fltk/FL/Fl_Menu_Window.H

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// Fl_Menu_Window.H
// This is the window type used by Fl_Menu to make the pop-ups. It
// draws in the overlay planes, if possible, and does other fun things
// such as turning on override_redirect.
#ifndef Fl_Menu_Window_H
#define Fl_Menu_Window_H
#include "Fl_Single_Window.H"
class Fl_Menu_Window : public Fl_Single_Window {
enum {NO_OVERLAY = 128};
public:
void show();
void erase();
void flush();
void hide();
int overlay() {return !(flags()&NO_OVERLAY);}
void set_overlay() {clear_flag(NO_OVERLAY);}
void clear_overlay() {set_flag(NO_OVERLAY);}
~Fl_Menu_Window();
Fl_Menu_Window(int W, int H, const char *l = 0)
: Fl_Single_Window(W,H,l) {}
Fl_Menu_Window(int X, int Y, int W, int H, const char *l = 0)
: Fl_Single_Window(X,Y,W,H,l) {}
};
#endif