1) add Wayland code that prevent subwindows from leaking outside their parent.
This does not cover GL subwindows.
2) add macOS code that prevent GL subwindows from leaking outside their parent.
This fixes issue #494 for the macOS platform.
N.B.: Wayland GL subwindows are not prevented from leaking because no solution
that would not require any change in client applications was found. Code that
would cover Wayland GL subwindows but would require client applications to always
use the FL_ALPHA flag is included in this commit in commented out form.
This issue revealed that the macOS and Wayland platform processed events slightly differently
from other platforms.
Under X11 and Windows, Fl::wait() processes one event if one is present, and also all other events
present in the event queue immediately after the processing of that event.
Under macOS and Wayland, Fl::wait() processes one event if one is present and returns.
This commits makes the macOS and Wayland platforms behave as other platforms.
These virtual members are moved from Fl_Screen_Driver to Fl_System_Driver
- wait(double)
- ready()
These virtual members are moved from Fl_System_Driver to Fl_Screen_Driver
- copy(const char *stuff, int len, int clipboard, const char *type)
- void paste(Fl_Widget &widget, int clipboard, const char *type)
- clipboard_contains(const char *type)
- clipboard_notify_change()
These members are moved from Fl_X11_Screen_Driver to Fl_X11_System_Driver
- poll_or_select_with_delay(double time_to_wait)
- poll_or_select()
and are made virtual in preparation for the introduction of class
Fl_Unix_System_Driver.
* Added filename function to Fl_Preferences
Static function to get filename before opening.
Member to get filename after opening.
Bug fixes for memory mapped preferences.
* ERROR is a macro on Windows, don't use it
* Added Fl_Preferences::dirty().
User can now check if the database will be written
when flushed or destroyed.
Flush returns a crude error code.
* Fl_Preferences::get binary data returns # of bytes read.
* Verified group deletion code
* Fl_Preferences ignores locale.
This will make .prefs files interchangeable
between different computers.
* Updating the Preferences Mode to ignore locale.
* Fixes in docs.
FLTK 1.3 supports complex text input methods (TIMs) for the 3 platforms
(X11, Windows, macOS). This support has an interface with FLTK that is
common for X11 and Windows, via (undocumented) functions fl_set_spot(),
fl_set_status() and fl_reset_spot().
In contrast, and because it's been developed independently, the
interface between the macOS TIM and FLTK 1.3 is completely different :
static functions FL::insertion_point_location() and Fl::reset_marked_text().
The present change implements a single TIM/FLTK interface
used by all platforms based on functions fl_set_spot() and
fl_reset_spot().
The previous macOS-specific functions FL::insertion_point_location() and
Fl::reset_marked_text() are maintained only for compatibility with 1.3
and deprecated.
... as discussed in fltk.coredev in thread "RFC: introduce public
config header <FL/fl_config.h>", see:
https://groups.google.com/g/fltkcoredev/c/xLCs1AIXMVo/m/MHZpQggzAQAJ
- Rename abi-version.h to fl_config.h, rename input files,
update dependencies, .gitignore, CMake, configure and Makefiles.
- Include Cairo options in FL/fl_config.h
- Rename FLTK_USE_CAIRO to FLTK_HAVE_CAIROEXT for consistency.
- Include <FL/fl_config.h> in config.h and wherever necessary,
fix include order (move FL/Fl.H to the top) and more.
- Move USE_X11 to fl_config.h and rename to FLTK_USE_X11
- Do not include <config.h> in Cairo demo program which is no
longer required in Cairo programs since FLTK 1.4.0
This undocumented macro is used on X11 and macOS platforms to
consolidate mouse move events, i.e. to collect some events and send
them later as one event. The old macro name CONSOLIDATE_MOTION has been
renamed to FLTK_CONSOLIDATE_MOTION since it is now a "global" symbol.
Users can define FLTK_CONSOLIDATE_MOTION in their build system, e.g.
on the compiler commandline, as 0 or 1 to disable or enable this
feature, respectively.
In FLTK 1.3 the default was 0 (OFF) on macOS and 1 (ON) on X11.
In FLTK 1.4 the default is always 0 (OFF).