fltk/FL/Fl_Tiled_Image.H

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//
// Tiled image header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2015 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/* \file
Fl_Tiled_Image widget . */
#ifndef Fl_Tiled_Image_H
# define Fl_Tiled_Image_H
# include "Fl_Image.H"
/**
This class supports tiling of images over a specified area.
The source (tile) image is \b not copied unless you call the
color_average(), desaturate(), or inactive() methods.
*/
class FL_EXPORT Fl_Tiled_Image : public Fl_Image {
private:
static bool drawing_tiled_image_;
protected:
Fl_Image *image_; // The image that is tiled
int alloc_image_; // Did we allocate this image?
public:
/** Returns true when the FLTK library is currently drawing an Fl_Tiled_Image object. */
static inline bool drawing_tiled_image() { return drawing_tiled_image_;};
Fl_Tiled_Image(Fl_Image *i, int W = 0, int H = 0);
virtual ~Fl_Tiled_Image();
virtual Fl_Image *copy(int W, int H) const;
Fl_Image *copy() const {
return Fl_Image::copy();
}
virtual void color_average(Fl_Color c, float i);
virtual void desaturate();
virtual void draw(int X, int Y, int W, int H, int cx = 0, int cy = 0);
void draw(int X, int Y) { draw(X, Y, w(), h(), 0, 0); }
/** Gets The image that is tiled */
Fl_Image *image() { return image_; }
};
#endif // !Fl_Tiled_Image_H