Use <config.h> when appropriate.
This commit is contained in:
parent
06793c50fb
commit
d93fc2bfa6
@ -14,8 +14,8 @@
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include "config_lib.h"
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#include <FL/Fl_Device.H>
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#include <FL/Fl_Device.H>
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#include <FL/Fl_Graphics_Driver.H>
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#include <FL/Fl_Graphics_Driver.H>
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@ -14,7 +14,7 @@
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "config_lib.h"
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#include <config.h>
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#if HAVE_GL
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#if HAVE_GL
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# include <FL/Fl.H>
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# include <FL/Fl.H>
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@ -14,7 +14,7 @@
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "config_lib.h"
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#include <config.h>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_RGB_Image.H>
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#include <FL/Fl_RGB_Image.H>
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#include "drivers/OpenGL/Fl_OpenGL_Display_Device.H"
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#include "drivers/OpenGL/Fl_OpenGL_Display_Device.H"
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@ -14,7 +14,7 @@
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "config_lib.h"
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#include <config.h>
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#if HAVE_GL
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#if HAVE_GL
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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@ -20,8 +20,8 @@
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\{
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\{
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*/
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*/
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include "config_lib.h"
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#include <FL/Fl_Graphics_Driver.H>
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#include <FL/Fl_Graphics_Driver.H>
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#include "Fl_Screen_Driver.H"
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#include "Fl_Screen_Driver.H"
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#include <FL/Fl_Image.H>
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#include <FL/Fl_Image.H>
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@ -14,7 +14,7 @@
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "config_lib.h"
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Widget.H>
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@ -20,7 +20,7 @@ extern "C" {
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#include <pthread.h>
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#include <pthread.h>
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}
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}
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#include "config_lib.h"
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/platform.H>
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#include <FL/platform.H>
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#include "Fl_Window_Driver.H"
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#include "Fl_Window_Driver.H"
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@ -49,7 +49,7 @@ void fl_free_fonts(void);
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void fl_release_dc(HWND, HDC);
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void fl_release_dc(HWND, HDC);
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void fl_cleanup_dc_list(void);
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void fl_cleanup_dc_list(void);
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#include "config_lib.h"
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/platform.H>
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#include <FL/platform.H>
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#include "Fl_Window_Driver.H"
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#include "Fl_Window_Driver.H"
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_Cocoa_Screen_Driver.H"
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#include "Fl_Cocoa_Screen_Driver.H"
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#include "Fl_Cocoa_Window_Driver.H"
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#include "Fl_Cocoa_Window_Driver.H"
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#include "../Quartz/Fl_Font.H"
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#include "../Quartz/Fl_Font.H"
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_Cocoa_Window_Driver.H"
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#include "Fl_Cocoa_Window_Driver.H"
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#include "../../Fl_Screen_Driver.H"
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#include "../../Fl_Screen_Driver.H"
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#include "../Quartz/Fl_Quartz_Graphics_Driver.H"
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#include "../Quartz/Fl_Quartz_Graphics_Driver.H"
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include <FL/Fl_Copy_Surface.H>
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#include <FL/Fl_Copy_Surface.H>
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#include <FL/platform.H>
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#include <FL/platform.H>
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#include "Fl_GDI_Graphics_Driver.H"
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#include "Fl_GDI_Graphics_Driver.H"
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_GDI_Graphics_Driver.H"
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#include "Fl_GDI_Graphics_Driver.H"
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/platform.H>
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#include <FL/platform.H>
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*/
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*/
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#include <config.h>
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#include <config.h>
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#include "../../config_lib.h"
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Widget.H>
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#include <FL/fl_draw.H>
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#include <FL/fl_draw.H>
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Gl_Window.H>
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#include "../../Fl_Gl_Window_Driver.H"
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#include "../../Fl_Gl_Window_Driver.H"
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#include <FL/Fl_Image.H>
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#include <FL/Fl_Image.H>
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*/
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*/
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#include <config.h>
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#include <config.h>
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#include "../../config_lib.h"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include <FL/gl.h>
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#include <FL/gl.h>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Gl_Window.H>
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\brief Color handling
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\brief Color handling
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*/
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*/
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#include "../../config_lib.h"
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#include <config.h>
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// #include <config.h>
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include <FL/gl.h>
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#include <FL/gl.h>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Gl_Window.H>
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#include <config.h>
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#include <config.h>
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#include "../../config_lib.h"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include <FL/gl.h>
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#include <FL/gl.h>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Gl_Window.H>
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*/
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*/
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#include <config.h>
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#include <config.h>
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#include "../../config_lib.h"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include <FL/gl.h>
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#include <FL/gl.h>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Gl_Window.H>
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*/
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*/
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#include <config.h>
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#include <config.h>
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#include "../../config_lib.h"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include "Fl_OpenGL_Graphics_Driver.H"
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#include <FL/gl.h>
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#include <FL/gl.h>
