Continue support for GUI rescaling under MacOS: fix fl_XXX_offscreen() functions and Fl_Image_Surface class

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12605 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2017-12-26 16:07:51 +00:00
parent 8ee87d15e3
commit 7758d472c2
4 changed files with 38 additions and 35 deletions

View File

@ -102,7 +102,7 @@ Fl_RGB_Image *Fl_Image_Surface::image() {
Fl_Shared_Image* Fl_Image_Surface::highres_image()
{
if (!platform_surface) return NULL;
Fl_Shared_Image *s_img = Fl_Shared_Image::get(platform_surface->image());
Fl_Shared_Image *s_img = Fl_Shared_Image::get(image());
int width, height;
platform_surface->printable_rect(&width, &height);
s_img->scale(width, height, 1, 1);
@ -146,9 +146,7 @@ static int find_slot(void) { // return an available slot to memorize an Fl_Image
*/
Fl_Offscreen fl_create_offscreen(int w, int h) {
int rank = find_slot();
float d = Fl_Graphics_Driver::default_driver().scale();
int high_res = d != 1;
offscreen_api_surface[rank] = new Fl_Image_Surface(w, h, high_res);
offscreen_api_surface[rank] = new Fl_Image_Surface(w, h, 1/*high_res*/);
return offscreen_api_surface[rank]->offscreen();
}
@ -197,11 +195,9 @@ void fl_scale_offscreen(Fl_Offscreen &ctx) {
}
}
if (i >= count_offscreens) return;
Fl_RGB_Image *rgb = offscreen_api_surface[i]->image();
Fl_Shared_Image *shared = offscreen_api_surface[i]->highres_image();
offscreen_api_surface[i]->printable_rect(&w, &h);
fl_delete_offscreen(ctx);
Fl_Shared_Image *shared = Fl_Shared_Image::get(rgb);
shared->scale(w, h, 0, 1);
ctx = fl_create_offscreen(w, h);
fl_begin_offscreen(ctx);
shared->draw(0, 0);

View File

@ -26,7 +26,6 @@
#include <FL/fl_draw.H>
#include <FL/Fl.H>
#include <FL/x.H>
#include <ApplicationServices/ApplicationServices.h>
Fl_Window_Driver *Fl_Window_Driver::newWindowDriver(Fl_Window *w)
{
@ -66,32 +65,20 @@ void Fl_Cocoa_Window_Driver::flush_overlay()
if (!oWindow->shown()) return;
pWindow->make_current(); // make sure fl_gc is non-zero
Fl_Quartz_Graphics_Driver *g_driver = (Fl_Quartz_Graphics_Driver*)&Fl_Graphics_Driver::default_driver();
float s = g_driver->scale() * (mapped_to_retina() ? 2 : 1);
if (!other_xid) { // create offscreen accounting for GUI scaling and retina
other_xid = (Fl_Offscreen)new Fl_Image_Surface(s * oWindow->w(), s * oWindow->h());
if (!other_xid) {
other_xid = fl_create_offscreen(oWindow->w(), oWindow->h());
oWindow->clear_damage(FL_DAMAGE_ALL);
// scale the offscreen buffer's graphics context
Fl_Surface_Device::push_current((Fl_Image_Surface*)other_xid);
CGContextRestoreGState(fl_gc);
CGContextScaleCTM(fl_gc, s, s);
CGContextSaveGState(fl_gc);
Fl_Surface_Device::pop_current();
}
if (oWindow->damage() & ~FL_DAMAGE_EXPOSE) {
Fl_X *myi = Fl_X::i(pWindow);
fl_clip_region(myi->region); myi->region = 0;
Fl_Surface_Device::push_current((Fl_Image_Surface*)other_xid);
fl_begin_offscreen(other_xid);
draw();
Fl_Surface_Device::pop_current();
fl_end_offscreen();
}
if (erase_overlay) fl_clip_region(0);
if (other_xid) {
CGContextSaveGState(fl_gc);
CGContextScaleCTM(fl_gc, 1/s, 1/s);
// copy offscreen to window using adequate scaling
fl_copy_offscreen(0, 0, s * oWindow->w(),s * oWindow->h(), ((Fl_Image_Surface*)other_xid)->offscreen(), 0, 0);
CGContextRestoreGState(fl_gc);
fl_copy_offscreen(0, 0, oWindow->w(), oWindow->h(), other_xid, 0, 0);
}
if (overlay() == oWindow) oWindow->draw_overlay();
}
@ -99,7 +86,7 @@ void Fl_Cocoa_Window_Driver::flush_overlay()
void Fl_Cocoa_Window_Driver::destroy_double_buffer()
{
if (pWindow->as_overlay_window()) delete (Fl_Image_Surface*)other_xid;
if (pWindow->as_overlay_window()) fl_delete_offscreen(other_xid);
other_xid = 0;
}

