47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
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// Fl_Slider.H
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#ifndef Fl_Slider_H
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#define Fl_Slider_H
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#ifndef Fl_Valuator_H
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#include "Fl_Valuator.H"
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#endif
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// values for type(), lowest bit indicate horizontal:
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#define FL_VERT_SLIDER 0
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#define FL_HOR_SLIDER 1
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#define FL_VERT_FILL_SLIDER 2
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#define FL_HOR_FILL_SLIDER 3
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#define FL_VERT_NICE_SLIDER 4
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#define FL_HOR_NICE_SLIDER 5
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class Fl_Slider : public Fl_Valuator {
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float slider_size_;
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uchar slider_;
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void _Fl_Slider();
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void draw_bg(int, int, int, int);
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protected:
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// these allow subclasses to put the slider in a smaller area:
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void draw(int, int, int, int);
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int handle(int, int, int, int, int);
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public:
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void draw();
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int handle(int);
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Fl_Slider(int x,int y,int w,int h, const char *l = 0);
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Fl_Slider(uchar t,int x,int y,int w,int h, const char *l);
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int scrollvalue(int windowtop,int windowsize,int first,int totalsize);
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void bounds(double a, double b);
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float slider_size() const {return slider_size_;}
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void slider_size(double v);
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Fl_Boxtype slider() const {return (Fl_Boxtype)slider_;}
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void slider(Fl_Boxtype c) {slider_ = c;}
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};
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#endif
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