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#include <FL/Fl_Gl_Window.H>
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#include <FL/Fl_Gl_Window.H>
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#if defined(FL_CFG_PRN_PS) && !defined(FL_NO_PRINT_SUPPORT)
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#if !defined(FL_NO_PRINT_SUPPORT)
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#include <FL/Fl_PostScript.H>
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#include <FL/Fl_PostScript.H>
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#include "../PostScript/Fl_PostScript_Graphics_Driver.H"
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#include "../PostScript/Fl_PostScript_Graphics_Driver.H"
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@ -331,4 +331,4 @@ int Fl_Posix_Printer_Driver::begin_job(int pages, int *firstpage, int *lastpage,
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return ps->start_postscript(pages, format, layout); // start printing
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return ps->start_postscript(pages, format, layout); // start printing
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}
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}
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#endif // defined(FL_CFG_PRN_PS) && !defined(FL_NO_PRINT_SUPPORT)
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#endif // !defined(FL_NO_PRINT_SUPPORT)
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#ifndef FL_POSIX_SYSTEM_DRIVER_H
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#ifndef FL_POSIX_SYSTEM_DRIVER_H
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#define FL_POSIX_SYSTEM_DRIVER_H
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#define FL_POSIX_SYSTEM_DRIVER_H
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#include "../../config_lib.h"
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#include <config.h>
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#include "../../Fl_System_Driver.H"
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#include "../../Fl_System_Driver.H"
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#include <stdlib.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <unistd.h>
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#ifndef FL_POSTSCRIPT_GRAPHICS_DRIVER_H
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#ifndef FL_POSTSCRIPT_GRAPHICS_DRIVER_H
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#define FL_POSTSCRIPT_GRAPHICS_DRIVER_H
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#define FL_POSTSCRIPT_GRAPHICS_DRIVER_H
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#include "../../config_lib.h"
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#include <config.h>
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#include <FL/Fl_PostScript.H>
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#include <FL/Fl_PostScript.H>
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#ifndef USE_PANGO
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#ifndef USE_PANGO
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_Quartz_Graphics_Driver.H"
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#include "Fl_Quartz_Graphics_Driver.H"
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#include "../Darwin/Fl_Darwin_System_Driver.H"
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#include "../Darwin/Fl_Darwin_System_Driver.H"
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#include <FL/platform.H>
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#include <FL/platform.H>
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "../../config_lib.h"
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#include "Fl_Quartz_Graphics_Driver.H"
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#include <config.h>
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#include <config.h>
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#include "Fl_Quartz_Graphics_Driver.H"
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <FL/fl_draw.H>
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#include <FL/platform.H>
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#include <FL/platform.H>
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_WinAPI_Screen_Driver.H"
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#include "Fl_WinAPI_Screen_Driver.H"
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#include "../GDI/Fl_Font.H"
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#include "../GDI/Fl_Font.H"
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_WinAPI_System_Driver.H"
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#include "Fl_WinAPI_System_Driver.H"
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/fl_utf8.h>
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#include <FL/fl_utf8.h>
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include <FL/fl_draw.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Window.H>
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_X11_Screen_Driver.H"
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#include "Fl_X11_Screen_Driver.H"
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#include "../Xlib/Fl_Font.H"
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#include "../Xlib/Fl_Font.H"
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#include "Fl_X11_Window_Driver.H"
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#include "Fl_X11_Window_Driver.H"
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#ifndef FL_X11_SYSTEM_DRIVER_H
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#ifndef FL_X11_SYSTEM_DRIVER_H
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#define FL_X11_SYSTEM_DRIVER_H
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#define FL_X11_SYSTEM_DRIVER_H
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#include "../../config_lib.h"
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#include <config.h>
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#include "../Posix/Fl_Posix_System_Driver.H"
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#include "../Posix/Fl_Posix_System_Driver.H"
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class Fl_X11_System_Driver : public Fl_Posix_System_Driver {
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class Fl_X11_System_Driver : public Fl_Posix_System_Driver {
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_X11_Window_Driver.H"
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#include "Fl_X11_Window_Driver.H"
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#include "Fl_X11_Screen_Driver.H"
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#include "Fl_X11_Screen_Driver.H"
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#include "../Xlib/Fl_Xlib_Graphics_Driver.H"
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#include "../Xlib/Fl_Xlib_Graphics_Driver.H"
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// https://www.fltk.org/bugs.php
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// https://www.fltk.org/bugs.php
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include <FL/Fl_Copy_Surface.H>
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#include <FL/Fl_Copy_Surface.H>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/platform.H>
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#include <FL/platform.H>
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@ -15,7 +15,7 @@
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//
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//
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#include "../../config_lib.h"
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#include <config.h>
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#include "Fl_Xlib_Graphics_Driver.H"
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#include "Fl_Xlib_Graphics_Driver.H"
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#include "Fl_Font.H"
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#include "Fl_Font.H"
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#include <FL/fl_draw.H>
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#include <FL/fl_draw.H>
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@ -19,7 +19,7 @@
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\brief X11 Xlib specific line and polygon drawing with integer coordinates.
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\brief X11 Xlib specific line and polygon drawing with integer coordinates.
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*/
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*/
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#include "../../config_lib.h"
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Widget.H>
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#include <FL/fl_draw.H>
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#include <FL/fl_draw.H>
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@ -29,7 +29,7 @@
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get_list(), gl_bitmap_font() and draw_string_legacy() for the platform's Fl_XXX_Gl_Window_Driver.
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get_list(), gl_bitmap_font() and draw_string_legacy() for the platform's Fl_XXX_Gl_Window_Driver.
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*/
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*/
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#include "config_lib.h"
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#include <config.h>
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#if HAVE_GL || defined(FL_DOXYGEN)
|
#if HAVE_GL || defined(FL_DOXYGEN)
|
||||||
|
|
||||||
|
@ -26,7 +26,7 @@
|
|||||||
// be erased when the buffers are swapped (when double buffer hardware
|
// be erased when the buffers are swapped (when double buffer hardware
|
||||||
// is being used)
|
// is being used)
|
||||||
|
|
||||||
#include "config_lib.h"
|
#include <config.h>
|
||||||
#if HAVE_GL
|
#if HAVE_GL
|
||||||
|
|
||||||
#include <FL/Fl.H>
|
#include <FL/Fl.H>
|
||||||
|
Loading…
Reference in New Issue
Block a user