View File

@ -20,6 +20,8 @@
#include "Fl_Quartz_Graphics_Driver.H"
#include "../Darwin/Fl_Darwin_System_Driver.H"
#include <FL/x.H>
#include <FL/fl_draw.H>
#include <FL/Fl_Image_Surface.H>
#if HAS_ATSU && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
Fl_Quartz_Graphics_Driver::pter_to_draw_member Fl_Quartz_Graphics_Driver::CoreText_or_ATSU_draw;
@ -84,7 +86,8 @@ void Fl_Quartz_Graphics_Driver::global_gc()
fl_gc = (CGContextRef)gc();
}
void Fl_Quartz_Graphics_Driver::copy_offscreen(int x,int y,int w,int h,Fl_Offscreen osrc,int srcx,int srcy) {
void Fl_Quartz_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen osrc, int srcx, int srcy) {
// draw portion srcx,srcy,w,h of osrc to position x,y (top-left) of the graphics driver's surface
CGContextRef src = (CGContextRef)osrc;
void *data = CGBitmapContextGetData(src);
int sw = CGBitmapContextGetWidth(src);
@ -92,16 +95,26 @@ void Fl_Quartz_Graphics_Driver::copy_offscreen(int x,int y,int w,int h,Fl_Offscr
CGImageAlphaInfo alpha = CGBitmapContextGetAlphaInfo(src);
CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB();
// when output goes to a Quartz printercontext, release of the bitmap must be
// delayed after the end of the print page
// delayed after the end of the printed page
CFRetain(src);
CGDataProviderRef src_bytes = CGDataProviderCreateWithData( src, data, sw*sh*4, bmProviderRelease);
CGImageRef img = CGImageCreate( sw, sh, 8, 4*8, 4*sw, lut, alpha,
src_bytes, 0L, false, kCGRenderingIntentDefault);
draw_CGImage(img, x, y, w, h, srcx, srcy, sw, sh);
CGImageRelease(img);
CGColorSpaceRelease(lut);
CGDataProviderRelease(src_bytes);
CGColorSpaceRelease(lut);
float s = scale_;
Fl_Surface_Device *current = Fl_Surface_Device::surface();
// test whether osrc was created by fl_create_offscreen()
fl_begin_offscreen(osrc); // does nothing if osrc was not created by fl_create_offscreen()
if (current != Fl_Surface_Device::surface()) { // osrc was created by fl_create_offscreen()
Fl_Image_Surface *imgs = (Fl_Image_Surface*)Fl_Surface_Device::surface();
int pw, ph;
imgs->printable_rect(&pw, &ph);
s = sw / float(pw);
fl_end_offscreen();
}
draw_CGImage(img, x, y, w, h, srcx, srcy, sw/s, sh/s);
CGImageRelease(img);
}
// so a CGRect matches exactly what is denoted x,y,w,h for clipping purposes

View File

@ -23,6 +23,7 @@
#include <FL/fl_draw.H>
#include <FL/Fl_Image_Surface.H>
#include "Fl_Quartz_Graphics_Driver.H"
#include "../Cocoa/Fl_Cocoa_Window_Driver.H"
#include <ApplicationServices/ApplicationServices.h>
class Fl_Quartz_Image_Surface_Driver : public Fl_Image_Surface_Driver {
@ -46,15 +47,21 @@ Fl_Image_Surface_Driver *Fl_Image_Surface_Driver::newImageSurfaceDriver(int w, i
Fl_Quartz_Image_Surface_Driver::Fl_Quartz_Image_Surface_Driver(int w, int h, int high_res, Fl_Offscreen off) : Fl_Image_Surface_Driver(w, h, high_res, 0) {
int W = high_res ? 2*w : w;
int H = high_res ? 2*h : h;
int W = w, H = h;
float s = 1;
if (high_res) {
s = Fl_Graphics_Driver::default_driver().scale();
Fl_Window *cw = Fl_Window::current();
if (cw && ((Fl_Cocoa_Window_Driver*)cw->driver())->mapped_to_retina()) s *= 2;
W *= s; H *= s;
}
CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB();
offscreen = off ? off : CGBitmapContextCreate(calloc(W*H,4), W, H, 8, W*4, lut, kCGImageAlphaPremultipliedLast);
CGColorSpaceRelease(lut);
driver(new Fl_Quartz_Graphics_Driver);
CGContextTranslateCTM(offscreen, 0.5, -0.5); // as when drawing to a window
if (high_res) {
CGContextScaleCTM(offscreen, 2, 2);
CGContextScaleCTM(offscreen, s, s);
}
CGContextSetShouldAntialias(offscreen, false);
CGContextTranslateCTM(offscreen, 0, height);