all of the window title bar, when the program is linked with OS X 10.10.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10515 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
title bar buttons are drawn by the system instead of emulated by FLTK.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10510 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
by function gl_font() of file src/gl_draw.cxx (X11-specific).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10504 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
and because Xcode3 opens very well the Xcode4 ide anyway.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10502 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also, added explanatory comment of the purpose of a GNUC-specific
attribute in FL/fl_ask.H
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10501 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Albrecht adds in comment #3: "These have been replaced by fl_make_path()
and fl_make_path_for_file() in src/fl_utf8.cxx."
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10491 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
With true subwindows, several members of Fl_X became useless.
This change recycle two of them for new uses:
- Fl_Region subRegion is used as a pointer to a CGRect
- Fl_X *xidChildren is used to indicate the resolution of the display
containing a window
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10486 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Case with high resolution parent window and low resolution GL window is now directly processed.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10485 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
because the windowDidMove notification is not always sent.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10484 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The new field bool Fl_X::mapped_to_retina is updated when needed, that is, when the window is moved.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10481 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
about the use of show() and hide() from child threads, based
on issues reported in fltk.general with tooltip windows
causing issues.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10476 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Add one pair of braces for clarity, move some other braces and
else statements around. There's more to that, but these were
minimal changes to improve readability for solving STR #3043.
There are no real code changes involved though.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10474 ea41ed52-d2ee-0310-a9c1-e6b18d33e121