Add fl_parse_color() to X11 version, too, and use it instead of XParseColor
in the image handling code.
Move the default color stuff in the plastic scheme to the MacOS
get_system_colors(), and apply the background color to the tile image.
More fixes for test makefile.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1901 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
for new FLTK_SCHEME environment variable, which should get added to
FLTK 2.0 CVS, as well as the -scheme option...)
Revert Fl_Group/Fl_Widget destructor change - it doesn't work for
statically initialized widgets (like the widgets in a color chooser...)
Export fl_round_up_box() and fl_round_down_box() so they can be
restored in Fl::reload_scheme().
Use FL_DOWN_BOX and FL_ROUND_DOWN_BOX in menu drawing code.
Use a static string for the display environment variable in Fl::display().
Updated MacOS README file...
Added window tile image...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1883 ea41ed52-d2ee-0310-a9c1-e6b18d33e121