single @. Currently only 1 symbol per label, at the beginning or end of the
label string, with the remaining text (and image) getting formatted as
usual. The size of the symbol == lines * labelsize, unless there is
no text in which case the size == height of label area.
Fl_Menu_Item::draw() didn't clear the image field in the Fl_Label
structure.
Removed Fl::enable_symbols(), which is now the default.
Dropped FL_IMAGE_LABEL, FL_PIXMAP_LABEL, and FL_BITMAP_LABEL types,
which are no longer needed.
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image() method to set active image, deimage() method to set inactive image.
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Keyboard nav for choice, menu button.
Updated Fl_Choice to draw like a combo box.
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goofed with the layout->resize conversion. Also check fix for mMaxSize
being 0 so I set it to textsize())
contrast,inactive -> fl_contrast, fl_inactive, with defines for old names.
fl_rect() and fl_rectf() with color args.
fl_height, etc. with font,size args.
Send FL_RELEASE and FL_DRAG events to the pushed() widget by default.
Fix file chooser so it doesn't automatically change dirs if the only
matching name is a dir.
Updated Fl_Browser_ and Fl_Scrollbar for better mouse wheel support.
Moved DLL definitions to new Fl_Export.H.
Restore callback functionality in file chooser.
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strings)
Remove fl_file_chooser_cb() function, which is not needed with the
new Fl_FileChooser dialog and related widgets.
List directories first, in boldface.
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Fix sign of Fl::e_dy to match screen coordinate directions under WIN32.
Note: tooltips not working under WIN32...
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Updated the makefile to use config.status --recheck before calling
config.status (why they can't provide one that does both, I don't
know...)
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Update 1.1 tooltip interface to be identical to the 2.0 interface for
most things (no enter_area function right now...)
Add localized makedepend files (no system include files, just ../FL/bla.h)
so that builds recompile as necessary.
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NOTE: looking into a problem with the tooltip not going away when
you ESCape a window (close it)...
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Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
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windows.
Fl_Input::replace(...) correctly updates the display if the replaced
region does not include the mark, point, or selected region.
Added Fl::add_check(...), Fl::remove_check, and Fl::has_check. These
are similar to idle callbacks but are only called just before it waits
for new events. They can be used to watch for changes in global state
and respond to them.
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APIENTRY should appear between the return type and function name.
WIN32 is defined by MSVC++, not _WIN32. Updated the sources to work
with both.
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"repeat_timeout", which is shorter and more accurately describes what
it does.
GLUT_STROKE_*_ROMAN in glut.h are defined as 0,1 on WIN32 to match the
glut header files there.
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Alexander Rabi Beels. This will not affect things much because WORDWRAP
is normally disabled. However it fixes a few bugs with word+line selection
and with up/down arrows working when there are tabs or control characters
in the text. I modified his patches so no changes are needed to the
header files to enable wordwrap and so that very long words scroll
horizontally rather than break between letters.
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add_timeout will now do the callback at time t after the call to
add_timeout, like before.
add_interval_timeout is a new call that measures time from when the
last timeout was called. This has slightly less overhead and allows
accurate spacing of timeouts.
Patch from Stuart Levy so the *last* widget in an Fl_Pack may be
resizable. This should be compatable because resizable didn't do
anything before so there was no reason to set it.
Makefiles for no-cygwin from Paul Baxter (see README.win32 for info).
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tested this, but I believe this is why I keep getting mail about glut
not linking on win32. If anybody can check this please do so!)
Fix for sliders so that clicking on one with a small (or zero)
slider_size will not move the slider.
I put Fl_Button.H in fl_shortcut.cxx so that it gets the FL_EXTERN for
fl_old_shortcut() (and also assures the declarations match).
Fixed xpaint link in the documentation.
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were already.)
Looks like I forgot to commit those changes to eliminate Mesa dependancy in
the code. Here it is.
Carl
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Fixed hardware overlays. The problem was the new fl_clipped() code,
which tests against the current window size. The hardware overlay
code did not set the current window when drawing the overlay. I
needed hardware overlay for DD's code, I'm not sure if these fixes are
good enough to enable this in our general release. Hardware overlay
still only works on SGI Irix.
Some patches to turn off the MSVC++ -Oa (assumme no aliasing)
optimization flag. Suprisingly this only broke a few parts of fltk,
or at least these are the only ones I found.
Does not unmap child windows when the main window is iconized. This
reduces flashing when the window is deiconized.
Fl::key() is set to zero by all events except key down/up. This will
allow you to reliably test if an event or callback was produced by a
keystroke. Fixes the bug posted about stopping Escape from closing
the window.
User defined cursors on OpenGL windows slowed down NT a *LOT*. Some
attempts to fix this by turning off the cursor while drawing the
window.
Filename completion in the file chooser works better on NT. Typing
TAB fixes the case of everything you typed to match the shortest name
that can be completed.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1158 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
the window list. This window is used as the "parent" of any modal
windows you create so it is a good idea to be able to change it.
Normally it is whatever window got the last event.
Fixed Fl_Menu::global handler to use first_window so if a modal window
pops up in response it is parented to the window containing the
menubar rather than the current top window. This was an annoying bug!
Copied fl_line_style() and the line_style demo over from fltk 2.0
because I am tired of mailing this code to people. Better to advertise this
as "added fl_line_style() function to set line thickness, dash patterns,
and end caps".
Fixed the documentation for these changes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1117 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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before any widgets are created, in order to change the default size of
the fonts used. The most useful thing that can be done is to set it to
12 so that the default font size matches Win32.
I also fixed the menubar drawing a bit so that a menubar with a FL_FLAT_BOX
draws correctly.
It should also be documented that "Fl::set_color(Fl_Color(15),0,0,128);"
can be used to get Win32-style highlighting of menus and text items. This
is not portable to fltk 2.0.
With these changes it should be easier to get fltk to look just like Win32.
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Enumerations.H so they are available to any fltk programs.
More fixes to the fake-overlay code in Fl_Gl_Window (it did not work on
Win32 when there were 2 different-sized windows)
Fix to Fl_compose to not quote the Delete key fixed to allow the right-
control key to still be the compose prefix and to allow it to quote
control characters.
OSF1 used the same parameters for scandir as SGI and unlike Linux and
apparently most other Unix's
fl_ask, message, etc windows are resizable, which is useful if you use
them to display arbitrary output from a program.
On Win32 non_modal (but not modal) windows have close and size boxes, as per
popular demand at Digital Domain.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1028 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Applied colors patch.
Updated doco makefile for current version of HTMLDOC.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1015 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
already-created X connection. This should help with interoperability
with Xt or other toolkits.
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