Also small but unnecessary code change to reset row_edit/col
to zero after editing for example clarity.
Unnecessary b/c those vars are ignored anyway when input
visibility turned off, so change is more cosmetic codewise.
Fluid would write trailing whitespace at some points when generating
.cxx and .h files from .fl files.
This was an old issue but became obvious since we removed trailing
whitespace from source and header files recently.
This commit fixes all whitespace errors in files generated from .fl
files in the FLTK repository, i.e. in fluid/, src/, and test/ folders.
I can't guarantee that I found all possible whitespace errors, but
this commit:
Fixes#100
Amended by Albrecht:
- rename union member variables as discussed
- add comments to new array_ union members
Fixes#96
Signed-off-by: Albrecht Schlosser <albrechts.fltk@online.de>
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
Test programs device and pixmap_browser use these new classes.
Class Fl_SVG_File_Surface can be optionally made non functional using the
--disable-svg configure option or turning off OPTION_USE_SVG in CMake.
Class Fl_EPS_File_Surface can be optionally made non functional using the
--disable-print configure option or turning off OPTION_PRINT_SUPPORT in CMake.
As documented, Fl::next_window(win) must only be called with a valid
*shown* window. The old code would crash if the argument was NULL
or the window was not shown.
The new code avoids the crash, issues an error message, and returns
NULL to the caller.
Commit 6fe226cb80 introduced use of
pkg-config which broke linking from fltk-config if FLTK was
configured to use pango library.
This patch duplicates line from another if branch that just adds
libraries assuming that if pkg-config found pangoxft that there
are present all it's requirements.
Some of the test programs were linked with libfltk_forms which was
unnecessary. The only one requiring this is the forms demo.
[CMake] reordered linked FLTK libs in dependency order.
If a user program accidentally deletes the "current" group, then
the pointer would still point at the deleted widget. This commit
prevents this and makes the Fl_Group's parent the current group.
Fixes issue #88.
Clean up library and variable names.
Remove '_SHARED' suffix from library (output) filenames.
This commit was inspired by David Runge ('dvzrv'), thanks.
See PR #21.
Fixes#21
Cherry-pick the essential changes from FLTK 1.3 since this change
had not been ported to 1.4 yet.
To do: my current plan is to consolidate 1.3 and 1.4 CMake files
as far as possible (with the exceptions of source files, obviously)
and to redesign / refactor CMake files later in this process or
maybe only for 1.4 if it turns out to be too much to backport.
We use the host system's `fluid` when cross-compiling. This must be
executable as `fluid`, i.e. it must be in the PATH or otherwise
defined, for instance as an alias.
- add 'can_expand' optional parameter to scale()
- don't expose name and e-mail of the nanosvg author in docs
- format example code according to the FLTK coding style
- fix (some) trailing spaces
FTR: all examples compile and work well with current FLTK 1.4.
(1) The new virtual method Fl_Image::release() which is equivalent to
'delete this' automatically extends to Fl_Shared_Image::release()
which makes the latter method virtual.
This new method in the base class makes Fl_Image::release() callable
on all objects derived from Fl_Image.
(2) Add virtual method Fl_Shared_Image *Fl_Image::as_shared_image()
This new method can be used to detect whether an Fl_Image instance
is an Fl_Shared_Image or not.
The "Visual Studio Code" editor (Open Source by Microsoft) is
becoming more and more popular. It uses a (hidden) folder '.vscode'
in the workspace root directory to store its configurations. We
need to ignore this folder to avoid confusing developers and
checking it in by accident.
See https://github.com/Microsoft/vscode