firts context is hidden, there is still information with shareable
GL Contexts. Depending on the implementation of the OpenGL driver,
this may not work. It would be great if folks could do stress testing
on multiple platforms with different drivers. The test would be to
create 3 Contexts, delete the firts one, and create another one
or two. It seems to work on my OS X Mac... .
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3046 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
on your systems? I'll double-check with my iBook and iMac...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2860 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Fl_GIF_Image and Fl_PNG_Image didn't close the file before
calling Fl::error().
- Fl_Help_View didn't clear the line array in Fl_Help_Block,
and Fl_Help_Block::font and ::size were not used.
- Fl_Shared_Image::get() didn't return NULL if the image
could not be loaded.
- Switched to more efficient code for
Fl_Tiled_Image::color_average() and ::desaturate().
- Don't delete children in Fl_Text_Display since the group
will do it.
- Fixes to filename_isdir(), filename_absolute(), and
filename_relative().
- Was using numbers instead of define constants for some
OpenGL stuff under WIN32.
- Wasn't exporting threading functions under WIN32.
- The Fl_Widget destructor now removes from the parent to
avoid a Purify error since the old widget would be
referenced by the parent when it was destroyed; this has
no apparent performance impact since Fl_Group::clear()
sets children_ to 0, making Fl_Group::remove() very
fast...
- WIN32 font enumeration datatype fixes...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1878 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Almost all test applications run out of the box (->Makefile). See more
information in README.mac .
Changes:
- message handling
- access to opaque port structures
- image, bitmap, pixmap support
- most OpenGL stuff
- window styles
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Send FL_MOUSEWHEEL events to the focus widget first, then to others.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1694 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
title would mess up by replacing that menu title, it now adds a new
item.
Fl_Menu::add() of text starting with '/' to a menu is assummed to be a
filename. So "/foo/bar" creates a single menu item. You can also put
filenames into submenus by doing "submenu//foo/bar", this will create
a submenu called "submenu" with an item "/foo/bar". Menu items
starting with "\_" will insert an item starting with '_' rather than a
divider line. These changes make the menus compatable with fltk 2.0.
Another little fix for the BoXX OpenGL overlays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1460 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1413 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
FL_MOUSELEAVE had an extra underscore
call to toupper() removed
const char* cast added to fl_draw_pixmap
Change to Fl_Gl_Window that did not get in in time for 1.0.5, it caches
the current gl context and does not call glXMakeCurrent (wglMakeCurrent
on WIN32) if not needed. This distinctly speeds up Mesa, Irix, and
Windows opengl, although I am stumped why such a test is not built
into those libraries already.
If you use other code that sets the current OpenGL context fltk will
get confused because it does not know it changed. To fix such programs
you must call fl_no_gl_context() to clear the cache.
There is a report that this causes the fractals demo to crash on some
Linux and Irix machines, although I can't reproduce it. I suspect the
problem is the fractals demo and not fltk, but this change may be making
it more likely to fail.
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