Silly typo would position new windows, that touched the right screen border, all the way to the left, instead of just left of the screen's right border.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4450 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher 2005-07-23 22:10:47 +00:00
parent e2cc046d09
commit e9f7f4ce49
2 changed files with 3 additions and 1 deletions

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@ -2,6 +2,8 @@ CHANGES IN FLTK 1.1.7
- Documentation fixes (STR #648, STR #692, STR #730, STR
#744, STR #745, STR #942)
- New windows touching the right screen border would be
positioned all the way to the left (STR #898)
- Made pie drawing size for WIN32 and OS X the same as X11 (STR #905)
- Fixed OS X issue with OpenGL windows inside of Tabs (STR #602)
- Fluid Code Editor would occasionally not draw the last character

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@ -974,7 +974,7 @@ int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by)
//Make border's lower right corner visible
int scr_x, scr_y, scr_w, scr_h;
Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h);
if (scr_x+scr_w < X+W) X = scr_x+scr_x- W;
if (scr_x+scr_w < X+W) X = scr_x+scr_w - W;
if (scr_y+scr_h < Y+H) Y = scr_y+scr_h - H;
//Make border's upper left corner visible
if (X<scr_x) X = scr_x;