Although this is probably not the application's fault and this
was found with gcc 4.5.3 using Windows 64-bit cross-compiling only.
windowfocus.cxx:25:18: error: 'Fl_Input* inp' redeclared as different kind of symbol
/usr/x86_64-w64-mingw32/sys-root/mingw/include/intrin.h:347:5: error: previous declaration of 'int inp(short unsigned int)'
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10594 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This was a regression introduced in svn r 10573 that affects new builds,
when the target directory for test files (bin/examples) doesn't exist yet.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10577 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Demo programs using Fl::args() and fl_get_system_colors() instead of
Fl_Window::show(argc,argv) didn't correctly initialize the Fl::scheme()
if the environment variable FLTK_SCHEME was set.
Calling Fl::scheme(Fl::scheme()) fixes this, because (currently) only
Fl::scheme(NULL) reads the environment variable FLTK_SCHEME.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10565 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
(1) Set window title to reflect current scheme.
(2) Add class BoxGroup to show a red frame around each box
and/or a white box background.
Both features are disabled though. Edit the source file to enable.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10546 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This test program may not be in the optimal position in the menu,
but w/o restructuring more of the menu this was the best position
I could find. Maybe we can restructure the menu in the future.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10433 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Hopefully this doesn't break Windows or Mac OX IDE builds, please help
testing.
Short story: these functions showed compatibility problems, lacked some
quality (regarding interruption by signals), and maybe more.
This is a combined commit that reverts three (3) svn commits. The following
lists are extracted from git, but show the svn revisions and files:
Remove Fl::*sleep() family, part 1: revert svn r 10287.
:100644 100644 a988702... 794920f... M ide/Xcode4/FLTK.xcodeproj/project.pbxproj
Remove Fl::*sleep() family, part 2: revert svn r 10151.
:100644 100644 cf839e6... bfde9c4... M ide/Xcode3/FLTK.xcodeproj/project.pbxproj
:100644 100644 794920f... c0c772a... M ide/Xcode4/FLTK.xcodeproj/project.pbxproj
Remove Fl::*sleep() family, part 2b: revert svn r 10151 (continued).
:100644 100644 bfde9c4... abf2922... M ide/Xcode3/FLTK.xcodeproj/project.pbxproj
Remove Fl::*sleep() family, part 3: revert svn r 10150.
:100644 100644 b469018... e76a3e5... M FL/Fl.H
:100644 100644 7bb7899... 4d4755d... M ide/VisualC2008/fltk.lib.vcproj
:100644 100644 9d9a2cf... 334aef8... M ide/VisualC2008/fltkdll.vcproj
:100644 100644 5533a54... e30058b... M ide/VisualC2010/fltk.lib.vcxproj
:100644 100644 e49f691... 1259c87... M ide/VisualC2010/fltk.lib.vcxproj.filters
:100644 100644 946f31a... d53ab80... M src/CMakeLists.txt
:100644 000000 fed36fd... 0000000... D src/Fl_sleep.cxx
:100644 100644 3d9656c... 3b265f9... M src/Makefile
:100644 100644 6eadbcb... 5dd5872... M test/sudoku.cxx
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10419 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Moved docs from header file and enhanced docs, particularly about the
resizable() widget and the resize behavior in general.
Changed the tile demo program to use a resizable() with 20 pixels
border distance, so that border dragging is limited as described in the
docs. Updated the image file to reflect the current test/tile.cxx demo.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10385 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
All fluid .fl files have been rewritten with fluid 1.3.3 and may differ
somehow, but there are no significant changes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10353 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also modified .gitignore, svn-properties, Makefile and CMake-Files.
Todo: test/twowin.cxx and test/windowfocus.cxx need to be added to ide files
(MS VC++ and Xcode).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10339 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also change our fallback cursors to use this method, so that fallback
cursors are handled in a platform independent manner. STR #2660.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10196 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The API follows that of EWMH, which gives you a good control
over which monitors to use.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10189 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Now, instead of just ignoring the scrollwheel
events, I try to make the scene zoom in/out
in response to the wheel instead.
Seems to be working; not sure I have the
zoom sensitivity set to a sensible avlue, though!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10185 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
which were confusing it and making it sometimes
unresponsive to mouse left or middle button drag
inputs...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10184 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2) Changed Fl_Scrollbar to show a 50% tab, so that the
"///" scrollbar tab decorations are visible when the
gtk+ scheme is enabled.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10165 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added Fl_Image_Surface class to draw into an Fl_Image object.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10159 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Applied LZA's patch and included some mods to address TODO items and ABI issues.
Also update CREDITS with LZA and a few other notably absent names.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10152 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
TODO: Xcode 4 ide needs fl_gleam.cxx added
Test of Visual Studio IDE mods (which were hand-modified)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
HTML parser. (Feel free to expand these tests)
Modified the 'help' program to use this help file
as a default, since the old reference was to our
old documentation link that (1) no longer is released
with the code, and (2) is doxygen content our HTML
parser can't possibly handle.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10097 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
***************************************************************
NOTE: You MUST uncomment the FLTK_ABI_VERSION in Enumerations.H
to use these changes.
***************************************************************
Also: separated tree size calculation from draw() code,
so that one can cause the tree to recalculate immediately
after making modifications to the tree by calling Fl_Tree::calc_tree().
Numerous improvements to docs for the tree as well, enough
to create a rather large diff.
Large internal changes were needed to do this properly.
The following was added to the CHANGES file:
- Fl_Tree: various related changes:
o Added horizontal scrollbar
o Separated draw() and tree size calculation
o Added new public methods:
> resize() -- uses optimized dim calc, avoids tree recalc
> next_item() -- added parameters: direction, visibility
> extend_selection() -- added parameters, improved algorithm
> calc_dimensions() -- calc tix/y/w/h, tox/y/w/h and scrollbars
> calc_tree() -- calc tree_w/tree_h
> recalc_tree() -- schedules calc_tree()
> first_visible_item(), last_visible_item(), next_visible_item()
> first_selected_item(), last_selected_item(), next_selected_item()
o Added protected variables:
> _tix/y/w/h -- tree widget 'inner' dimension
> _tox/y/w/h -- tree widget 'outer' dimension
> _tree_w,_tree_h -- entire tree hierarchy width/height
o Deprecated:
> item_clicked() -- use callback_item() instead
> first_visible() -- use first_visible_item() instead
> last_visible() -- use last_visible_item() instead
- Fl_Tree_Item: various related changes:
o Added Fl_Tree ptr: needed for auto-recalc when item modified directly
o Added new methods tree(), recalc_tree()
o Added new ctor that accepts Fl_Tree*
o draw() parameters changed to include tree size calculations
o Deprecated:
> ctor using Fl_Tree_Prefs parameter (Fl_Tree* version better,
and must be used for 1.3.3 ABI features to work correctly)
> next_displayed() -- use next_visible() instead
> prev_displayed() -- use prev_visible() instead
- test/tree: added tests for newly added features
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10034 ea41ed52-d2ee-0310-a9c1-e6b18d33e121