mirror of https://github.com/fltk/fltk
Mention that class Fl_Gl_Window now uses cocoa rather than the deprecated AGL on the Mac OS X platform.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10524 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
c9782669c0
commit
b079e52ada
4
CHANGES
4
CHANGES
|
@ -8,6 +8,10 @@ CHANGES IN FLTK 1.3.4 RELEASED: ??? ?? ????
|
|||
|
||||
Other improvements
|
||||
|
||||
- The Mac OS X FLTK platform no longer uses the deprecated AGL
|
||||
(Apple GL library) to draw openGL data. Instead, it uses standard cocoa
|
||||
APIs. This allows FLTK to support drawing GL scenes at high resolution
|
||||
when an Fl_Gl_Window is mapped to a 'retina' display.
|
||||
- fl_read_image() now captures all pixels within the rectangle
|
||||
described by its arguments, whether they belong to a GL scene
|
||||
or not (STR #3142). It also captures subwindows of GL windows.
|
||||
|
|
Loading…
Reference in New Issue