window is just another window with Mac OS as it was already with MSWindows and X11.
This requires Mac OS X 10.2. Window nesting to any depth is possible.
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Moreover, fl_read_image() behaves differently with and without OS virtualization for X11 and MSWindows.
The patched function reads whatever is in the rectangle transmitted in arguments, with and without GL data, with and without subwindows,
on ‘true’ OS or on virtualized OS.
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Create classes FLWindowDelegateBefore10_6 and FLViewBefore10_6 to support text input before Mac OS 10.6
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The editor demo had grey lines between text lines and its cursor left traces behind
when moved. The scroll demo left some faint lines behind also.
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See also discussion in fltk.coredev of Sept 07, 2014 and later
with subject "Fixing the nearest-neighbour scaling".
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that gives a non-rectangular shape to a standard window. The benefit is that it works with Fl_Double_Window and Fl_Menu_Window as well.
It also works for free with Fl_Gl_Window on the X11 platform only.
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This needs to be done from FLTK as it affects the window interaction,
which FLTK is largely responsible for.
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This gives applications the means to handle some low level
integration with the system that might otherwise not be possible
without modifying FLTK itself.
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The new class is fully Doxygen-documented.
Added an example program (example/shapedwindow.cxx) that exercises the new class.
Modified all IDE-supporting files accordingly.
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Also change our fallback cursors to use this method, so that fallback
cursors are handled in a platform independent manner. STR #2660.
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than "normal" windows. This is mostly necessary when full screen
windows are present as those are raised to a higher level in order
to obscure the dock and main menu.
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the window decorations behave better by properly graying out windows
that will have their input stolen by a modal one.
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The API follows that of EWMH, which gives you a good control
over which monitors to use.
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Added Fl_Image_Surface class to draw into an Fl_Image object.
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by the [NSView drawRect:] implementation. The system therefore has prepared before the
adequate graphics context for the window.
This introduces a limitation: it's not possible to call Fl::wait(), Fl::check()
nor Fl::ready() while in the draw() function of a widget. Use an idle callback instead.
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This eliminates the necessity to lock/unlock views that was tricky to do properly because of interaction with
undocumented system-performed locks.
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if the opening of this dialog window made the previous window to be redrawn.
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