Continue support for GUI rescaling under MacOS: fix test/resize() application

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12606 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2017-12-27 07:46:50 +00:00
parent 7758d472c2
commit d6a0e4a010

View File

@ -3285,7 +3285,6 @@ void Fl_Cocoa_Window_Driver::resize(int X,int Y,int W,int H) {
by += parent->y();
parent = parent->window();
}
float s = Fl::screen_driver()->scale(screen_num());
NSRect r = NSMakeRect(int(bx*s+0.5), main_screen_height - int((by + H)*s +0.5), int(W*s+0.5), int(H*s+0.5) + (border()?bt:0));
if (visible_r()) [fl_xid(pWindow) setFrame:r display:YES];
} else {
@ -3296,7 +3295,7 @@ void Fl_Cocoa_Window_Driver::resize(int X,int Y,int W,int H) {
by += parent->y();
parent = parent->window();
}
NSPoint pt = NSMakePoint(bx, main_screen_height - (by + H));
NSPoint pt = NSMakePoint(int(bx*s+0.5), main_screen_height - int((by + H)*s +0.5));
if (visible_r()) [fl_xid(pWindow) setFrameOrigin:pt]; // set cocoa coords to FLTK position
}
}