Change "text" and "selecion" methods to return char *, not const char *,
since they return a changeable copy of the text.
Add range checking to style lookup in Fl_Text_Display.
Add syntax hilighting to editor example.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2299 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Reformat function reference (still need to add rest of drawing
functions...)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2096 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Add FL_BACKGROUND_COLOR, FL_BACKGROUND2_COLOR, and FL_FOREGROUND_COLOR,
and use them instead of FL_GRAY, FL_WHITE, and FL_BLACK, respectively.
(FL_GRAY defined to FL_BACKGROUND_COLOR for back-compatibility)
Add fl_rgb_color(uchar g) inline method to map 8-bit grayscale to
24-bit RGB color.
Doco updates for all of this...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2072 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
I am missing a decent Linux machine. Could someone please check
if DND works smoothly on those machines?
Just run the 'Input' test and mark and drag text out of the
text widgets into another app. Then drag'n'drop text into the FLTK
widgets. Finally drag text from one widget into another widget
within the same FLTK app.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1972 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
8 and 9, tweek the appendices, and recapture the screenshots...)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1786 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Restored the lines drawn around symbols, it uses fl_color_average to
pick a dark line color that is still deactivatable. Requested by CE.
git-svn-id: file:///fltk/svn/fltk/trunk@249 ea41ed52-d2ee-0310-a9c1-e6b18d33e121