
Duplicating now ads right below.
Cut and paste inserts after last selection.
Fluid: replaced #define with strict enum type.
Based on jdpalmer's pull request:
If the subtype menu is disabled because there are no subtypes, the deactivated menu will still display the subtype of the last widget that had a subtype value. Clearing the menu when there are no subtypes fixes this minor inconsistency.
Note: I "downgraded" this Doxyfile from 1.9.2 to 1.9.1 and edited all
offending tags in the file for compatibility with 1.9.1 and 1.9.2.
Older versions may issue warnings.
In this first version, we assume that the code file is newer whenever it is written,
until the current design is modified in any way. So instead of a status bar at the bottom
of the main window, the title bar will now show the status of the design and the code at
the same place.
also added and fixed a few comments
STR 3210: fixed indenting of widget callbacks.
Also fixed what is considered a 'name' (could still be improved).
Also better formatting inlined functions in the header.
The shell properties toolbox is completely redesigned:
This dialog box offers a field for a command line and three check buttons
to generate and save various files before the command is run.
If the fourth checkbox, "use settings in .fl design files" is checked,
all shell settings will be store in the current .fl file, and they will
be read and restored when the .fl is loaded again.
Fluid will save different shell settings for different operating system as
it is common that a different OS requires a different shell command.
Fluid comes with default shell settings. Pressing the "save as default" button
will store the current setting in the Fluid app settings and are used for new
designs, or if the "use settings..." box is not checked.
Fluid app settings are saved per user and per machine.
tl;dr : making Fluid maintainable, no changes in code execution and logic.
This is a pretty extensive restructuring of the Fluid source tree.
It was neccessary because source and header files were getting
much too big to handle. Many source files had no header, and many
headers declared functions that were in diffrent source files.
Reorganized much of the include statements.
Added comments to some of the files.
Added Doxygen configuration file for standalone Fluid docs.
Tested everything by rebuilding Fluid .fl designs with the resorted
version of Fluid.
If a user adds a new widget using the right mouse button in any of the
design's windows, the new widget will be located with its top left corner
at the selected position.
The previous name existed already with different case (fl_string.h)
in the FL folder which broke the build on macOS and Windows.
This may be a temporary fix - until I find a better way.
The new function fl_write_png() was moved to its own file and is now
publicly available ("exported") so other programs can use it.
This function was used in fluid to write a window screenshot (.png)
together with a template (.fl) to preferences storage.
CMake/compatibility.cmake: define functions and macros to be used
if a particular CMake functionality requires a higher CMake version
than FLTK's minimum CMake version, see 'cmake_minimum_required(...)'
in the root CMakeLists.txt.
Note: target_link_directories() is available since CMake 3.13
macOS Big Sur 11.3 introduced a new "security feature" such that
app bundles created from existing bundle templates in downloaded
files (tar distibutions, expanded) could no longer be executed
without unsetting the "quarantine" attribute. This commit fixes
this by creating all bundles from scratch.
Known *workaround* for older tarballs and snapshots:
$ xattr -d -r com.apple.quarantine xxx.app
- rewrite to use pkg-config with both autoconf + CMake
- remove hardcoded library names
- fix build dependencies and search directories
- remove or replace old and unused variables
- update README files
To be done:
- implement fallback for autoconf/configure if pkg-config is missing
- fix pango build (uses cairo internally)
The fluid version and other values in .fl files are written as float
values which means that locale settings apply since we enabled the
locale with "setlocale()".
Update the "rebuild" target in fluid and src folders to update
the fluid (.fl) files and related {.cxx|.h} files.
LDFLAGS often contains "-L*" flags as provided outside the build to tell the linker where to search for libraries. If these are included -before- the ones used for internal linkage as found in LINKSHARED, and FLTK is already installed on the system, then the already-installed FLTK libraries will be found before those internal to the build. Moving the LDFLAGS after LINKSHARED generally solves this issue. Worst case the move won't hurt linking since all of the flags are still included in the link command.
Now bundle wrapper scripts are created in the particular build folder,
i.e. in subdir 'Debug', 'Release' etc. in multi config builds (Xcode).
To do this, the scripts are now copied whenever the target is built
and not during the configuration phase.
To do: "install" wrapper scripts.
