mirror of https://github.com/fltk/fltk
Quartz:
- support for Fl_RGB_Image, including alpha rendering git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3794 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Image.cxx,v 1.5.2.3.2.33 2004/08/25 00:20:25 matthiaswm Exp $"
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// "$Id: Fl_Image.cxx,v 1.5.2.3.2.34 2004/08/27 21:57:18 matthiaswm Exp $"
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//
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// Image drawing code for the Fast Light Tool Kit (FLTK).
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//
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@ -124,6 +124,10 @@ Fl_RGB_Image::~Fl_RGB_Image() {
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}
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void Fl_RGB_Image::uncache() {
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#ifdef __APPLE_QUARTZ__
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if (id)
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CGImageRelease((CGImageRef)id);
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#elif
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if (id) {
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fl_delete_offscreen((Fl_Offscreen)id);
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id = 0;
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@ -133,6 +137,7 @@ void Fl_RGB_Image::uncache() {
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fl_delete_bitmask((Fl_Bitmask)mask);
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mask = 0;
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}
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#endif
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}
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Fl_Image *Fl_RGB_Image::copy(int W, int H) {
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@ -309,6 +314,15 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
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if (cy+H > h()) H = h()-cy;
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if (H <= 0) return;
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if (!id) {
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#ifdef __APPLE_QUARTZ__
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CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB();
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CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, w()*h()*d(), 0L);
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id = CGImageCreate( w(), h(), 8, d()*8, ld()?ld():w()*d(),
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lut, (d()&1)?kCGImageAlphaNone:kCGImageAlphaLast,
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src, 0L, false, kCGRenderingIntentDefault);
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CGColorSpaceRelease(lut);
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CGDataProviderRelease(src);
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#else
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id = fl_create_offscreen(w(), h());
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fl_begin_offscreen((Fl_Offscreen)id);
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fl_draw_image(array, 0, 0, w(), h(), d(), ld());
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@ -317,6 +331,7 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
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if (d() == 2 || d() == 4) {
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mask = fl_create_alphamask(w(), h(), d(), ld(), array);
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}
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#endif
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}
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#ifdef WIN32
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if (mask) {
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@ -365,40 +380,10 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
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fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);
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}
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#elif defined(__APPLE_QUARTZ__)
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#warning quartz
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if (mask) {
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Rect src, dst;
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// MRS: STR #114 says we should be using cx, cy, W, and H...
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// src.left = 0; src.right = w();
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// src.top = 0; src.bottom = h();
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// dst.left = X; dst.right = X+w();
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// dst.top = Y; dst.bottom = Y+h();
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src.left = cx; src.right = cx+W;
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src.top = cy; src.bottom = cy+H;
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dst.left = X; dst.right = X+W;
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dst.top = Y; dst.bottom = Y+H;
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RGBColor rgb;
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rgb.red = 0xffff; rgb.green = 0xffff; rgb.blue = 0xffff;
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RGBBackColor(&rgb);
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rgb.red = 0x0000; rgb.green = 0x0000; rgb.blue = 0x0000;
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RGBForeColor(&rgb);
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# if 0
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// MRS: This *should* work, but doesn't on my system (iBook); change to
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// "#if 1" and restore the corresponding code in Fl_Bitmap.cxx
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// to test the real alpha channel support.
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CopyDeepMask(GetPortBitMapForCopyBits((GrafPtr)id),
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GetPortBitMapForCopyBits((GrafPtr)mask),
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GetPortBitMapForCopyBits(GetWindowPort(fl_window)),
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&src, &src, &dst, blend, NULL);
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# else // Fallback to screen-door transparency...
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CopyMask(GetPortBitMapForCopyBits((GrafPtr)id),
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GetPortBitMapForCopyBits((GrafPtr)mask),
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GetPortBitMapForCopyBits(GetWindowPort(fl_window)),
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&src, &src, &dst);
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# endif // 0
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} else {
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fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);
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# warning : Quartz implementation not finished yet
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if (id && fl_gc) {
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CGRect rect = { X, Y, w(), h() };
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CGContextDrawImage(fl_gc, rect, (CGImageRef)id);
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}
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#else
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if (mask) {
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@ -433,5 +418,5 @@ void Fl_RGB_Image::label(Fl_Menu_Item* m) {
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//
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// End of "$Id: Fl_Image.cxx,v 1.5.2.3.2.33 2004/08/25 00:20:25 matthiaswm Exp $".
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// End of "$Id: Fl_Image.cxx,v 1.5.2.3.2.34 2004/08/27 21:57:18 matthiaswm Exp $".
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//
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