- raise minimum CMake version from 2.6.3 to 3.2.3 (Jun 01, 2015)
- indent all CMake files according to the CMP (2 col.)
- refactor FLTK version number definitions and usage
- unify CMake and autoconf/configure variable names:
- FL_VERSION -> FLTK_VERSION
- FL_MAJOR_VERSION -> FLTK_VERSION_MAJOR
- etc. for _MINOR_ and _PATCH_, respectively
- note: this does not affect FL_VERSION etc. in source code
- generate "export headers" for all libraries (experimental: OFF)
- port some forgotten goodies from branch-1.3 to master
- merge and improve macro 'create_example' (WIP)
- remove "temporary" options and code for older CMake versions
- include and use 'GenerateExportHeader' (experimental, WIP: OFF)
- note: created header files are not yet used
- build only *one* DLL with Visual Studio (tested, works)
- similar to the bundled IDE projects in 1.3.x
- add some dynamically linked test/demo programs ('*-shared')
if shared libraries are built (WIP)
- split 'macros.cmake': use one file per macro
Fluid would write trailing whitespace at some points when generating
.cxx and .h files from .fl files.
This was an old issue but became obvious since we removed trailing
whitespace from source and header files recently.
This commit fixes all whitespace errors in files generated from .fl
files in the FLTK repository, i.e. in fluid/, src/, and test/ folders.
I can't guarantee that I found all possible whitespace errors, but
this commit:
Fixes#100
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
Metrowerks CodeWarrior was an ancient macOS compiler (discontinued
since 2005) that defined the macro __MWERKS__. Code using this macro
and several comments have been removed.
Fixed including binaries and text to use the same path as the source code. This is consistent with the way the file is selected in the corresponding dialog box. Since the old behavior was false, I don't think this will break any existing projects.
The code to determine whether the GTK library is available is now in Fl_X11_System_Driver::probe_for_GTK()
called both by Fl_Printer::begin_job() and Fl_Native_File_Chooser.
New Fl::option OPTION_PRINTER_USES_GTK allows to deactivate use of
the Gnome print dialog.
Minor change in Fl_Native_File_Chooser: GTK version 3 is searched before version 2,
whereas the search order was the opposite before.
fluid/template_panel.{fl|cxx}:
.../fluid/template_panel.cxx:261:44: warning: ‘%s’ directive output
may be truncated writing up to 255 bytes into a region of size
between 0 and 1023 [-Wformat-truncation=]
Solution: increase buffer size from 1024 to 1400.
fluid/undo.cxx: fix warning [-Wformat-truncation=]
This fix also removes some static variables and simplifies the
function undo_filename(). It does no longer copy the full filename
string back to a given buffer. Now it returns a pointer to the
internal filename string.
Summary: fix compiler warning, save memory, simplify a function, and
speed up code by not copying data unnecessarily.
The intention is to improve (and minimize) diffs when dependencies
are changed and `make depend' is executed.
(1) use `makedepend ... -w 20'
(2) `sort -u' the resultant file with some more "magic".
(1) makes sure that there is only one dependent file per line,
(2) makes lines unique since `makedepend' can output one file
many times which is redundant and makes diffs hard to read.
This uses 'mv', 'grep', and 'sort' in all FLTK library Makefiles.
Image libraries are intentionally left for a later update.
When editing code in Fluid, the COde_Type class will now
remember the last cursor position and reopen the editor
dialog at that position (not for external editor).
When writing comments, FLuid would check if the comment was
C compatible. However, comments don;t need to comply to C
syntax. We could check for the "*/", but is that really needed?
This is particularly useful for fluid/about_panel.{fl,cxx,h}.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12888 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fl_Rect.H is no longer included by Fl_Group.H to avoid unnecessary
dependencies on Fl_Rect.H. Currently it is only needed to access the
array returned by the protected method bounds().
Also clarified documentation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12827 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12641 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This first step replaces FL/x.H with FL/platform.H but keeps a small
FL/x.H that #include's FL/platform.H for backwards compatibility.
Documentation sources in documentation/src/*.dox have been fixed,
but references in other source files need to be fixed in another step.
Dependencies have been adjusted.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12640 ea41ed52-d2ee-0310-a9c1-e6b18d33e121